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NPC 'Dog' in Awakening... Bioware? Modders? Anyone?


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pharos_gryphon

pharos_gryphon
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So, obviously, Dog like the other Origins companions didn't make it into the expansion.  Personally, though I loved the expansion, it felt a bit too disconnected from the original game for me.  Thus comes this pleading of my case for Dog.

After you gain control of the Keep, have the game do a check on whether your imported character had Dog alive at the end, and what his name was.  Plant an immobile NPC hound beside the throne, with the appropriate name.  When you click him, he barks, whines, wags his tail, whatever.  No need for dialogue, no need to have him an active party member, just background fluff.  It seems like it'd be something insanely simple to add.  Very much akin to how you get certain 'trophy' items placed around the keep.

Soooo, Bioware?  A more talented than me Scripter?  Anyone?  I just think it'd be a simple additive that would add to immersion and connection between the main game and the expansion.  Pretty please? 

:unsure: