Dethateer wrote...
Nolenthar wrote...
This new system will eventually be cracked, and companies will eventually came back to another less intrusive system.
By the way, Bioware is creating a MMORPG. That will bring a lot of money (as there is no piracy for MMORPG).
As for Command And Conquer 4, I'm sure making a better game would have been a lot more effective than creating a whole new anti-piracy system.
So far, Bioware is creating great game. Obviously, Awakening is a bad example, as it doesn't worth the money as DAO or ME2 did. Unfortunately, Shadows of Amn had the same issue, and EA had nothing to do with it.
Oh, that was a damned good one. I don't suppose you've ever heard of private WoW servers?
Even though there are private WoW Servers, they generally suck. I've played on one, and from what I've heard from others, a lot of them have these elitest players (only word I can think of that doesn't involve cussing). Private servers have, at most a few hundred players, with the majority being on one side, you think it's bad on some WoW servers, the private server I played on a server with a max op of 300 players, about 250 of them being on the horde side, while around 50 players on the alliance side. Private servers don't give you as much fun as the payed for servers do. Also, on a lot of the private servers they change things in the game, like experience gains, weapons, drop rates, etc. etc.. For instance, the one I was on, the hosts made it vanilla WoW leveling with no experience bonus for regular players, while their characters were given a 100% experience gain. Also, certain weapons from the game were taken out so only they could use it, like the dual swords from Illadian in Black Temple.
I've only played on one server though, but I've talked to others who have, and they've had somewhat similar experience where the hosts and those chosen to be their gm's often abused their powers and harrassed the normal players for their own amusement.
So from my experience, playing on a private server takes alot away from the game. When someone pirates a one-player game, you get all the fun and joy playing that game that you would get if you bought it. When you pirate a MMORPG, you lose so much that makes the game fun. To sum it up, you can't pirate an MMORPG successfully.
Though that is just my opinion, a person who has played both the legal and the private servers.
Modifié par Turkeysock, 19 mars 2010 - 04:00 .