superimposed wrote...
The best way of combating Piracy is incentive. The most effective way was with a CD-key and multiplayer. For games that don't have a multi-player aspect, then give them a reason to get a retail version.
GTAIV had "game-stoppers" built in to it. All pirated versions were unable to proceed past two main quests. The first was a car theft, it wouldn't trigger properly, and the second was that the in-game internet wouldn't open. You had to have a legitimate copy, and nobody with a legitimate copy encountered these 'errors'. That is more than enough to encourage people to get a retail game. You don't need to add any of this stupid ****ing DRM
The problem with game stoppers is that usually a single patch is enough to overcome them.




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