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Is ME3 going to require a constant Internet connection to play?


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#101
It Is Massively Effective

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Daeion wrote...

slimgrin wrote...

what about a variation on the cd key concept?

I have no problem registering my games online.

Illegal copies could be recognized by internet providers and that info could be relayed to the publisher. Maybe they already do something like this.


People always come up with a way to crack CD keys.  I honestly don't know what a good solution is, I just don't feel people should be blaming the developers for wanting to get paid.


Yeah, but they're just losing money by adding DRM, when it doesn't even make a notable difference.

edit: same comment same time Dethateer

Modifié par It Is Massively Effective, 19 mars 2010 - 07:44 .


#102
Raygereio

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slimgrin wrote...

what about a variation on the cd key concept?

I have no problem registering my games online.

Illegal copies could be recognized by internet providers and that info could be relayed to the publisher. Maybe they already do something like this.

Yes actually. An example would be Doom 3. If you started the game while being connected to the Internet, it would check the CD key you entered at the installation. If it wasn't a valid key it would prompt you to go get a valid one and exit the game.
If you wasn't connected to the Internet, no check occured. It was off course easily circumvented by entering a false key and making sure you're off line when you start the game, but it is something a paying costumer will never notice.

#103
xDarkicex

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Dethateer wrote...

No one is. But DRM just loses them money, it doesn't make them any. No one's going to say: "OMFG, THAT GAEM HAS DRM, I HAZ TO BUY IT OR I WON'T GET TO PLAY!", they'll just wait for the inevitable crack. DRM doesn't bring devs profits, it only annoys legitimate customers.

This AC2 first to use this style of DRM was cracked with 24 hours of release

#104
Chala

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Daeion wrote...

Cowboy_christo wrote...

Daeion wrote...

This is kind of funny, I was just listening to Giant Bombcast and they were blasting Ubisoft for this. Their solution to all of this though boiled down to not making games for the PC anymore. Not exactly a solution either. The problem is how does a company keep people with no morals from pirating their games while at the same time not affecting those who actually have morals and bought the game. Any time a company tries a new way of combating piracy everyone cries bloody murder, regardless of if it will really ever affect the,.


The truth is that they can and never will be able to stop pirating. I know more people who started downloading pirated version because of **** like this then just because they didnt wanted to pay for the game. There is so many group of people full of computer genius working day and night everytime there is a release. They should just stop pissing customer off because its the only thing they do. It doesnt slow down or stop pirating, it pretty much encourage it.


So your solution is that instead they should just stop trying to combat this?  Good solution.  I know stupid DRM things push people to get a pirated version, but that doesn't make it right and it doesn't mean it should be encouraged.  Instead, people should be working with the companies to find a solution that benefits both sides.


like steam, everybody loves steam
but hey now seriously there are a lot of good way to make people buy a original game :
1- a lot of FREE and GOOD free content for people who bought a original game.
2- normal prices (here in my country a game cost $ 120-500 and is the principal cause of piracy here).
3- stop doing stupid things like drm or cut content of the game and then release it a s paid dlc.

I other words: use honey if you want to attract bees

Modifié par El_Chala_Legalizado, 19 mars 2010 - 08:21 .


#105
Dethateer

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Raygereio wrote...

slimgrin wrote...

what about a variation on the cd key concept?

I have no problem registering my games online.

Illegal copies could be recognized by internet providers and that info could be relayed to the publisher. Maybe they already do something like this.

Yes actually. An example would be Doom 3. If you started the game while being connected to the Internet, it would check the CD key you entered at the installation. If it wasn't a valid key it would prompt you to go get a valid one and exit the game.
If you wasn't connected to the Internet, no check occured. It was off course easily circumvented by entering a false key and making sure you're off line when you start the game, but it is something a paying costumer will never notice.


And assuming the person misspelled the CD key, Doom's solution would most likely result in a visit from the police to the person's home adress.

#106
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Daeion wrote...

slimgrin wrote...

DRM is simply a way to turn larger profits. It's a "big business" model and as such it is fundamentally selfish.

This is where gaming is headed folks. It sucks, but its nice smaller companies, like CD PROJECT RED, are still around to hand out a fair deal.

And you're right Dethateer. I give this thread another hour or two before its cut.


Oh yes, heaven forbid someone actually wants to get paid for their work instead of just having people steal it from them....


You can't deny some of the stunts companies pull on the consumer are unfair. Theres no need to list them here and its not just the video game industry.

Capcom hosed those conumers that bought SF4 by charging extra for content that was already on the disc. By paying, you were simply unlocking it. I think it was 15 bucks for the costume pack. That is screwing people that WANT to buy your product.

I wouldn't deny the game publishers their due...but to think thats how big co. like EA and ACTIVION see it?
They see profit only.

#107
Guest_Sadist King_*

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Does this DRM thing only go on the pc? Or will it be enabled to XBLA? If so, I'm truly f**ked cause I can't play online with my 360, since I got this wireless modem that's connected dirrectly to my pc, size of a usb key. Point is, if I need to be online while playing ME3, I'll f**king attach a bomb to myself and kill that f**ker that came up with that smart idea.

#108
Dethateer

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Afaik, Xbox doesn't really have DRM, aside from XBL itself.

#109
xDarkicex

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No cops don't care about someone pirating a game, most company's don't either its the uploaders they want to fry think about it like this



Guy A. can't afford game so he dls it and plays it okay company loses 60$ x that by 1m(this being 1 million dls) = 60M

Or

Guy B. Buys game legit then rip it and upload to the internet sharing with 1000 people thats a thousand people that would have had no game to download if it wasn't for him.



Don't get me wrong of course companies don't like the 1 time down loader but in the larger scheme of things its not even cost effective to go get/sue the on time down loader, when stopping one up loader saves them much more money for the same amount of effort


#110
xDarkicex

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Xbox and PS and wii all have built in DRM as in it will only play disks encoded with the proper code on the disk this is why burned disk won't play* I am talking games*

#111
Treekodar

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It's not about piracy, it's about re-selling games...

#112
Mimaiselphenai

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Companies just need to face the fact that they'll never stop piraters. People rip video games in their free time. Imagine if it was their job.

#113
Dethateer

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xDarkicex wrote...

Xbox and PS and wii all have built in DRM as in it will only play disks encoded with the proper code on the disk this is why burned disk won't play* I am talking games*


Yea, too bad there's no way around that... o, wait. Well, for the Xbox, anyway.

Modifié par Dethateer, 19 mars 2010 - 07:54 .


#114
charmingcharlie

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xDarkicex wrote...

I am an Adult As well, don't know why you through that out there?
No legal obligation sure, moral obligation Yes, screwing over thousands of fans is a huge no no.


Not a dig at you, I just see a lot of people going  "oh I don't like what such and such is doing so I will pirate the game".  I find that kind of thinking incredibly childish hence the "adult" reference.  I should've really made that clearer.  In my book if I cannot buy the game as intended (ie no use of cracks) then I won't buy the game.

As for Bioware having a "moral obligation" ...... hm morals in the software industry I thought Activision and Ubisoft murdered them :P.  However I don't think you can really rely on morals here, today the industry is about the bottom dollar.  If the PC doesn't pay it's way for Bioware and EA then it wouldn't surprise me if they decided not to bother with a PC version.  I mean morals are all fine and good but they don't put food on the table.

xDarkicex wrote... Besides I have no fear of this happening Bioware started making games on the PC long before the xbox and for every game they have ever made for the xbox they have also made a great PC counter part.

I don't think you can rely on loyalty either, there are plenty of examples of companies that started life on the PC they owe their very existence to the PC and yet now they couldn't give a crap about the PC.  I am not saying Bioware could become one of those companies but stranger things have happened.

We have to remember they are in this to make money, if the PC version doesn't pay it's way then I can easily see EA and Bioware ditching the PC format or trying this "always on internet connection".  If I had a choice between those two options I would much prefer if Bioware didn't make the game at all.  There is no way on this planet I will buy a single player game which requires a continuous internet connection so they might as well not make the game for the PC as far as I am concerned.

#115
Treekodar

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xDarkicex wrote...

Xbox and PS and wii all have built in DRM as in it will only play disks encoded with the proper code on the disk this is why burned disk won't play* I am talking games*


So, flashing your Xbox doesn't work?

#116
It Is Massively Effective

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xDarkicex wrote...

No cops don't care about someone pirating a game, most company's don't either its the uploaders they want to fry think about it like this

Guy A. can't afford game so he dls it and plays it okay company loses 60$ x that by 1m(this being 1 million dls) = 60M
Or
Guy B. Buys game legit then rip it and upload to the internet sharing with 1000 people thats a thousand people that would have had no game to download if it wasn't for him.

Don't get me wrong of course companies don't like the 1 time down loader but in the larger scheme of things its not even cost effective to go get/sue the on time down loader, when stopping one up loader saves them much more money for the same amount of effort


Of course they are not willing to put the time/money/effort into pursuing the downloaders, occasionally they'll try to make an example out of one and publicize it, hoping more will learn from his/her mistake, there are quite a few uploaders as well though, all downloaders need is one uploader, if the downloaders lose their favorite uploader, they'll just look for another one, and there will always be another one.

Modifié par It Is Massively Effective, 19 mars 2010 - 08:02 .


#117
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Treekodar wrote...

It's not about piracy, it's about re-selling games...



Very true. We are all focusing on the wrong issue. Both the pc and console publishers want to curb the resale of games.

Still bulls**t, though. They need to rethink the problem and catch up with the digital age, not try to own it.

#118
Contempt6289

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xDarkicex wrote...

Question/statement how is cracking a game you payed for pirating? pirating is stealing a game,software, music or movie cracking a game is not stealing from anyone and doesn't take any of the companies profit just makes it so you can play the game with out a disk and get around stupid DRMs NOT STEALING.



While I'm not a pirate, and I firmly believe that piracy IS WRONG, but theft
=/= piracy
Please see the following image for a handy guide. i28.tinypic.com/2m7xd85.jpg

That being said, while cracking a game you have paied for may not be piracy per say, you are still in violation of the ToS that you agreed to upon installation and legally are no better than someone who flat out pirated the game.

#119
Dethateer

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Piracy could be classified as theft in that it supposedly loses devs profits. But since it doesn't, as those people wouldn't buy anyway...

#120
Daeion

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Dethateer wrote...

No one is. But DRM just loses them money, it doesn't make them any. No one's going to say: "OMFG, THAT GAEM HAS DRM, I HAZ TO BUY IT OR I WON'T GET TO PLAY!", they'll just wait for the inevitable crack. DRM doesn't bring devs profits, it only annoys legitimate customers.


I don't know, I know a few people who used to pirate games back when you could just copy the CD but now days are so paranoid that they'll get caught or that it won't be worth the effort that they don't even think of trying to pirate a game and I doubt I'm the only person who know's people like this.

#121
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Dethateer wrote...

Piracy could be classified as theft in that it supposedly loses devs profits. But since it doesn't, as those people wouldn't buy anyway...


LOL!

Point taken.

#122
Daeion

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xDarkicex wrote...

Dethateer wrote...

No one is. But DRM just loses them money, it doesn't make them any. No one's going to say: "OMFG, THAT GAEM HAS DRM, I HAZ TO BUY IT OR I WON'T GET TO PLAY!", they'll just wait for the inevitable crack. DRM doesn't bring devs profits, it only annoys legitimate customers.

This AC2 first to use this style of DRM was cracked with 24 hours of release


I thought I heard that they were only partially able to crack it but couldn't fully do it and that they method of cracking was nuked within a day or so of the attacks on Ubisoft?

#123
radwimp

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I hope this always online DRM dies. It only hurts the legit customers, how many times do you boot up a game when your internet goes down? First thing I do. To take away the option of playing offline is ludicrous at this time, especially when a reliable connection is still a dream in most parts of the world.

#124
Contempt6289

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Dethateer wrote...

Piracy could be classified as theft in that it supposedly loses devs profits. But since it doesn't, as those people wouldn't buy anyway...


One thing to note, I'm attempting to speak from legal gorunds, not moral ones. I do belive that piracy theft from a moral standpoint, but as far as I know (correct me if I'm wrong, I'm not a copyright attorney) the act of *downloading* media can only be treated as a *civil* offence, while going out and actually stealing an item is treated as a *criminal* offence.

#125
xDarkicex

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Um if you want to mod your xbox or your ps or wii or anything else then yeah you can play burned games but must ppl wont do this with the risk of being kicked of PSN XBL wiiware.



sales PC

PC, had over 100,000 users online after only 8 hours after hitting stores

Mass Effect 2 just proved in it's first week that it may very well sell more on PC than on Xbox 360. As seen below, ME2 managed to occupy 6 places in the weekly top ten sellers from Steam, D2D and Impulse.



Not only that, but ME2 also affected it's prequel - Mass Effect 1 managed show up in both Steam and D2D's Top Ten. As a whole, the Mass Effect franchise had 8 top spots in the 3 charts below:



Steam (By Revenue) - January 24 though January 30, 2010

1. Battlefield: Bad Company 2 LE (Pre-Order) - EA DICE

2. Mass Effect 2 - BioWare

3. Call of Duty: Modern Warfare 2 - Infinity Ward

4. Mass Effect 2 Digital Deluxe Edition - BioWare

5. Global Agenda (Pre-Order) - Hi-Rez

6. BioShock 2 (Pre-Order) - 2K Marin / Digital Extremes

7. Mass Effect - BioWare / Demiurge

8. Psychonauts - Double Fine

9. Tropico 3: Steam Special Edition - Haemimont

10. Company of Heroes Complete - Relic



Direct2Drive - January 24 though January 30, 2010

1. Mass Effect 2 Digital Deluxe Edition - BioWare

2. Star Trek Online Digital Deluxe Edition (Pre-Order)- Cryptic

3. Mass Effect 2 - BioWare

4. Star Trek Online (Pre-Order) - Cryptic

5. Battlefield: Bad Company 2 LE (Pre-Order) - EA DICE

6. Mass Effect - BioWare / Demiurge

7. Civilization IV Complete - Firaxis

8. Red Faction: Guerrilla - Volition

9. Dragon Age: Origins - BioWare

10. Aion - NCSoft



Impulse - January 24 though January 30, 2010

1. Sins of a Solar Empire: Entrenchment - Ironclad

2. Gratuitous Space Battles - Positech

3. Sins of a Solar Empire: Diplomacy (Pre-Order) - Ironclad

4. Armada 2526 - Ntronium

5. Sins of a Solar Empire - Ironclad

6. Mass Effect 2 Digital Deluxe Edition - BioWare

7. Light of Altair - SaintXi

8. Mass Effect 2 - BioWare

9. Sword of the Stars Ultimate - Kerberos

10. Star Trek Online (Pre-Order) - Cryptic