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Is ME3 going to require a constant Internet connection to play?


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#201
xDarkicex

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Treekodar wrote...

xDarkicex wrote...

Treekodar wrote...

xDarkicex wrote...

Treekodar wrote...

xDarkicex wrote...

yeah IT IS because most the people the DL it because they can't afford it would have saved up if they had no other option and most people dont download 7-16GB unless their interest are already pecked if Pirating was not an option they would buy it.


So the poor student would save up for it? I hardly think so.

this is why tons of dorms dont have xbox 360...


You know what? Forget this, I'm just going to resume trying to catch Jigglypuff.


playing the new pokemon?


Actually I'm playing Pokémon Blue. Going to get Mew with the glitch.


Oh man I remember Trying to get mew for hours back when I was a teen whan that game first came out takes me back, never could get mew though >< hows it done?
I heard it was something with a truck in a building I dont really remember
I am playing heart gold now Lol

#202
Dethateer

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Ya, Cerberus might not be much, and it's more of an anti-second hand buy system than a piracy one (pirates can get every single bit of DLC, anyway), but it's easily one of the least annoying systems so far.

#203
Treekodar

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Heart Gold? You lucky ambulance! About the truck, well it was just an easter egg, it doesn't have any purpose.

This is how you get Mew: the music in that vid is so awesome.




#204
yoomazir

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pirates will always be able to get what they want, always.
it's only a shame that companies, stupid has they are, only find solutions that only ends by hurting the legit customers.

Just look at Sins of a Solar Empire by Ironclad Games, a brand new game, a rather unkow developer, only for PC and absolutly NO drm or online requisites...guess what? it sold more than 500.000 copie, SOLD! whit all the burdens I've stated above. Do you think it would have sold more if they included DRM and/or Online connection? I don't think so.

Like some guy at Ironclad Games said, I think the solution would be the addition of material content that comes in the box with the game, like goodies for example, something that would incite the customer to buy. And restrictions...doesn't incite the customers to buy.

Modifié par yoomazir, 19 mars 2010 - 10:58 .


#205
xDarkicex

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Treekodar wrote...

Heart Gold? You lucky ambulance! About the truck, well it was just an easter egg, it doesn't have any purpose.
This is how you get Mew: the music in that vid is so awesome.


OMG does that work? and does it work with the remakes I am guessing not? I need to go do that and trade mew up to my newest game HG Rocks btw its like yellow in the fact that your first slot pokemon fallows you and the sprite quality blows the other games out of the water its like Pokemon HD

#206
Newcomer11294

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Meh....If ME3 gets the same anti-piracy crap as AC2 and the rest of the Ubisoft PC games, there's no way in hell i'm going to buy it.

#207
cos1ne

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Stinkface27 wrote...

I just read an article in PC Power Play (Australian gaming magazine) and it outlined all the different types of DRM being used in the market today. BioWare is the ONLY company at the moment using a "rewards for buying" instead of a "punishment for pirating" system. I think this can only do good things for their reputation and I hope to god they do not decide to change this.


Wow if this is true my opinion of Bioware just increased exponentially. I think that should be the appropriate business model to take.
--------------------------------------

Normal people pirate because they are bombarded by hundreds of games that come out a year and they have absolutely no way of knowing whether a game is worth purchase until either:

A. They play it  OR
B. The company has a reputation for making quality products and has gained your trust.

See all of these "lost profits from piracy" assume people have infinite money to buy these games, or that there are no other options. But money is a finite resource and most people can only afford to buy one game a month (and that's being generous as I only buy one game a quarter). They're using a ******-poor economic model to try and demonize piracy when in actuality as the  2d research study showed earlier in the thread for every 1000 piracy attempts you prevent it only generates 1 additional sale.

So it seems to indicate that out of all the people who "would buy the game anyway" you have 999 people who wouldn't buy the game otherwise. So instead of it being losing 50% of their profits based on an assumption, it's more like losing .1% of their profits.

So lets say Bioware sold 2 million units of ME2 in it's first week (which they did). Piracy ended up costing them 108,000 dollars (at a base unit price of $54) which seems like a lot of money when you look at it but at a unit cost of 54 dollars they made 108 million dollars.

So really it's like me giving you a thousand dollars and then someone taking one dollar from you. Are you really going to care about the one dollar? Or are you more concerned that if you don't act like you care about the one dollar, then your afraid that other people will start taking one dollar at a time from you until it reaches a point where you do start to notice?

Edit: Got rid of big block of text

Modifié par cos1ne, 19 mars 2010 - 10:37 .


#208
hwf

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EA will push towards raking in more dough, they need to. Their CEO mentioned that EA is still in "a six-foot hole" with 11 straight quarters of losses. And that is with the "Cerberus Network" and it's free DLCs at work.

Actually, the EA Quarterly earnings transcript Ecael linked at features Heath Terry, of FBR Capital Markets - an investment bank, asking specifically about Mass Effect 2 and it's DLC sales. EA expect that about 70% of the Mass Effect 2 owners will "attach", as they call it, and purchase other DLCs - like Kasumi.
The industry as a whole is heading towards a fully-online experience. OnLive's tech looks promising to me, even though I wouldn't want to use it for singleplayer experience.
Mass Effect 3 doesn't really have anything to offer with an online experience - whereas StarCraft 2 definitely has added value with a permanently online experience. As for Command&Conquer - it's likely they're trying to mimic Blizzard's approach with Star Craft 2. And even Blizzard got flak for that one, by the way. But this, in my opinion, is the only way in which you can get customers to fully accept permanent-online gaming; if you actually offer value-added services online.

So far it seems that Ubisoft's DRM with Assassin's Creed 2 hasn't been cracked. It seems pretty hard to reverse engineer that too - though I can see that kind of DRM working for Dragon Age since it's already heavily entrenched with online profiles on this Social Network with many many megabytes of storage for each Dragon Age customer it seems like an easy move to force savegames to be online-only.
Anyway, with EA suffering losses I doubt ME2's sales'll push them in the black and frankly I think the rest of their 2010 lineup is a rehash of whatever they had already, despite what the EA suits might think - so anything can happen between now and ME3's release.

Modifié par hwf, 19 mars 2010 - 10:39 .


#209
Costin_Razvan

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As for Command&Conquer - it's likely they're trying to mimic Blizzard's approach with Star Craft 2. And even Blizzard got flak for that one, by the way.


Difference is that Blizzard will allow players to play the campaign offline in SC2 ( check this thread if you don't believe me: http://forums.battle...132938&sid=3000 ), whereas EA does not and Blizzard isn't doing this because of pirates ( as they have stated so many times already ) as they are not stupid enough to think they can stop pirates.

So seriously don't compare the two.

So far it seems that Ubisoft's DRM with Assassin's Creed 2 hasn't been cracked.


It is cracked.

Modifié par Costin_Razvan, 19 mars 2010 - 11:06 .


#210
Ecael

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Stinkface27 wrote...

I just read an article in PC Power Play
(Australian gaming magazine) and it outlined all the different types of
DRM being used in the market today. BioWare
is the ONLY company at the moment using a "rewards for buying" instead
of a "punishment for pirating" system. I think this can only do
good things for their reputation and I hope to god they do not decide to
change this.

I thought Valve was also like this?

I know Blizzard is bowing down to Activision, though.

#211
Drakron

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The problem with DRM is that is a product and like any product its being sold.



Of course its being more draconian and intrusive as it looks good in the sales pitch, like when EA decided to go with Sony's SecuROM and received such a strong backlash they had to drop it.



This is no longer about protecting rights anymore.

#212
1Parmenides

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I figured I was going to always loyally buy Bioware's big releases, but the threat of this is making me have second thoughts.



Not sure if it has been mentioned before, but WoW has independent servers.

#213
Contempt6289

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Ecael wrote...

Stinkface27 wrote...

I just read an article in PC Power Play
(Australian gaming magazine) and it outlined all the different types of
DRM being used in the market today. BioWare
is the ONLY company at the moment using a "rewards for buying" instead
of a "punishment for pirating" system. I think this can only do
good things for their reputation and I hope to god they do not decide to
change this.

I thought Valve was also like this?

I know Blizzard is bowing down to Activision, though.


Actually, Activision has no say at Blizzard. It's Vivendi that has control of Blizzard.

#214
Landline

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I want to buy ME3 legitly, but if they actually do something like this they'll probably end up making a pirate and loosing a paying customer.

#215
Nolenthar

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OneBadAssMother wrote...

Shadows of Amn


Are you f--king kidding? BG2 was one of the best games EVER, PERIOD.


I meant the extension of this game : Throne of Baal. My mistake actually

#216
D.I.Y_Death

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BioWare will never beat pirates. Neither will EA and adding DRM will just ****** off legit people while giving them...what? an extra month just like ME1 did?



Blizzard had it right, screw the fancy software you're gonna need to play the game that cost millions, throw on a basic cd key and throw on online features that massively enhance gameplay online. Thus you'll have your own "battle.net" to encourage people to buy the game.

#217
Don Moar

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Hey,



1. This is not the place the discuss the DRM of C&C4 or any other non-ME product.



2. We're certainly not in a position to discuss what DRM we may or may-not use on ME3.



3. Lockdown!



Feel free to use the Off-Topic forum if you'd like to continue this discussion in a calm, rational manner.



Thanks!





Don M