LD50 wrote...
KnightofPhoenix wrote...
The darkspawn will most likely start fighting themselves. As they become intelligent, they will start to be divided along many lines, like we are today. It's a stretch to assume that the darkspawn will be able to rally under one banner and overrun the surface. The only way they can do that is with the blight and an Archdemon commanding them.
And as Ambeth has said. All those negative consequences you are mentioning have happened, are happening and will happen regardless of the choice made. The darkspawn, a species that cannot be eliminated without excessive costs to our own, will be freed eventually, when the last old God is slain. The choice to spare the Architect might have a slim chance to avoid the 2 blights in the first place and would provide the darkspawn with a guide that the species sorely needs. A species that suddenly finds itself intelligent, is at war with other species and has no guidance from anyone will be lost and backed to a corner. and that's the frightening scenario.
Well, as I mentioned, Ambeth makes some very good points. As do you.
But have you considered that the Architect can also make the situation much, much worse? Consider a Blight which involves intelligent darkspawn.
As I see it, one of the main reasons that Blights can be defeated is that the darkspawn lack organisation. A Blight led like a real, coherent army would have overrun Ferelden and been halfway to Val Royeaux before the Warden even got out of Lothering, I'd wager.
The blight IS organised, around the will of the Archdemon. And if you think about it, it was only the Archdemon that had any semblance of strategy, while the "good guys" just seem to kill each other and just charge.
The darkspawn were able to ambush the Tower at Ostagar and from RtO, they were able to completely shatter the mages and encircle the King's position.
The darkspawn also led a feint atttack on redcliff, concealing their forces while they march at Denerim.
The blight was composed of mindless pawns, but there was a mind and cohesion behind it and that's the Archdemon.
The Architect cannot start a blight, as by definitiion, a blight can only start when an old God is tainted. Only the Archdemons have the power necessary to turn the entire species into their unthiking slaves. The Architect doesn't.
Intelligent darkspawn wouldn't be that much different than the blights in terms of military strategy. Except and that's the key part. If the darkspawn are intelligent, then they become self-interested. They can show fear, hesitation, morale, objection to their leaders. They will no longer be mindless pawns that know no fear, no hesitation, that cannot disobey any order.
What is sacrier?
I would rather go with the intelligent darkspawn that can be negotiated with and can be influenced.