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After playing a game like this... I must ask myself... Why the hell did I ever think....


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#1
vertigofm

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That Oblivion was a "good RPG".  I almost have nightmares about that game now- you couldn't pay me to pick it up again.

Ughhhhh......  The rigid boring wax figures they call NPC's.  The horrible dialogue.  The stupid story.  The lack of immersion.  The pointless classes and skills.

"Stop right there lawbreaker!"

"Blah blah blah Mehrunes Dagon blah blah blah".

Oh and I loved exploring the "VAST OPEN WORLD"....  What good is an open world if every cave is a carbon copy of the last cave with generic loot.  Oh what's that?  It's a glass sword with a name?  Oh it looks the same?  Oh it hits but has electricity damage?  Oh it has to be recharged?


Oh what's that?  A "boss" fight that involves running like an idiot frantically clicking the mouse.


God help us...  Anyway, this is a great game.  It's not perfect but stack it against Oblivion, NWN2, etc....  and it's the best RPG we've had since Baldur's Gate 2.  Probably not as good- but close.

#2
Akwild

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QFT



Put in 40hrs and I'm level 11. I just love reading all the lore and the "non-official" quests you do by following up on codex lore that leads to treasure,enemies,etc...



Just a beautifull detailed world and great combat.

#3
Tesslyn

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Dragon Age, interface feels a little clunky and theres not much free exploration which might be a hindrance on later playthroughs.. BUT.. Its still the best RPG ever made so far.

#4
vertigofm

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Yeah but the only weakness when compared to Oblivion is you can't have your character jump like a retard across roofs only to fall and up his acrobatics skill...



Because when you have a high acrobatics skill the real fun begins... Er.....

#5
Darthnemesis2

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"look at me, I'm jumping across the lake!!!"

#6
vertigofm

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How did we ever play games like that? I mean- I admit, when Oblivion first came out I loved it. What was I thinking? Actually I remember having to make up **** in the game to give my character meaning.



.... the only origin is you're in some prison and have to fight rats while walking with the king....

#7
Tiskenburdle

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I'm not quite sure you can really compare the two. I mean, they're both RPG's so its not like comparing apples and oranges.... More like Peaches and Apricots..



Oblivion is a Simulation style RPG... I spent countless hours protecting my forest grove from bandits, while occasionally venturing off to complete a quest.. I simply can't do that in Dragon Age. Does that make Dragon Age inferior?



Dragon Age is a Story style RPG... Oblivion's story/writing/acting can't hold a candle to Dragon Age. But that doesn't necessarily make it a superior RPG.. Just a different style. You can make a case about DA:O and neverwinter nights.. Although even Neverwinter is a different style being more about multi-player interaction than story...



Really the only type of game you can fairly compare are other Story driven, tactical, party based rpg's.. In that sense Dragon Age is one of the best.. Everything else is just a preference for a particular style.

#8
vertigofm

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Oblivion is a Simulation style RPG... I spent countless hours protecting my forest grove from bandits, while occasionally venturing off to complete a quest.. I simply can't do that in Dragon Age. Does that make Dragon Age inferior?


It does two things:

1. Makes Dragon Age superior
2. Makes you look REALLY cool

So in a game you had to pretend you were protecting a forest from bandits?  When all it was were random bandit encounters?  That's a crap game if it can't give you a real purpose- or at least a quest that gives you some purpose.

That's like playing with legos and having to pretend the pieces go together and you've built something awesome because the directions don't amount to anything.

#9
Oliver Sudden

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Oblivion's open world, where you can do whatever you want and (to keep anyone from ever getting frustrated) succeed at everything you try always reminds me of a movie lot. It looks great, but there's nothing there behind it.

Give me games like DOA or even anything from the Gothic world any day of the week.

#10
Tiskenburdle

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I had a real purpose, to protect my forest grove from bandits.. It's just as real as taking a quest to dispatch said bandits from the local constabulary.. It's considered a sandbox game for a reason.. Just like I can create any sand castle formation I want.. Oblivion gives you the freedom to create any life you want (within a very broad spectrum at least). It's about using your imagination to pretend..



I'm not saying Dragon Age is inferior.. It's just different. I'm a Grey Warden, I have a particular story that I'm following and it's far more cinematic and my choices have a far greater impact upon the world within it's scope.. The scope is far narrower though, that's the drawback.



Maybe you just don't like sandbox games.. That's fine, but you can't factually say they are inferior to story driven games because they can only be gauged by a different set of criteria. You might as well say Falcon 4.0 was inferior because you couldn't create a character or swing a sword.



Your Lego analogy was both astute but also inaccurate. Oblivion is exactly like playing with Lego's.. Where as Dragon Age is more like playing with a puzzle.. When finished the Puzzle probably looks far prettier than my Lego Gyrocopter, but I can then turn that Gyrocopter into a Semi where as the puzzle stays the same. They're different toys. I understand you like one better than the other, but you're not being objective if you can't see their dissimilarities.

#11
Brentra

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Tiskenburdle wrote...
 It's considered a sandbox game for a reason...

Oh, please. You call it a sandbox game, I call it lack of direction and generic content. Given a choice between a sandbox and Oblivion, I think I'd rather build a nice little sand castle than play that piece of cow dung again.

And don't even get me started on that crime against humanity that is Fallout 3... *Shivers*

#12
DSWDalish

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Brentra wrote...

Tiskenburdle wrote...
 It's considered a sandbox game for a reason...

Oh, please. You call it a sandbox game, I call it lack of direction and generic content. Given a choice between a sandbox and Oblivion, I think I'd rather build a nice little sand castle than play that piece of cow dung again.

And don't even get me started on that crime against humanity that is Fallout 3... *Shivers*

WOAH WOAH WOAH FO3 Was awesome. and so was oblivion IF you modded it up the ass liek i did. Aswell as i did with fallout. Calling FO3 bad is a crime against humanity.

#13
Tiskenburdle

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Fair enough.. You don't care for sandbox games.. Perhaps someday we'll be able to have resources required to make a game world as large as oblivion without having generic content.. Until then, we'll just have to imagine Zarkov the bandit has heart palpitations and two grown Khajit children, while Garmok the Bandit is a single Orc who needs a little cash for his large grog propensity..



That or we can just not play Sandbox games.. I don't mind making up little stories.. I even like it sometimes. If you don't, then I fully understand why you don't appreciate that style of game, and that's okay..



I stand by my belief that to compare Oblivion to Dragon Age is really to compare Story based games to Sandbox ones.. Oblivion to Morrowind is a fair sandbox comparison, and Dragon Age to Baldur's gate is a fair Story comparison.. But it just doesn't seem reasonable to me to compare these very different styles.. At least not to then say one is superior to the other, based upon a personal set of merits.

#14
Azrailx

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yeah but obliv is one of the weaker sandbox games, not that i felt like it was wasted money

nevermind i did, ****in autoleveling baddies

#15
S00N3R FR3AK

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ES:4 and DAO are both great games in their areas. DAO tells a awesome story with great dialogue. ES:4 had all the sweet side stuff like the different guilds and just exploring. Both are greats. Also ES:4 is almost 4 years old so comparing the tech stuff isn't really fair. I would imagine ES:5 will look just as amazing as DAO though since if they do make it it is a ways out so should look better anyways.

#16
ScreamingPalm

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Azrailx wrote...

yeah but obliv is one of the weaker sandbox games, not that i felt like it was wasted money
nevermind i did, ****in autoleveling baddies


Doesn't DAO have this as well? I assume you're talking about scaling, right?

#17
attackfighter

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Tiskenburdle wrote...

I'm not quite sure you can really compare the two.


Yeah you can. The 'you can't compare different genres' thing isn't a good argument; you can still look at the quality of the game's contents.

Oblivion suffers from copy-pasted dungeons and forests, a generic world, poor voice acting, substandard quests and bad graphics. Oh and lets not forget the horrendous design flaw that is level scaling. I can't think of one saving grace other then it's size, and even that's outdone by Dragon Age.

I haven't played DA:O yet, but I'm guessing it's done above average overall.

The conclusion: Oblivion's worse than DA:O.

A fairer match would be between DA:O and The Witcher;)

#18
KrashLog

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Tiskenburdle, you are 100% right about the futility of comparing Oblivion vs Dragon Age. Different games for different tastes, personally i can fully appreciate both. But don't waste your time, some people on these forums are on a holy crusade against the sandbox game model and act like if the Bethesda game developer personally raped them or something.

#19
KirbySkywalker

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why are you people so scorned by oblivion? it was a fine game. did it pick on you in grade school or something?



i loved the environment of it, i loved walking around and just looking up at the sky, i loved the ambient sounds, i loved exploring just for the heck of it and coming across a super cool looking ruin or landmark.



you know what scared the crap out of me about that game tho? i remember leaving a town (i think it was leyawin) and i saw this creepy looking wood elf chasing me i stopped and looked back and he kept getting closer, i felt like chucky from childs play was chasing me. i thought i got away from him but like 5 minutes later i stopped, looked back and he was coming at me again. it truly was creepy, then luckily after he gave me some more chase a minataur killed him. but every time i took the road from chedenhall to leyawin i saw his dead body on the road and it gave me the creeps.

#20
Tiskenburdle

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Azrailx: I'm with you on the autoleveling... Obscuro's Oblivion Overhaul was an essential mod in my mind... As vanilla flavor's stand, I too have to agree that Morrowind was superior to Oblivion.



Attackfighter:

The copy-pasted dungeons were a side effect of the immense world.. While Dragon Age may be epic in both length of play and quality of cinematics.. The size of the world is much much much smaller... Again, that's not to say Dragon Age is inferior because of it.. The world that does exist has far more detail and interactive capability. But all this is because they exist in two different genre's..



It is actually possible to compare two completely different things.. But first you have to create a measuring scale... How important is "World Size", How important are "Cinematics"..... The difficulty here is that people's opinion's differ, and therefor although it is possible to say I prefer Dragon Age to Oblivion. To do so is the equivalent of saying I prefer the qualities inherent in Story driven games more than those in Sandbox style games. But regardless it's a matter of personal preference, not objective fact.



I actually agree with most that Vanilla Oblivion is in fact a bit boring.. In my opinion the best part about a sandbox game though, is in fact what most people seem to dislike about it; it's just a world. You can expand upon it infinitely with mod's... You could say that the same is true of Dragon Age, and to some degree it is.. But the amount of world that you can expand upon/create objects within is much smaller in Dragon Age because far more of their resources went towards the story/cinematics/interactions.



I love Dragon Age, it's an awesome game.. But in my opinion, so is oblivion.. Everyone's allowed their own opinion. I just don't believe it's completely fair to compare the two side by side without taking into consideration one's own preference for a particular style.

#21
FalloutBoy

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vertigofm wrote...

That Oblivion was a "good RPG".


Good question. I played Oblivion for about 30 hours, and while I enjoyed how real the world felt at first, over time I grew to hate it for how repetitive it was. I played Arena and Daggerfall also. I had the exact same issues with those as well. While Oblivion was, by far, the best of the four, it was really just a time-waster between better games.

Now FO3 on the other hand I really loved, though the mile-wide plot holes near the end were disappointing. And Dragon Age puts them all to shame.

EDIT: Stop with the excuses already. They are not different genres. They are different games in the RPG genre. To suggest otherwise only show that you are afraid to put Oblivion up for direct comparison. It's nothing against you personally if you played Oblivion for 200 hours. It is inevitable that a better game would get made eventually.

Modifié par FalloutBoy, 08 novembre 2009 - 08:04 .


#22
ByblosHex

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I honestly can not say why I played Oblivion. I played it a lot, and I really just don't know why...

#23
attackfighter

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KirbySkywalker wrote...

why are you people so scorned by oblivion?


Oblivion was a major step backwards in the TES franchise. Morrowind introduced a unique, deep setting, with tons of places to explore and lots of items to collect. Most older gamers who experienced Morrowind (or Daggerfall) dislike Oblivion for the reasons listed in my other post.

Many aspects of the game are also laughably bad (the faces, voice acting, etc).I wouldn't say that this makes people scorn the game, but it does make it rather fun to ridiculeB)

#24
Tiskenburdle

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My mistake.. Sub-genre :) Peaches and Apricots are both Drupes.. But a Peach is not an Apricot even if the are more similar than Peaches and Apples.

#25
EmperorEnder

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I gave Oblivion a few grueling weeks but finally just had to put it down. I kept up the mantra of "maybe if it play it a bit more" as long as I could, but it failed to ever enthrall me. The leveling system was horrid, the dialogue was mind-numbing, the characters uninspired. I had high aspirations for it following the preface, but that was sadly the most entertaining part of the game for me. After getting a hang of the combat, it become ridiculously easy regardless of the difficulty setting. Following the initial exploring, a bit of dungeon crawling, some questing, I was left with the constant feeling of familiarity which made things horribly monotone.


I can get into sandbox games. The appeal of creating your own character, developing his story, molding his life, can be captivating. Whether it's saving the world from certain doom or protecting that forest grove. But heck, I'd prefer a medieval version of The Sims over doing pointless crap for hours to get a +5 skill-up, killing some more random wolves, or clicking on anymore little red pizza slices.


Even though comparing the two games is a stretch given the many dissimilarities, DA:O has been completely captivating from the get-go and has been a much more fulfilling gaming experience. Oblivion was, in my mind, a graphics-intensive helping of mediocrity.

Modifié par EmperorEnder, 08 novembre 2009 - 08:19 .