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Sooo who killed Nathaniel Howe rather than conscript him?


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#101
Cheese Elemental

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My HN is a vengeful man. I told Howe I'd do a Kratos on his family, and I was true to my word.

#102
Ken555

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Well Nathaniel was probably just like my Human Noble as we both wanted to kill our Fathers killers, the only difference is that I succeded while he didn't. He was also the first rogue that you can recruit without having to do his personnel quest. In fact I fell sorry for him as I felt immense satifaction watching his father fall to my blade.

#103
Gnoster

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MadCat221 wrote...

Cruelty
is not the answer either.

If it's because you cannot beat the persuasion check no matter what, it's a documented bug whose source is being investigated on the Wiki.


Then I misspoke. I don't mean that the opposite is cruelty, I meant that a leader must make the hard choices sometimes and view things from a macro perspective and what benefits the nation and it's people on a longterm basis.

Example 1:  During the court session I forgave a soldier for deserting without question and gave her permission to leave once again to bring back her family. Even though bringing her family to safety is the good choice here, in reality my character as "commander in chief" just told all his soldiers that it is ok to disobey orders if they can bring a good argument to the table. This is usually a bad thing during wartime. So next playthrough I would choose the lesser penalty which is prison for 1 year if I remember correctly.

Example 2: During the rebellion I gave them food because I felt sorry for them and immediately thought "they shouldn't go hungry", but on a larger scale I told all my citizens that it's ok to rebel when you're against something. Again - and this is just my personal view - this would not be a good sensible thing to a leader to do (sort of like "ok, we negotiate with terrorists this once, since all will know we're then good folk and not do it a second time"). However much it will hurt my nobleman's heart to disperse hungry citizens, he will on the next playthrough know that it will on a longterm basis hurt the arldom even more if he give in to their demands (the "extend a finger and they'll grab the whole arm" concept").

So, again, I do not mean cruelty in any way, just that leaders are provided with tough choices every day, and they sometimes have to look to their mind instead of their hearts or personal feelings. Of course the other way around is also true. It is the ability to know when to pick one way over the over that makes a great leader.

Regarding Nathaniel which this thread is about, the argument would be that the warden commander is caught between his duty as a warden (speaks for sparing Nathaniel's life) and his duty as a lord of the land (speaks for hanging Nathinel, since you can't have assassins and would-be murderers running around).

Modifié par Gnoster, 30 juin 2010 - 03:13 .


#104
BrunoB1971

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I started to play awakenings and ended up encountering Nathaniel.

From the get go i thought he was real sassy and cocky. I do not know if it was because of my choice of dialogues as i went but the more it went, the more he was dissing me off. At some point, i said to myself, forget it, he is just a ding dong and his selfish like his father.



I went with the felling that the party needs to be a team and not to have some stupid individual in the team that will affect it in a negative way or make me feel ticked off all the time when i was talking to him, so of to be hung he went.



Also by design you know that you are still gonna get some more party members so if you get a bad feeling about him it is kinda natural to send him away. But you lose part of his story in the game.



I like Anders and Oghren is a blast as always and they are really a good build for me. Oghren is a tank, Anders is a range damage dealer and healer and my rogue warden is everything else.



so that's it....

#105
Hrodric

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Cheese Elemental wrote...

My HN is a vengeful man. I told Howe I'd do a Kratos on his family, and I was true to my word.


I second your motion.

My only regret, is that the game didn't allow me to slice his throat myself; he didn't deserve a hanging.

If, instead, he had come to me for an honest duel, I might have spared him. I let Zevran live because at least he swore fealty to me and was honest enough about his upbringing--from the start.

But, sneaking into the night to try and set a trap to kill me? Really?? Not man enough to come face me? Really??? He's a coward and beneath contempt; just like his father. Pity I couldn't do the deed myself with my bare hands.

#106
TJPags

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My HN actually didn't kill him. Gave him a second chance. (plus, I needed a damn thief - I hate locked chests!!!!)



My DE killed him though. Said to make him do the joining. Nate said he'd rather die. DE said "hang him". They did. (I actually thought there'd be one more chance to save him there, which I intended to take, but oh well . . . )

#107
Iz Stoik zI

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 I  wanted to because I hated everything about his father and killing Arl Howe was the best part of the game for me, but I decided to conscript him in the end. It turns out that it was a good decision because he constantly beats the crap out of my enemies with AoS crits over 1000 all of the time. On Hard.

He's a pretty good guy.

#108
Insanehitman

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Killed him.Mostly because i have a habit of killing anyone who tries or might try to kill me.

#109
miltos33

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I killed his father so I had enough of my vengeance.

#110
RGC_Ines

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Usually in my games Nathaniel dies..especially if Im playing as a HN. I just don't like to have someone who tried to kill me behind me...( that's why in my game Zevran is dead so often too...)

#111
Reaverwind

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Commodore Q wrote...

As a member of the Cousland family i felt the need for vengance:devil:, and opted to hang him rather than have him in my party, even if it ment i'd lose a squaddie. Who else did the same?



My Cousland already got her vengeance by killing the sick bastard actually responsible for the Cousland massacre. She conscripted Nathaniel.

#112
DAOME2FTW

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My cousland was angry, but let him live, he ended up redeeming himself by fighting and dying for vigils keep.

#113
DAOME2FTW

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[quote]Venatio wrote...

[quote]Reverie wrote...

I saw no reason to kill him just because he was a Howe. It was his father that killed my PC family, not him. Plus he's one of my faves now (besides Sigrun and Anders)[/quote]

I agree, and from my Couslands point of view this game was as much a story of Nathaniel redeeming the Howe name as much as it was about him being Warden Commander. Besides, theres actually a big payoff for the Couslands if you let him live and make him faithful to you.

*Spoiler Alert*










































































He saves Teryn Fergus, your brother, from a bandit attack - which in turn nets him brownie points and eventually a portion of Amaranthine (small) is given back to the Howes. Nathaniel gives this land to his sisters son and eventually goes to die in the Deep Roads. [/quot






He died at the battle of vigils keep, so this means fergus dies?

#114
Reika

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Well, I went from an RP perspective with my HNF. She remembered him from her childhood and wanted to give him a chance to redeem himself. While he was his father's son, he wasn't in the country during the Blight, so may not have realized what his father did.



I'm glad I did, at the end he was one of the few redeeming aspects of Awakening. I'm looking forward to writing up introducing Anders and Nate to Alistair in my fanfic, when I get there of course. :D