Aller au contenu

Photo

Is ME3 going to require a constant Internet connection to play?


132 réponses à ce sujet

#1
Ecael

Ecael
  • Members
  • 5 634 messages
Posted this on the General Discussion forum, felt that it was relevant to both forums though:

http://social.biowar...3/index/1800851

#2
Steel Dancer

Steel Dancer
  • Members
  • 962 messages
I'd tend to doubt it. That was the original intention with ME1 and the outcry from that got it "reduced" to the limited activations thing.

Having said that I'd never underestimate the power of human and corporate idiocy.

#3
Guest_Spuudle_*

Guest_Spuudle_*
  • Guests
does it really matter?

#4
Archereon

Archereon
  • Members
  • 2 354 messages
Spuudle: Yes, because a lot of people outside of first world countries (who make up an admittedly small purchasing demograph, but still a significant one) can't get a constant internet connection, and many people still live in areas with horrendously slow internet.

#5
Vengal345

Vengal345
  • Members
  • 78 messages
If you are purely worried about being able to play the game offline without an issue Steam is a good option since it has offline components, now this could be problematic depending on the steam integration in the future. One example of a game that required you to log in through steam then through games for windows was Dawn of War 2.



Now if you can't get a consistent internet connection at all I'm not really sure what they will do, possible phone activation option?

#6
superimposed

superimposed
  • Members
  • 1 283 messages

Archereon wrote...

Spuudle: Yes, because a lot of people outside of first world countries (who make up an admittedly small purchasing demograph, but still a significant one) can't get a constant internet connection, and many people still live in areas with horrendously slow internet.

\\
People in first world countries paying $80 a month for unlimited broadband still can't get stable internet connections.

#7
Archereon

Archereon
  • Members
  • 2 354 messages
Superimposed: Yes, but people who aren't in first world countries can rarely get a stable internet connection ever.

#8
enormousmoonboots

enormousmoonboots
  • Members
  • 1 657 messages
Yeah, that's working out great for Ubisoft right now, right?



At least consoles have one advantage. My PC can't run anything fresher than KOTOR 2, and I can't say I regret sticking with my PS2/360.

#9
Jarcander

Jarcander
  • Members
  • 823 messages

superimposed wrote...

People in first world countries paying $80 a month for unlimited broadband still can't get stable internet connections.


Terribly high fee. Change your ISP, now.

#10
OneBadAssMother

OneBadAssMother
  • Members
  • 1 086 messages

People in first world countries paying $80 a month for unlimited broadband still can't get stable internet connections.




Agreed, I recently changed my ISP for that reason. Unfortunately, same problems, but much less problems then before thankfully.

#11
OneBadAssMother

OneBadAssMother
  • Members
  • 1 086 messages
EDIT: Double post

Modifié par OneBadAssMother, 19 mars 2010 - 02:05 .


#12
Tooneyman

Tooneyman
  • Members
  • 4 416 messages
I just want to make sure when I don't have time to log on to a game I'm allowed to play my character. As long as I can do that I will be happy, but if I don't get to do that Bioware. Prepare for a protest with signs out side your doors and yes there will be a rally, but only because we love you so much and we don't want you cheating your fans out of our awesome game playing experiences you made for us and we paid for. Thank you I love you bioware, but don't do it!

#13
superimposed

superimposed
  • Members
  • 1 283 messages

Jarcander wrote...

superimposed wrote...

People in first world countries paying $80 a month for unlimited broadband still can't get stable internet connections.


Terribly high fee. Change your ISP, now.


Not paying that, but that's a 'main stream' plan. Also, for AU, pretty standard.

#14
gloowacz

gloowacz
  • Members
  • 139 messages

Archereon wrote...

Spuudle: Yes, because a lot of people outside of first world countries (who make up an admittedly small purchasing demograph, but still a significant one) can't get a constant internet connection, and many people still live in areas with horrendously slow internet.


this.

I'm currently stuck with asymmetric 512/256 kbps connection for which have to pay equivalent of 10-15$ :/

And because it keeps on failing from time to time ME2 tells me sometimes i can't load my saved game cause it can't verify if i'm entitled to my DLC :/

It's infuriating that even purely offline games have to be connected online before they allow me to use them.
<3 to EA and Valve and other DRM-happy companies.

#15
Vaenier

Vaenier
  • Members
  • 2 815 messages
When will game developers learn that DRM actually causes pirating...

#16
Ecael

Ecael
  • Members
  • 5 634 messages

Spuudle wrote...

does it really matter?

So if you have to restart from your last autosave because your internet connection fizzled out momentarily, it wouldn't matter to you?

If your internet connection went down and there's no one to leech Wi-Fi off of, you're fine with not being able to play a single-player game?

#17
superimposed

superimposed
  • Members
  • 1 283 messages
They do know it does, they just don't want to listen, not until nobody's buying any of their products on either PC or console.

#18
superimposed

superimposed
  • Members
  • 1 283 messages
Oh, and also, it would compeletely nullify the purpose of LAN gaming, which is supposed to avoid dropouts and so on, amongst other benefits.

#19
Busomjack

Busomjack
  • Members
  • 4 131 messages
I don't know if I buy this argument that just because people break rules doesn't mean we shouldn't have rules at all.



It's like someone breaks into a bank so our solution is to remove all security systems because Hell! People are going to steal anyways, right?



I think rather than getting rid of DRM completely, developers should just avoid overly intrusive and burdensome DRM's like Ubisoft implements which end up just punishing legitimate consumers.

#20
Guest_LostScout_*

Guest_LostScout_*
  • Guests
I refuse to buy a game which requires a constant internet connection to play a single player game. The only time I am connected to the internet is when I am actually doing something on the internet. My cable modem has a button which disconnects it and I use it. I have no problem with connecting once to activate the product or validate a dlc, but any requirement beyond that is completely unnecessary and intrusive.

#21
superimposed

superimposed
  • Members
  • 1 283 messages

Busomjack wrote...

I don't know if I buy this argument that just because people break rules doesn't mean we shouldn't have rules at all.

It's like someone breaks into a bank so our solution is to remove all security systems because Hell! People are going to steal anyways, right?

I think rather than getting rid of DRM completely, developers should just avoid overly intrusive and burdensome DRM's like Ubisoft implements which end up just punishing legitimate consumers.


Humongous difference.

You put in Security Guards you will stop some Bank Robberies, put in locks, security gates, alarms, you will not just stop bank robberies but deter them.

There's nothing even remotely close to that with Anti-piracy measures because it's digital data, it can be undone.

#22
Vaenier

Vaenier
  • Members
  • 2 815 messages

Busomjack wrote...

I don't know if I buy this argument that just because people break rules doesn't mean we shouldn't have rules at all.

It's like someone breaks into a bank so our solution is to remove all security systems because Hell! People are going to steal anyways, right?

The argument is that people steal the game just so they dont have to deal with intrusive DRM. Pirates dont have to deal with needing constant internet connections, limited installs, requiring to have the cd in the tray, they can play the game freely.

#23
superimposed

superimposed
  • Members
  • 1 283 messages
The most Effective deterrents have been built in to the game itself. Parts of the game that just won't work properly without a legitimate copy, but again they've been circumvented after a time.

#24
Guest_Spuudle_*

Guest_Spuudle_*
  • Guests
.

Modifié par Spuudle, 19 mars 2010 - 03:27 .


#25
Tooneyman

Tooneyman
  • Members
  • 4 416 messages
I'm going to say this for the matter of fact even if it gets me kicked. If I can't play my single player game when I'm offline. Well guess, What I'm going to hack it and then I will play it. Thank goodness for the mod community I love you very much!