Kasumi - Stolen Memories and Alternate Appearance Pack release dates Announced
#4276
Guest_Bio-Boy 3000_*
Posté 14 avril 2010 - 11:52
Guest_Bio-Boy 3000_*
#4277
Posté 15 avril 2010 - 02:29
Thanks for a reasonably priced (at least to a working adult in his 30s, i guess) which delivered about an hour of game play and gave me an incentive to replay the whole game just to see how Kasumi will pan out in the various missions.
My only gripe is, if she is Japanese, should the spelling not be "Katsumi" instead?
#4278
Posté 15 avril 2010 - 03:24
baedeker wrote...
good stuff, Bioware. i enjoyed the "Stolen Memories" DLC.
Thanks for a reasonably priced (at least to a working adult in his 30s, i guess) which delivered about an hour of game play and gave me an incentive to replay the whole game just to see how Kasumi will pan out in the various missions.
My only gripe is, if she is Japanese, should the spelling not be "Katsumi" instead?
Incorrect, kasumi is a common japanese name, and the term means "mist". Katsumi or kasumi, it doesn't really matter.
#4279
Posté 15 avril 2010 - 05:04
RoninOmega wrote...
baedeker wrote...
good stuff, Bioware. i enjoyed the "Stolen Memories" DLC.
Thanks for a reasonably priced (at least to a working adult in his 30s, i guess) which delivered about an hour of game play and gave me an incentive to replay the whole game just to see how Kasumi will pan out in the various missions.
My only gripe is, if she is Japanese, should the spelling not be "Katsumi" instead?
Incorrect, kasumi is a common japanese name, and the term means "mist". Katsumi or kasumi, it doesn't really matter.
i stand corrected. My JLPT days were over 10 years ago so i am rather out of practice. There is a "su" hiranga character for sure although for some reason, majority of Japanese people, as far as i can tell, usually use "tsu" instead of just "su".
The reason why i appear to be nitpicking, if you are interested, is that us peeps in the East always get names etc misspelt, misinterpreted, translated wrongly etc and it is really kind of annoying, know what i mean?
#4280
Posté 15 avril 2010 - 07:32
I lived there for a few years and i really didn't notice much of a su-tsu blurring by anyone.
EDIT: Katsumi is still a name, but it means something different - so Kasumi fits the character better
Modifié par tenshi_no_hone, 15 avril 2010 - 07:58 .
#4281
Posté 16 avril 2010 - 06:29
Question is: What next? Any plans? Any schedule 4 next releases or game is dead until EP3?
#4282
Guest_szekeres2010_*
Posté 16 avril 2010 - 08:26
Guest_szekeres2010_*
#4283
Guest_Szabo-Krajnyak Sandor_*
Posté 16 avril 2010 - 09:46
Guest_Szabo-Krajnyak Sandor_*
#4284
Posté 16 avril 2010 - 01:02
szekeres2010 wrote...
Whel, there is one armor to be released I think, you know the one we saw on the Arch Projector screenshot, and a few alternate appearance packs will come too.
And hopefully they also release the pre-order dlc stuff (incisor rifle, inferno armor and terminus gear). <_<
C'mon BioWare, give us some more stuff plix. I'm starting to get bored with ME2.
#4285
Posté 16 avril 2010 - 01:40
There should be new dialogs when Shepard talks to people while he/she's drunk XD
#4286
Posté 16 avril 2010 - 02:10
At least give us something like that or info about one. One of the founders of BioWare said in a interview that they are going to support ME2 until it's not needed/wanted anymore. So it can't be over already, can it?
#4287
Posté 16 avril 2010 - 02:40
Please Bioware, let's have things that contribute to the story from now on, not detract from it.
Modifié par bobito64, 16 avril 2010 - 02:41 .
#4288
Posté 16 avril 2010 - 03:05
bobito64 wrote...
It looks like Bioware are definitely going for quantity over quality where DLC is concerned. The Kasumi DLC was fairly pointless. Why would Shepard want a theif on board? The idea is to destroy the collector station, not burgle it.
Please Bioware, let's have things that contribute to the story from now on, not detract from it.
Well, Kasumi is quite usefull in the Collector base. I also think that Cerberus wanted her because of her infiltration and tech skills. Too bad that she doesn't have a dialogue wheel. She is way more interesting than for example Miranda.
But I have to agree. Take your time, BioWare. I'm not going anywhere if you deliver the good stuff.
Modifié par Someone With Mass, 16 avril 2010 - 04:06 .
#4289
Guest_jmerc015_*
Posté 16 avril 2010 - 09:20
Guest_jmerc015_*
link: http://mmomfg.com/20...throwdown-0416/
#4290
Posté 16 avril 2010 - 09:53
#4291
Guest_Szabo-Krajnyak Sandor_*
Posté 16 avril 2010 - 11:05
Guest_Szabo-Krajnyak Sandor_*
#4292
Posté 16 avril 2010 - 11:47
arberry01 wrote...
You only encounter (fight) the Collectors three times. They're supposed to be the main enemy. Why Bioware didn't integrate them more into Shepard collecting his party is a huge misstep. Since the Collectors were aiding the Vorcha they could have appeared then (imagine Shepard having to escape from a doomed Omega). They could have appeared when Shepard picked up Grunt or Jack. In ME1 the Geth appeared numerous times throughout the game. In ME2, the Collectors are more of a stopgap between chapters. I'd like to see dlc that concerns the Collectors, more engagements with the Collectors, more armor pieces that actually protect the wearer, and raise that level cap.
Yep. One of the DLC's I'd really love to see would basically info from Cerberus about a Collector exchange, slaves-for-tech, with, oh, let's say, the Blue Suns. You start the DLC fast and heavy with the Hammerhead, blasting through some base's outer defenses and maybe facing off a gunship as that section's boss. (I just hope that there's auto-save points this time.)
Then, you move on-foot into an indoor area, fighting through both Collector and Blue Sun forces, and then make some sort of moral choice about whether to pursue the escaping Blue Suns and their slaves, or the Collectors for intel/tech, ending with a fight between you and either another gunship or a Praetorian (I've always been disappointed that one didn't even show up in the Collector base--they're such fun, challenging, interesting creatures, and perhaps the most alien things in the entire series) and manage to salvage, say, a shield-breaking heavy pistol for your trouble.
...Um, that was rather more detailed and thought-out than I thought it would be. I really need to find something else to occupy my time with.
#4293
Posté 17 avril 2010 - 06:03
ProudCynic wrote...
arberry01 wrote...
You only encounter (fight) the Collectors three times. They're supposed to be the main enemy. Why Bioware didn't integrate them more into Shepard collecting his party is a huge misstep. Since the Collectors were aiding the Vorcha they could have appeared then (imagine Shepard having to escape from a doomed Omega). They could have appeared when Shepard picked up Grunt or Jack. In ME1 the Geth appeared numerous times throughout the game. In ME2, the Collectors are more of a stopgap between chapters. I'd like to see dlc that concerns the Collectors, more engagements with the Collectors, more armor pieces that actually protect the wearer, and raise that level cap.
Yep. One of the DLC's I'd really love to see would basically info from Cerberus about a Collector exchange, slaves-for-tech, with, oh, let's say, the Blue Suns. You start the DLC fast and heavy with the Hammerhead, blasting through some base's outer defenses and maybe facing off a gunship as that section's boss. (I just hope that there's auto-save points this time.)
Then, you move on-foot into an indoor area, fighting through both Collector and Blue Sun forces, and then make some sort of moral choice about whether to pursue the escaping Blue Suns and their slaves, or the Collectors for intel/tech, ending with a fight between you and either another gunship or a Praetorian (I've always been disappointed that one didn't even show up in the Collector base--they're such fun, challenging, interesting creatures, and perhaps the most alien things in the entire series) and manage to salvage, say, a shield-breaking heavy pistol for your trouble.
...Um, that was rather more detailed and thought-out than I thought it would be. I really need to find something else to occupy my time with.
Give me
#4294
Posté 17 avril 2010 - 09:46
What was gereat in ME2 - the secon plot, very important - gathering the team. There were a lot of great various missions fot team members.
What I miss is just background - additional side missions, soemthing Shepard could help in different ways - depending of choices, whre RPG will be mixed with action. Truly, I'm not interested in action only. It is killing the game spirit.
#4295
Posté 17 avril 2010 - 11:12
#4296
Posté 17 avril 2010 - 11:26
Note: have noticed that after each character mission kasumi has something new to say, you just have to click thru a line of generic speech to get to it.
Modifié par DKeith 357, 17 avril 2010 - 11:26 .
#4297
Posté 17 avril 2010 - 10:02
#4298
Posté 18 avril 2010 - 11:47
#4299
Posté 19 avril 2010 - 02:16
rinoe wrote...
It si just the pattern from before - from ME1 - main missions you have Feros, Noveria and Virmir, then Ilos. In ME2 - Freedom's Progress, Horyzont, collectors ship and final mission - not so much for main plot, I agree.Especally, ME1 locations were much bigger. But this is main plot of the game. I don't thint tis sould be expanded in DLC.
What was gereat in ME2 - the secon plot, very important - gathering the team. There were a lot of great various missions fot team members.
What I miss is just background - additional side missions, soemthing Shepard could help in different ways - depending of choices, whre RPG will be mixed with action. Truly, I'm not interested in action only. It is killing the game spirit.
I agree. The game has become even more of a shooter, albeit dummied down to the point of noobishly easy, and the impact your character has on the game is just a matter of "be a jerk, or be nice" plus clicking an icon that pops up during cut scenes...sorry, but that was really corny...
The immersion was less in ME2 for me than ME1...even though I know many people really enjoyed the picking up of all the squad members.
I would prefer less squad members, with more in depth stories, and a bigger main plot.
I did not buy the DLC, and will wait on an expansion and/or ME3 until after I read a lot of feedback and reviews.
Modifié par Little Paw, 19 avril 2010 - 02:17 .
#4300
Posté 19 avril 2010 - 06:46
Is there something in the pipeline?




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