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To those who spared the Architect...


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#1101
Thor Rand Al

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EmperorSahlertz wrote...
With this kind of stuff the amount of time Darkspawn will spend on the surface will be very limited, perhaps just a few raids now and then, mainly for females... But we could just give them the Dalish, an acceptable loss.



That's just wrong lol.  But the problem with the elves they breed Shrieks and those things are nasty, that pitch they use ugh.  Their gonna want more then just Elves.

#1102
Sarah1281

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Well you can't really blame him for thinking that way, a lot of people we have encoutner throughout the games thinks that way.

And we kill most of those people.



And if their is one thing people love more than their heroic Robin Hood, it is tearing their hero down.

Only if they discover who it is. It's kind of hard to tear down someone who isn't even confirmed to be real.



Well, the other thing is that they didnt' have to warn you. I felt that since they did warn us I wasn't going to kill the messenger since the message was good. I more than appreciate getting the message than not.

Wait, what was the message? Did he tell you about Vigil's Keep or just where the Mother was? Because the latter information wasn't to be helpful to you but becaus he wanted you to kill the Mother.

#1103
Guest_vilnii_*

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Leave this thing please...all these what if darkspawn thought and behaved as if they were human scenarios...



Darkspawn will destroy you period.

#1104
Sarah1281

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But the problem with the elves they breed Shrieks and those things are nasty, that pitch they use ugh. Their gonna want more then just Elves.

Not to mention the annoying thing they do when they teleport and they're harder to kill than genlocks or hurlocks. Not to mention that Lanaya or Zathrian (if he's still alive) would get pissed and turn us all into werewolves.

#1105
Thor Rand Al

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Sarah1281 wrote...


But the problem with the elves they breed Shrieks and those things are nasty, that pitch they use ugh. Their gonna want more then just Elves.

Not to mention the annoying thing they do when they teleport and they're harder to kill than genlocks or hurlocks. Not to mention that Lanaya or Zathrian (if he's still alive) would get pissed and turn us all into werewolves.




Lol I forgot about her.  Uh not good idea to ****** off the Dalish

#1106
EmperorSahlertz

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Thor Rand Al wrote...

Sarah1281 wrote...



But the problem with the elves they breed Shrieks and those things are nasty, that pitch they use ugh. Their gonna want more then just Elves.

Not to mention the annoying thing they do when they teleport and they're harder to kill than genlocks or hurlocks. Not to mention that Lanaya or Zathrian (if he's still alive) would get pissed and turn us all into werewolves.




Lol I forgot about her.  Uh not good idea to ****** off the Dalish

Well it was mostly meant as a joke Image IPB

But last time I pissed off they Dalish they couldn't really stop me.. Or perhaps the Werewolves stopped the Dalish before they could stop me.... Anyway.... A few deaths and abduction is preferable to the mass killings which a Blight would result in.

And the Messenger tells you of both the Mother's location and that the Vigil is being attacked by  the bulk of her forces.

#1107
Sarah1281

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Do we have to take him at his word or is there any way to confirm this? I mean, I know he's telling the truth but how brillinat would it be for the darkspawn to make you go all the way back to the Keep, realize nothing's wrong, and by the time you get back to Amaranthine it's destroyed?

#1108
motorbug

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The Architect really wasn't that hard of a fight, and considering my healer and my DPS died instantly. Whats the point in keeping him alive? He clearly breeds darkspawn... and dragons... Plus he experimented on you. When i had the option of killing him i took it.

#1109
angj57

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EmperorSahlertz wrote...

Actually I think you doom the world more (is that kind of a paradox? anyway...) by killing the Architect than by sparing him.
By killing him, not only did you just destroy the one Darkspawn willing to at least try and coexist with the rest of the world, you failed at finishing the job. The Architect had several Disciples who escaped you, and now you've just given them incentive to join the next Archdemons against you and using the knowledge of the Architect against you. It would go against everything the Architect stood for, but given their new gained intellegence, I bet the Disciples also just developed a taste for vengeance.


Based on what do you claim that he is trying to coexist with the rest of the world? All he claims to want is to awaken his darkspawn and free them from the call of the Old Gods. And even that is just the word of a Darkspawn who has butchered innocent people and never to this point done anything good for any non-Darkspawn in his life. Furthermore, there are only two Archdemons left, and the previous five have been defeated, so I would hardly consider the world "doomed" by them. In fact, as long as someone like the Arcitect doesn't come along and radically change the equation, it seems clear that the Darkspawn are eventually doomed to defeat and probable exstinction, as they should be.

EmperorSahlertz wrote...

HUmans are like a virus..... So whats your point? That once we are done with the Darkspawn we should start killing ourselves?


Humans are not, in any way, "like a virus." His point is clear to anyone with a rudimentary knowledge of biology. Humans, along with all other forms of life, can reproduce with other members of their species. Viruses, and Darkspawn in Dragon Age, require a host to take over and destroy for them to reproduce. In theory, all normal forms of life, even bacteria, could coexist in the world without harming each other, and in practice this could be achievable to a certain extant. 

Viruses, and Darkspawn, could never do this, as they inevitably destroy other life forms to simply reproduce. Any talk of coexisting with Darkspawn is absurd, unless there were a long line of people who are tired of moving and want to grow some tenticles and breasts and become volunteer broodmothers.

The key distinction here is not intellegence, it is the basic capability to exist without destroying others who are also seeking only to exist. In game, humans, elves, dwarves, etc all have that ability, whereas Darkspawn, like a virus, do not. It's no more immoral to destroy darkspawn then it is for your immune system to defend your body from invaders.

Modifié par angj57, 29 mars 2010 - 04:21 .


#1110
Sarah1281

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What makes you think the darkspawn will go extinct soon? There are a lot rather a lot of them and we don't have any indication that they need the Old Gods to survive. Plus, even if they manage to wipe out every darkspawnsave one they could conceivably restart their race easily enough.

#1111
Efesell

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Based on what do you claim that he is trying to coexist with the rest of the world?


His plan in The Calling, insane though it was, was done with the ultimate goal of peace in mind. I don't see a lot of reason to assume he's changed that part.. just found a better way to go about it.

#1112
EmperorSahlertz

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angj57 wrote...

EmperorSahlertz wrote...

Actually I think you doom the world more (is that kind of a paradox? anyway...) by killing the Architect than by sparing him.
By killing him, not only did you just destroy the one Darkspawn willing to at least try and coexist with the rest of the world, you failed at finishing the job. The Architect had several Disciples who escaped you, and now you've just given them incentive to join the next Archdemons against you and using the knowledge of the Architect against you. It would go against everything the Architect stood for, but given their new gained intellegence, I bet the Disciples also just developed a taste for vengeance.


Based on what do you claim that he is trying to coexist with the rest of the world? All he claims to want is to awaken his darkspawn and free them from the call of the Old Gods. And even that is just the word of a Darkspawn who has butchered innocent people and never to this point done anything good for any non-Darkspawn in his life. Furthermore, there are only two Archdemons left, and the previous five have been defeated, so I would hardly consider the world "doomed" by them. In fact, as long as someone like the Arcitect doesn't come along and radically change the equation, it seems clear that the Darkspawn are eventually doomed to defeat and probable exstinction, as they should be.

Based on the fact that he wants to free his people from the call of the old gods and let them choose for themselves. As it is now there is no choice they will destroy all life they encounter, with intellegence they gain the power of choice. If you kill the Architect the next Blights could potentially get a lot of intellegent (as opposed to just those who chose that) Darkspawn to act as their Leiutenants. And the two remaining Old Gods are the one of Mystery and the one of the Night, both sounds exponentially more dangerous than the Old God of Beauty. And if the cycle of Archdemons truely is a cycle.... Well we all know what happens once you reach the end of a cycle...

#1113
Thor Rand Al

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Efesell wrote...


Based on what do you claim that he is trying to coexist with the rest of the world?

His plan in The Calling, insane though it was, was done with the ultimate goal of peace in mind. I don't see a lot of reason to assume he's changed that part.. just found a better way to go about it.




I still think by "Awakening" his darkspawn he'll be able to achieve that goal easier.  In The Calling he lost the 1 guy (the Mage) that could've helped him because he had plans of his own and they didn't coincide with The Architects.

#1114
Efesell

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And yeah, ask the Dwarves how very "doomed to defeat" the Darkspawn are without Archdemons.

#1115
Sarah1281

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Yes, the Architect is giving them the ability to choose. If most of them choose to start their own Old God-less Blight is he going to be doing anything to stop them? If not he's not really working towards coexistance. Sure he stopped the Mother but she started it by trying to kill him.

#1116
Thor Rand Al

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EmperorSahlertz wrote...

angj57 wrote...

EmperorSahlertz wrote...

Actually I think you doom the world more (is that kind of a paradox? anyway...) by killing the Architect than by sparing him.
By killing him, not only did you just destroy the one Darkspawn willing to at least try and coexist with the rest of the world, you failed at finishing the job. The Architect had several Disciples who escaped you, and now you've just given them incentive to join the next Archdemons against you and using the knowledge of the Architect against you. It would go against everything the Architect stood for, but given their new gained intellegence, I bet the Disciples also just developed a taste for vengeance.


Based on what do you claim that he is trying to coexist with the rest of the world? All he claims to want is to awaken his darkspawn and free them from the call of the Old Gods. And even that is just the word of a Darkspawn who has butchered innocent people and never to this point done anything good for any non-Darkspawn in his life. Furthermore, there are only two Archdemons left, and the previous five have been defeated, so I would hardly consider the world "doomed" by them. In fact, as long as someone like the Arcitect doesn't come along and radically change the equation, it seems clear that the Darkspawn are eventually doomed to defeat and probable exstinction, as they should be.

Based on the fact that he wants to free his people from the call of the old gods and let them choose for themselves. As it is now there is no choice they will destroy all life they encounter, with intellegence they gain the power of choice. If you kill the Architect the next Blights could potentially get a lot of intellegent (as opposed to just those who chose that) Darkspawn to act as their Leiutenants. And the two remaining Old Gods are the one of Mystery and the one of the Night, both sounds exponentially more dangerous than the Old God of Beauty. And if the cycle of Archdemons truely is a cycle.... Well we all know what happens once you reach the end of a cycle...



And the darkspawn will wither away and die and vanish off the face of the earth, yes yes??? Image IPB

Come on whats wrong with wishful thinking lmao

#1117
angj57

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EmperorSahlertz wrote...

angj57 wrote...

EmperorSahlertz wrote...

Actually I think you doom the world more (is that kind of a paradox? anyway...) by killing the Architect than by sparing him.
By killing him, not only did you just destroy the one Darkspawn willing to at least try and coexist with the rest of the world, you failed at finishing the job. The Architect had several Disciples who escaped you, and now you've just given them incentive to join the next Archdemons against you and using the knowledge of the Architect against you. It would go against everything the Architect stood for, but given their new gained intellegence, I bet the Disciples also just developed a taste for vengeance.


Based on what do you claim that he is trying to coexist with the rest of the world? All he claims to want is to awaken his darkspawn and free them from the call of the Old Gods. And even that is just the word of a Darkspawn who has butchered innocent people and never to this point done anything good for any non-Darkspawn in his life. Furthermore, there are only two Archdemons left, and the previous five have been defeated, so I would hardly consider the world "doomed" by them. In fact, as long as someone like the Arcitect doesn't come along and radically change the equation, it seems clear that the Darkspawn are eventually doomed to defeat and probable exstinction, as they should be.

Based on the fact that he wants to free his people from the call of the old gods and let them choose for themselves. As it is now there is no choice they will destroy all life they encounter, with intellegence they gain the power of choice. If you kill the Architect the next Blights could potentially get a lot of intellegent (as opposed to just those who chose that) Darkspawn to act as their Leiutenants. And the two remaining Old Gods are the one of Mystery and the one of the Night, both sounds exponentially more dangerous than the Old God of Beauty. And if the cycle of Archdemons truely is a cycle.... Well we all know what happens once you reach the end of a cycle...


The Architect is going to give them a choice about whether or not to follow the Old Gods or not. Who cares? Who they are following is irrelevant. As has been said before, Darkspawn cannot reproduce without taking another life form, destroying it, and turning it into a broodmother. The Architect is doing nothing to change that. They aren't going to have a choice about how their species reproduces. With or without the Architect, Darkspawn have no choice about destroying life. It is completely short sighted to help a species that has a biological imperative to destroy others achieve intellegence and self-awareness. Everyone who wants to coexist with the darkspawn can feel free to volunteer to become a broodmother.

Modifié par angj57, 29 mars 2010 - 04:30 .


#1118
Efesell

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I don't spare him because I want to have future Darkspawn tea parties...

#1119
Layn

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Sarah1281 wrote...

Not to mention the annoying thing they do when they teleport and they're harder to kill than genlocks or hurlocks. Not to mention that Lanaya or Zathrian (if he's still alive) would get pissed and turn us all into werewolves.

oh! that'd be so cool!

angj57 wrote...

Based on what do you claim that he is trying
to coexist with the rest of the world?.

based on him hating blights because it makes darkspawn fight the people of the surface and through that darkspawn always ultimately lose. He wants the darkspawn to stop going to the surface and start fights.

#1120
Meltemph

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Killing the architect makes the most amount of sense to me. Giving the darkspawn free will probably has something to do with taking spirits of the fade and slamming then into a darkspawn. Since it is known that the darkspawn are "empty"(ala archdemon's soul skipping around from darkspawn to darkspawn unless someone with the taint kills him) so to speak pre-awakening, it only stands to reason that no matter them having a soul/spirit or not them being alive is only a bad thing, specially when you consider the Dwarfs have to deal with this crap regularly, specially if they plan on re-expanding their boarders.



What, now that they can think the Dwarfs have to now think about pushing back intelligent, free will darkspawn, just to reclaim their old thaigs? That is ok, I like Dwarfs a hell of a lot more then Darkspawn.

#1121
AsheraII

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[quote]tmelange wrote...

[quote]SDNcN wrote...

Darkspwn blood, not archdemon blood was used in the original joining with Duncan. We were tasked to find 3 vials of it.[/quote]
From what I read throughout the first part, a drop of archdemon blood was added to the darkspawn blood in that cocktail. At least, they implied as much.

#1122
IanPolaris

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EmperorSahlertz wrote...

Thor Rand Al wrote...
1) He attacked the Keep, supposedly it was a misunderstanding.
-10

The Darkspawn was the ones being attacked, sure once the battle was started they didn't exactly try to stop it, but that porbably wouldn't ahve achieved anything, since I doubt the Grey Wardens would have stopped killing them anyway.


BZZZT!  WRONG!  Thank you for playing.  WIthered planned and executed a deliberate SNEAK ATTACK designed to cripple the Grey Wardens at Vigil's Keep as much as possible.  The dark spawn were NOT the ones being attacked.  In fact, most of the castle was overwhelmed before an effective castle defense could even be mounted.

Either the Architect is blatently lying to you about this (and just how stupid does he think you are?) OR Withered went totally outside his orders from the Architect.  Either way it doesn't exactly engenger trust in what the Architect is trying to do to put it mildly.

-Polaris

#1123
EmperorSahlertz

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IanPolaris wrote...

EmperorSahlertz wrote...

Thor Rand Al wrote...
1) He attacked the Keep, supposedly it was a misunderstanding.
-10

The Darkspawn was the ones being attacked, sure once the battle was started they didn't exactly try to stop it, but that porbably wouldn't ahve achieved anything, since I doubt the Grey Wardens would have stopped killing them anyway.


BZZZT!  WRONG!  Thank you for playing.  WIthered planned and executed a deliberate SNEAK ATTACK designed to cripple the Grey Wardens at Vigil's Keep as much as possible.  The dark spawn were NOT the ones being attacked.  In fact, most of the castle was overwhelmed before an effective castle defense could even be mounted.

Either the Architect is blatently lying to you about this (and just how stupid does he think you are?) OR Withered went totally outside his orders from the Architect.  Either way it doesn't exactly engenger trust in what the Architect is trying to do to put it mildly.

-Polaris

And you are basing this assumption on what? That there were Darkspawn in the Deep Roads beneath the Vigil? Which part of the Deep Roads aren't there Darkspawn in? They could easily just have been drawn to the battle by sensing other Darkspawn and Grey Wardens nearby. In any case, do you actually think that the Darkspawn wouldn't have a backup plan in case that their peaceful attempt did not succeed? The only priority for the Darkspawn was to get Grey Warden blood. The Architect would have prefered to get it peacefully, but evidently the Grey Wardens didn't see eye to eye with Darkspawn.

Without a doubt there was a backup plan which invovled taking what they needed instead of asking for it. But it doesn't change the fact that the Wardens drew first blood.

#1124
Efesell

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So wait, what do you have to prove your side exactly?

#1125
EmperorSahlertz

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Efesell wrote...

So wait, what do you have to prove your side exactly?

Nothing except the words of the Architect... Which is more than trying to proove the opposite anyway..