It's fast, though you can't get anywhere near your enemy for fear that an assault rifle can kill you. I died so many times on insanity yesterday that I just got annoyed and left it alone. Modern battle tanks are immune to small/medium arms fire, so should the "high tech" Hammerhead.
The MAKO's only real flaw was it's manuverability. It otherwise was a very realistic APC. Now, the Hammerhead COULD actually be good and on par if it had the following:
Increased survivability, either in armour or shields. A passive defence mechanism, like a recharging chaff launcher/smoke grenades, ect like on modern tanks-> which could easily use the power wheel to recharge and would require some skill on the players part to use "powers" correctly to deflect enemy attacks. This would make "frontal assaults" a viable choice, and lets face it I'm sure that's what we want out of our tank. Secondary firepower, like a co-axial machine gun(tanks often have these as well). Multiple weapons systems exist on all modern combat systems, both for infantry supression and redundancy.
While it's a good start, I truly think that the designers need a crash course in armoured combat. A high tech tank is cool, but it needs to be a tank. It should be able to go toe to toe with Collusus, Praetorians, ect and win. Frankly, somebody could break into some alliance/earth museum, "borrow" themselves a 21st century tank and kick the crap out of the Hammerhead.
Modifié par McBeath, 24 mars 2010 - 05:50 .




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