Collector Base--Angels and Devils On Your Shoulders
#101
Posté 30 mai 2010 - 02:44
#102
Posté 30 mai 2010 - 03:41
Assumption:
1. Base is only used to gather new technology. (people who save base)
2. It's used to build reapers to study or use them. (people who destroy base)
Now we can make own assumption too as what is logical if we where making decission, but we where not the one making the decission how it will be used. Just, can it be used or not. Now the choise was also colored by who will use it. Because player had no other option than TIM.
So the choise was not about, how we think base should be used. The question was, how we think TIM will use the base?
Modifié par Lumikki, 30 mai 2010 - 03:55 .
#103
Posté 11 juin 2010 - 05:28
That place was made with one thing in mind: Grow Reapers. Giving that to Cerberus will not bring them to some understanding about what kind of weapons work best on Reaper armor. It will only end with the Illusive Man trying to create his own Reaper.
For proof of this statement there's the book where the Illusive Man puts Reaper tech into a biotic because....well....there's no reason at all anyone can tell you that's a bad idea.
The Illusive Man is full of bad ideas.
#104
Posté 12 juin 2010 - 01:08
My devils are the additional ghosts of the people who will die if the Reapers are not confronted with the best possible means.
#105
Guest_Shandepared_*
Posté 12 juin 2010 - 01:12
Guest_Shandepared_*
Lumikki wrote...
Biggest problem was that this was choise of two, use or not. How ever, there was no information how will it to be used.
The narrative was quite clear on it actually: if you keep the base you'll gain a valuable tech boost that will ensure humanity's readiness "against the Reapers and beyond." It will allow humanity to rise as the dominant power in the galaxy.
Certainly the details of this are left vague, but in the end what do they matter? If building a Reaper can teach us how Reapers work and how to better kill them then I'm all for it. I imagine TIM probably will want to use the slurrpee machine at least a little bit to learn exactly how it functions and what it does.
Omega has a vorcha problem, doesn't it?
#106
Posté 12 juin 2010 - 01:14
The memes alone...
#107
Posté 12 juin 2010 - 01:39
Oddly enough I'm moved by Legion's logic....
#108
Posté 12 juin 2010 - 01:49
InvaderErl wrote...
A Vorcha Reaper?
The memes alone...
That would be funny.
GRRR ORGANICS TALK TOO MUCH!
But I'm guessing a Turian Reaper is more likely to be made from Cerberus cause Humans and Turians aren't exactly best friends. Assuming Cerberus can even make a Reaper without killing themselves since they seem to be very good at.
#109
Guest_Shandepared_*
Posté 12 juin 2010 - 02:23
Guest_Shandepared_*
#110
Posté 12 juin 2010 - 02:56
#111
Posté 12 juin 2010 - 04:00
#112
Posté 12 juin 2010 - 08:52
Cerberus isn't humanity, except in a metaphorical sense that doesn't apply to this context. Most people don't even know about it, it doesn't represent Humanity, has no fixed assets to target, and the Alliance already opposes it. Unifying against Humanity, a major friendly military power with a population of billions in reaction to the efforts of a group of under 200 odd human extremists would be pointless and beyond stupid .
#113
Posté 12 juin 2010 - 08:59
Modifié par Barquiel, 12 juin 2010 - 09:00 .
#114
Posté 12 juin 2010 - 09:09
#115
Guest_Shandepared_*
Posté 12 juin 2010 - 09:12
Guest_Shandepared_*
Inverness Moon wrote...
Abducting any species to test our the collector base is not a good idea. It's a sure way to unite the galaxy against humanity, and that would obviously not be in Cerberus's best interests.
How would they ever prove that we were abducting them? Most people didn't even think the Collectors were real.
#116
Posté 12 juin 2010 - 10:23
#117
Posté 04 juillet 2010 - 01:04
One of the biggest flaws in the game is that the crew tell you one thing, then after the mission, completely contradict themselves.
#118
Posté 04 juillet 2010 - 01:06
They probably realized that you really were going to give the base to Cerberus instead of keeping it for yourself or the Alliance.Sursion wrote...
I must say, the first time I played the game, I kept the base. It was spur of the moment, and I thought, 'Well, having something is better than nothing'. Then I talked to the crew after the mission and EVERY SINGLE ONE told me I made a mistake.
One of the biggest flaws in the game is that the crew tell you one thing, then after the mission, completely contradict themselves.
#119
Guest_Shandepared_*
Posté 04 juillet 2010 - 01:13
Guest_Shandepared_*
#120
Posté 04 juillet 2010 - 01:24
My biggest reason for destroying it? Quite simply it's The Illusive man. I'm quite terrified of what he plans to do with it....
I'm worried that he'll do something extremely diabolical in ME3 which will create an almost impossibly horrible situation that you (Shepard) have to deal with.
In real life I think I'd probably pass the decision on to others cuz I'm the type of person who wants to have it both ways and is extremely conflicted. Legion's argument is straight to the core but he's ignoring the emotional aspect of the base. Plus you have to keep in mind the players in this scenario.
The Illusive Man and Ceberus and even the council are not perfect. Can something of this magnitude really be trusted to idiots like the council or borderline nutjobs like tIM?
#121
Posté 25 août 2010 - 04:50
#122
Posté 25 août 2010 - 09:36
TheAzureVanguard wrote...
Wow thanks for the info opening poster....
Oddly enough I'm moved by Legion's logic....
Legion is a being of pure logic and is free of ego, His logic get's lost in translation when applied to organics who are more ego driven and flawed with greed and thirst for more power.
It's too bad that there was no option to keep the base and give it to the council. It would have been the ulimate slap in face to TIM. Plus it would be the spectre thing to do.
#123
Posté 19 octobre 2010 - 03:27
Samara: You have not really defeated the enemy if you adopt their methods.
"....
#124
Posté 19 octobre 2010 - 03:54
I find the "it's wrong to use the knowledge!" reasoning some squadmates use to be very naive. It's much better reasoning to argue to destroy the base in the belief that TIM will misuse the knowledge (though personally I'm of the opinion that the risk is worth it, but that's off-topic).
Modifié par Lord_Caledore, 19 octobre 2010 - 03:59 .
#125
Posté 19 octobre 2010 - 05:29
Its like hand over a gun to a person and trust them to use it only for self-defense.




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