It is a spin off using as little detail as humanly possible.
Whether or not the Architect is alive or dead is bound to be *utterly* irrelevant past this expansion... whatever the outcome.
Sad but 100% true.
It is a spin off using as little detail as humanly possible.
Whether or not the Architect is alive or dead is bound to be *utterly* irrelevant past this expansion... whatever the outcome.
Sarah1281 wrote...
What does 'awakening' the darkspawn even do to them anyway? The Architect explained that they couldn't hear the song because they absorbed the GW resistance to the taint. Does that mean this is artifiicially changing their nature? If so then even should the Old Gods all die, then the darkspawn will no longer hear the song but won't become awakened.
KnightofPhoenix wrote...
No song = darkspawn awakened.
IanPolaris wrote...
KnightofPhoenix wrote...
No song = darkspawn awakened.
I strongly beg to differ on that point. You don't KNOW that no song means the darkspawn awaken. Not even the architect knows that. All you know is that you can awaken Darkspawn by having them drink Grey Warden Blood.
That is not at all the same thing. Indeed, I think (in the short term at least) that Darkspawn do NOT awaken automatically if there is no song. I think the presence of the song prevents it from happening sponanteously (save one unique case) but that's not the same thing either.
KnightofPhoenix wrote...
Thus logically, no song = no more chains = awakening.
Remind me what Sigrun says?IanPolaris wrote...
Sigrun has the architect pegged perfectly and her reason is the reason you should kill him...every time.
IanPolaris wrote...
Just because A implies B (Sentience implies not hearing the call) does NOT logically mean that B implies A (not hearing the call implies sentience).KnightofPhoenix wrote...
Thus logically, no song = no more chains = awakening.
In short, you are helping the Darkspawn kill and enslave people better. Does the Architect care? Hardly since he is darkspawn himself. You are human (or elve, dwarf, etc) and you SHOULD. Sigrun has the architect pegged perfectly and her reason is the reason you should kill him...every time.
-Polaris
KnightofPhoenix wrote...
[You are confusing cause and effect. Sentience is the effect. The cause is not hearing the song.
If sentience happens if and only if the song is no longer heard. Then the absence of the song necessarily leads to sentience.
The other point has been addressed in great detail before and I will not repeat myself now.
Addai67 wrote...
Remind me what Sigrun says?IanPolaris wrote...
Sigrun has the architect pegged perfectly and her reason is the reason you should kill him...every time.
IanPolaris wrote...
KnightofPhoenix wrote...
No song = darkspawn awakened.
I strongly beg to differ on that point. You don't KNOW that no song means the darkspawn awaken. Not even the architect knows that. All you know is that you can awaken Darkspawn by having them drink Grey Warden Blood.
That is not at all the same thing. Indeed, I think (in the short term at least) that Darkspawn do NOT awaken automatically if there is no song. I think the presence of the song prevents it from happening sponanteously (save one unique case) but that's not the same thing either.
Either way, I can not see how any one that is loyal to humanity (all inclusive) can spare the architect with good conscious.
-Polaris
Modifié par tmelange, 25 mars 2010 - 07:23 .
IanPolaris wrote...
KnightofPhoenix wrote...
[You are confusing cause and effect. Sentience is the effect. The cause is not hearing the song.
If sentience happens if and only if the song is no longer heard. Then the absence of the song necessarily leads to sentience.
The other point has been addressed in great detail before and I will not repeat myself now.
No sir. It is you that are confusing cause and effect. There is NO EVIDENCE anywhere (certainly not in the game) that not hearing the song CAUSES the Darkspawn to become sentient. It may be a necessary condition, but you have ZERO evidence that it is sufficient. The best you can do is show the architect's notes which are (by his own admission) sheer SPECULATION.
tmelange wrote...
No one knows exactly what the ingestion of the warden blood accomplishes: is it the ingestion of the blood that creates resistance to the taint, that enables intelligence, that THEN severs the bestial connection, that THEN prevents the hearing of the song...or is it the ingestion of the blood, that inhibits the taint, that THEN cuts off the song, that THEN enables intelligence?
IanPolaris wrote...
Sorry but NO. The only thing you KNOW is that drinking of Grey Warden blood allows Darkspawn to become sentient.
Volourn wrote...
"In short, you are helping the Darkspawn kill and enslave people better."
Nonsense. They don't need help to do that. They're already pros at that. They nearly wiped out the dwarven strongholds. 10 of 12 in fact withgout being Awakened. They have already risen up and destroyed human cities multiple times before being awakenied. They've already enslaved and turned women into broodmothers countless times before being awakened.
KnightofPhoenix wrote...
IanPolaris wrote...
Sorry but NO. The only thing you KNOW is that drinking of Grey Warden blood allows Darkspawn to become sentient.
The whole point of drinking Grey Warden's blood is to take the resistance to the song. That's all that it involves.
Unless presented with evidence that prove the contrary, the theory that the darkspawn will become awakened once they no longer hear the song is the only logical outcome that my character can think about when presented with the choice to spare or kill the Architect.
Volourn wrote...
"In short, you are helping the Darkspawn kill and enslave people better."
Nonsense. They don't need help to do that. They're already pros at that. They nearly wiped out the dwarven strongholds. 10 of 12 in fact withgout being Awakened. They have already risen up and destroyed human cities multiple times before being awakenied. They've already enslaved and turned women into broodmothers countless times before being awakened.
Nope, they need no help in doing this. Awakening them does one thing, and thing only. It gives them a choice. I mean the Messenger becomes a Robin Hood like figure.
I think people want darkspawn 'mindless' because it makes the chocie to slaughter them wholesale. People need a reason to be racist and mass slaughter another species.
To give the darkspawn the ability to think for themselves means we have to now think out our reactions to them.
We MUST free the darkspawn to free ourselves.
It's true, it's damn true.
IanPolaris wrote...
KnightofPhoenix wrote...
IanPolaris wrote...
Sorry but NO. The only thing you KNOW is that drinking of Grey Warden blood allows Darkspawn to become sentient.
The whole point of drinking Grey Warden's blood is to take the resistance to the song. That's all that it involves.
Unless presented with evidence that prove the contrary, the theory that the darkspawn will become awakened once they no longer hear the song is the only logical outcome that my character can think about when presented with the choice to spare or kill the Architect.
Evidence of this would be appreciated. You only have the Architect's speculation. The only thing you KNOW is that drinking Grey Warden Blood awakens darkspawn. You are SPECULATING that if the last old God dies there will be a last awaking.
Modifié par KnightofPhoenix, 25 mars 2010 - 07:39 .
KnightofPhoenix wrote...
tmelange wrote...
No one knows exactly what the ingestion of the warden blood accomplishes: is it the ingestion of the blood that creates resistance to the taint, that enables intelligence, that THEN severs the bestial connection, that THEN prevents the hearing of the song...or is it the ingestion of the blood, that inhibits the taint, that THEN cuts off the song, that THEN enables intelligence?
That doesn't make any sense. The darkspawn don't need the resistance to the taint, they are already resistant to it (which is what the Wardens want to take when they consume the blood).
The prevention of the song is what leads to intelligence.
The whole point of the Architect's experiments is to take the resistance to the song from Warden blood, not the resistance to the taint.
KnightofPhoenix wrote...
What I "KNOW" is that drinking Grey Warden blood = resistance to the song = no longer hearing the song = awakening.
If the song no longer exists, the first step is unnecessary.
You can stop repeating yourself.
IanPolaris wrote...
*snip*
You are putting all of humanity at risk for an unproven SPECULATION while CERTAINLY making a race that is fundementally antagonistic to humanity (and views them as Prey) stronger.
Nice.
-Polaris
IanPolaris wrote...
KnightofPhoenix wrote...
tmelange wrote...
No one knows exactly what the ingestion of the warden blood accomplishes: is it the ingestion of the blood that creates resistance to the taint, that enables intelligence, that THEN severs the bestial connection, that THEN prevents the hearing of the song...or is it the ingestion of the blood, that inhibits the taint, that THEN cuts off the song, that THEN enables intelligence?
That doesn't make any sense. The darkspawn don't need the resistance to the taint, they are already resistant to it (which is what the Wardens want to take when they consume the blood).
The prevention of the song is what leads to intelligence.
The whole point of the Architect's experiments is to take the resistance to the song from Warden blood, not the resistance to the taint.
AT BEST this is speculation on your part and the architects. What seems more reasonable and likely is that the taint that both the Darkspawn and the Grey Warden's share permit the Darkspawn to "tolerate" the elements in human blood that suprise rage and base emotion....and this in turn makes them sapient....and ALSO as a side effect mutes the song. Remember that Grey Wardens hear the calling too and only put it off for so long so it's resistance not immunity.
KnightofPhoenix wrote...
tmelange wrote...
No one knows exactly what the ingestion of the warden blood accomplishes: is it the ingestion of the blood that creates resistance to the taint, that enables intelligence, that THEN severs the bestial connection, that THEN prevents the hearing of the song...or is it the ingestion of the blood, that inhibits the taint, that THEN cuts off the song, that THEN enables intelligence?
That doesn't make any sense. The darkspawn don't need the resistance to the taint, they are already resistant to it (which is what the Wardens want to take when they consume the blood).
The prevention of the song is what leads to intelligence.
The whole point of the Architect's experiments is to take the resistance to the song from Warden blood, not the resistance to the taint.
Modifié par tmelange, 25 mars 2010 - 07:47 .