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Is ME3 going to require a constant Internet connection to play?


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#126
Guest_bs.II_*

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and how is modding (modifying) an executable file different from modding the game.'

AM I MAKING ANY SENSE HERE PEOPLE!?

Modifié par bs.II, 19 mars 2010 - 09:54 .


#127
gloowacz

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bs.II wrote...

and how is modding (modifying) an executable file different from modding the game.


There is difference between changing executable (thus source code) and adding some new texture/something to existing game. When you add a new texture it's most likely created by someone from A-Z, so it's his/her right to give it for free. When you change executable you use Bioware source code, which is not your/modder property.

#128
Guest_bs.II_*

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It's YOUR property, you paid for it, modding is only illegal if you intend to make money from it

#129
Ecael

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bs.II wrote...

It's YOUR property, you paid for it, modding is only illegal if you intend to make money from it

Well, the way I see it:

If we are actually buying property (say, a physical CD with the game), then we should be allowed to modify it however we want, including cracking the source code if we wanted to. It's technically our data at that point.

If we are not actually buying property (say, the rights to use the game, but not the data), then we should be allowed to use that right to play that game wherever we are - whether it happens to be our friends house, someone else's house, or a *ahem* downloader's house.

I'm not a fan of piracy, but I think the whole 'property' excuse is moot - either way, we bought something. Game companies are treating it as if it we were purchasing some privilege or right to temporarily rent the ability to use the game instead.

#130
Garlador

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Constant online connections? Terrible, terrible, TERRIBLE idea. Ubisoft was out of their minds to do that.

Take me, for example. I have poor connection. The signal is dropped constantly and frequently, but it's all I can afford as a graduate college student. Sometimes I have to do without internet for a few weeks to get the money to pay for the following months. So would I just have a useless game sitting on my shelf during that period?

I find it disrespectful to the legitimate customers as well. Hackers and pirates will always find away to get what they want (that's why they're "pirates"), but legitimate customers are treated as criminals and forced to adhere to unfair, unreasonable demands that ultimately hurt far more than help.

The best way to fight piracy, I believe, is simply to make a game so amazing that people WANT to pay to play it. Mass Effect 2 is such a game and I wager ME3 would be as well. Catering to your REAL fans and generating brand and franchise loyalty, a'la Valve and their strong rapport with fans and consumers, is the best way to do this.

#131
Guest_bs.II_*

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I also forgot to mention that modding the source code could also be illegal (violation of trade secrets, copyright, and maybe patents) if you intend to distribute it (post it on the internet) as well as sell it. But it's that ****ing grey area, as far as modding it just for yourself.

Modifié par bs.II, 19 mars 2010 - 11:49 .


#132
Ecael

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My post on the other forum has been locked:

Don Moar wrote...

2. We're certainly not in a position to discuss what DRM we may or
may-not use on ME3.



3. Lockdown!

Incoming lock on this one...:(

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#133
Don Moar

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Hey,



1. This is not the place to discuss the DRM of C&C4 or any other non-ME product.



2. We are not in a position to talk about what DRM we may or may-not use for ME3.



3. Lockdown!



If you wish to continue this discussion take it to the Off-Topic forum.





Don M