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Stupid Insanity


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#26
OniGanon

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tonnactus wrote...
Nerfed?I disagree.Singularity is the most powerfull ability in the game.It also removes shields(a little slow,but does it)
and make harbingers/scions completly harmless.
I barely use warp.Most used abilities are pull,singularity and dominate.


Ah, all the awesome of ME2's biotics combined would fail to compare to the game-trivialising ridiculousness of ME1's Singularity. So it is a nerf- one I personally think was necessary.

#27
tonnactus

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OniGanon wrote...

tonnactus wrote...
Nerfed?I disagree.Singularity is the most powerfull ability in the game.It also removes shields(a little slow,but does it)
and make harbingers/scions completly harmless.
I barely use warp.Most used abilities are pull,singularity and dominate.


Ah, all the awesome of ME2's biotics combined would fail to compare to the game-trivialising ridiculousness of ME1's Singularity. So it is a nerf- one I personally think was necessary.

Nemesis lift was always better.Singularity is now more something like bastion stasis.
It makes the most dangerous enemies in the game completly harmless.
I barely died on collector missions(even on the platforms),but more against varen because singularity doesnt work on them(absurd,but true).

Modifié par tonnactus, 20 mars 2010 - 07:33 .


#28
kalliba

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ji4rock wrote...

Insanity is too easy as it is, however.


Honestly, I don't understand how some players can say Insanity is too easy. It's plenty challenging for me. I'd develop Tourette's Syndrome if there was a higher difficulty level, I think.;)