Is ME3 going to require a constant Internet connection to play?
#26
Posté 20 mars 2010 - 02:40
#27
Posté 20 mars 2010 - 02:49
Buy the game and you will just support their actions in their eyes.... i'd rather boycott the game.OnlyShallow89 wrote...
Pirate a game and make the problem worse. Buy the game and hope to the Maker that it doesn't.
#28
Posté 20 mars 2010 - 03:39
I'm gonna take Bioware at their word for now that they will listen to the communities feedback. Here's to hoping they release the game unshackled.
#29
Posté 20 mars 2010 - 04:08
#30
Posté 20 mars 2010 - 07:28
GreedIsNoException wrote...
I think adding that to any game is plain stupid. What about The Old Republic? DA:O 2? These will also make appearance around the same time as ME3... Adding something to try and avoid piracy when it actually increases piracy. That's what this is.
For better or for worse, I'm 100% certain that The Old Republic will require connexion to the internet in order to be played. Sorry
#31
Posté 20 mars 2010 - 10:27
Boycott, sure. Pirate, no.SithLordExarKun wrote...
Buy the game and you will just support their actions in their eyes.... i'd rather boycott the game.OnlyShallow89 wrote...
Pirate a game and make the problem worse. Buy the game and hope to the Maker that it doesn't.
I'd rather support the developer, anyways, hence why DRM does not factor into my purchase of a game.
#32
Posté 20 mars 2010 - 12:05
#33
Posté 20 mars 2010 - 12:38
Depending on the severity of the DRM, i may or may not buy the game. I won't pirate it as i don't like stealing something and not pay for it.OnlyShallow89 wrote...
I'd rather support the developer, anyways, hence why DRM does not factor into my purchase of a game.
In ubitards case, i won't support them via PC, if i buy their games im getting it for console where i don't get treated like a criminal.
There's this guy i know that pirates 100% of anything online, games, movies , even Michael Jacksons songs(and he claims he supports him and is a big fan) and never pays a single cent. Its no surprise some company would go to such drastic manners to "protect" their software(but it gets cracked in the end) because of these people.
#34
Posté 21 mars 2010 - 11:50
What worries me is if everyone starts doing that, then the game companies abandon making or porting games to the PC entirely. It's too much hassle for them to make the game compatible with every specification of computer while fighting piracy.SithLordExarKun wrote...
In ubitards case, i won't support them via PC, if i buy their games im getting it for console where i don't get treated like a criminal.
Some genres are best suited for the computer - MMORPGs, RTS - but most people just seem to prefer the console for almost everything else.
#35
Posté 21 mars 2010 - 12:08
All PC games have certain system requirements. Complaining about not being able to play it because of a lack of a good connection is no different than a single core user complaining about not being able to run Crysis.
I don't exactly champion this decision from Ubisoft, but PC gamers brought this on themselves with their addiction to piracy.
#36
Posté 21 mars 2010 - 12:15
OnlyShallow89 wrote...
Really? I can't say that UbiSoft's DRM has driven me to pirate The Settlers 7. I, instead, have decided that I'll save myself over £20 and buy The Settlers 6 instead.
I have no patience for people who pirate a game because of DRM. Why? It's making the problem worse. Let's say you have Game 1, and they release it. Game 1 gets pirated and so when Game 2 comes out they add a disc check. Very quickly it's broken so on Game 3 they add an online authentication, and then that's broken. Game 4 is a tougher online authentication, and that's broken. Finally we come to Game 5 which needs a constant net connection, and then that's broken. What's next? It does my tree in when pirates complain about DRM - If they didn't pirate in the first place the chances are it might not be anywhere near as dire a situation as it is.
Pirate a game and make the problem worse. Buy the game and hope to the Maker that it doesn't.
Its a matter of pride thing. If developer treats its customers like they are pirates, then they might think lets be ones just to make a statement. Some people might download game ruined with intrusive DRM just to give developer a big middlefinger even they never even intent to play it, and get some dark satisfaction out of it. If it results in anything good in the end, is not necessarily even relevant. Angry people do not always think very clearly.
My dad had saying that if you build taller fence, thieves will only get longer ladders. Developers have to draw a line somewhere where the line of good taste goes when it comes to DRM. Because obviously DRM does not stop pirates. At best it might slow down second hand market a bit, but not illegal copying which it is supposed to do. If the game is seriously good and it has succesfull marketing, it WILL sell because people want good games and DRM plays no role in it. It might even harm the sales if its something utterly draconian like in case of AC2.
#37
Posté 21 mars 2010 - 12:23
#38
Posté 21 mars 2010 - 12:33
And I pretty much agree with all this (I'm going to steal your dad's analogy for if this discussion comes up again), and it's true.MaaZeus wrote...
Its a matter of pride thing. If developer treats its customers like they are pirates, then they might think lets be ones just to make a statement. Some people might download game ruined with intrusive DRM just to give developer a big middlefinger even they never even intent to play it, and get some dark satisfaction out of it. If it results in anything good in the end, is not necessarily even relevant. Angry people do not always think very clearly.
My dad had saying that if you build taller fence, thieves will only get longer ladders. Developers have to draw a line somewhere where the line of good taste goes when it comes to DRM. Because obviously DRM does not stop pirates. At best it might slow down second hand market a bit, but not illegal copying which it is supposed to do. If the game is seriously good and it has succesfull marketing, it WILL sell because people want good games and DRM plays no role in it. It might even harm the sales if its something utterly draconian like in case of AC2.
I, personally, don't have a lot of problems with a constant net connection. I've played my fair share of MMOs so it's nothing unusual to me, but I'll always argue that it doesn't make it a sensible decision to attach it to a single player game.
#39
Posté 21 mars 2010 - 01:46
Busomjack wrote...
Assassin's Creed II is already available on two other platforms. If you don't like the mandatory internet access, then buy the console version.
All PC games have certain system requirements. Complaining about not being able to play it because of a lack of a good connection is no different than a single core user complaining about not being able to run Crysis.
I don't exactly champion this decision from Ubisoft, but PC gamers brought this on themselves with their addiction to piracy.
See, this is what I was looking for, this answer. I had long suspected that it only was the PC version of AC2 that was requiring you to have an internet connection always and constantly. The problem here is that this might in the long simply just mean that no games for the pc will ever be made again. Simply because people don't buy games, single-player games, that require that they always are connected to the internet. It feels just as if devs. and publishing houses really don't want to to develop games for the pc anymore...
#40
Posté 21 mars 2010 - 04:04
Busomjack wrote...
Assassin's Creed II is already available on two other platforms. If you don't like the mandatory internet access, then buy the console version.
All PC games have certain system requirements. Complaining about not being able to play it because of a lack of a good connection is no different than a single core user complaining about not being able to run Crysis.
You cannot compare hardware power to forced online DRM. Depending on where you live even broadband connections are not exactly stable, perhaps not even available and there is nothing you can do in either cases. Also have you not paid attention what happened to Ubisoft DRM servers lately? They got protest DDOSsed, making it crash and rendering the games unplayable for about everyone for several hours. Hackers aimed to prove how fragile that system is (and succeeded) and showed it might be hinderance even for those with good internet connections.
Modifié par MaaZeus, 21 mars 2010 - 04:05 .
#41
Posté 21 mars 2010 - 04:51
MaaZeus wrote...
Busomjack wrote...
Assassin's Creed II is already available on two other platforms. If you don't like the mandatory internet access, then buy the console version.
All PC games have certain system requirements. Complaining about not being able to play it because of a lack of a good connection is no different than a single core user complaining about not being able to run Crysis.
You cannot compare hardware power to forced online DRM. Depending on where you live even broadband connections are not exactly stable, perhaps not even available and there is nothing you can do in either cases. Also have you not paid attention what happened to Ubisoft DRM servers lately? They got protest DDOSsed, making it crash and rendering the games unplayable for about everyone for several hours. Hackers aimed to prove how fragile that system is (and succeeded) and showed it might be hinderance even for those with good internet connections.
Not every system requirement is based on hardware. There are software requirements in all games such as needing Windows.
It's not common practice for a single player game to need an online connection but thats what you PC torrenting scum get for your arrogant sense of entitlement and thinking you deserve everything for free.
If you don't think it's fair or you lack the proper connection, then don't buy it.
Bottom line though is that this is the fault of PC gamers being arrogant asses who are addicted to piracy. I'm greatful Assassin's Creed II was released at all. Gears of War 2 was cancelled for the PC because of piracy.
As for the hacking. I blame the hackers, not ubisoft.
#42
Posté 21 mars 2010 - 04:55
I am pretty sure it wasn't even announced. Like, 95% sure.Busomjack wrote...
Gears of War 2 was cancelled for the PC because of piracy.
#43
Posté 21 mars 2010 - 05:45
Busomjack wrote...
MaaZeus wrote...
Busomjack wrote...
Assassin's Creed II is already available on two other platforms. If you don't like the mandatory internet access, then buy the console version.
All PC games have certain system requirements. Complaining about not being able to play it because of a lack of a good connection is no different than a single core user complaining about not being able to run Crysis.
You cannot compare hardware power to forced online DRM. Depending on where you live even broadband connections are not exactly stable, perhaps not even available and there is nothing you can do in either cases. Also have you not paid attention what happened to Ubisoft DRM servers lately? They got protest DDOSsed, making it crash and rendering the games unplayable for about everyone for several hours. Hackers aimed to prove how fragile that system is (and succeeded) and showed it might be hinderance even for those with good internet connections.
Not every system requirement is based on hardware. There are software requirements in all games such as needing Windows.
It's not common practice for a single player game to need an online connection but thats what you PC torrenting scum get for your arrogant sense of entitlement and thinking you deserve everything for free.
If you don't think it's fair or you lack the proper connection, then don't buy it.
Bottom line though is that this is the fault of PC gamers being arrogant asses who are addicted to piracy. I'm greatful Assassin's Creed II was released at all. Gears of War 2 was cancelled for the PC because of piracy.
As for the hacking. I blame the hackers, not ubisoft.
I'm not naive, piracy has caused damage and there has been atleast one game that was a failure comercially, but was pirated as hell. Cant remember what it was, (little help here please?) I think it was some kind of flying game. In any case, a very nichee game, not destined to sell millions anyway. But was its failure the fault of piracy or just because audience was not there, is debatable.
But in case of games like Mass Effect 2? Or Oblivion and Falout 3? They are pirated a lot, yet it sells millions on both PC and console. If game is good and audience is aware of it, it will sell. Indeed it might sell more if there is no piracy, but is every download a lost sale?
About hacking, you missed the point. The hackers aimed to show what happens if/when worse case scenario happens, like crash. And servers will most likely be down here and then, be it crash, hacking or upgrade. Whatever, it renders game unplayable. Why must singleplayer game always be like on some kind of leash that it shouldnt need? All in all, its a possible weak link that shouldnt be even there in the first place.
But I see already you are not changing your mind to direction or another so lets drop this.
#44
Posté 21 mars 2010 - 06:41
That said, I sympathize with those people who have bought into the Mass Effect franchise and hope for your sakes that DRM on Mass Effect 3 will be like that on Mass Effect 2 rather than being like on Mass Effect 1.
#45
Posté 21 mars 2010 - 07:13
Magister Lajciak wrote...
I have bypassed the entire Mass Effect franchise precisely because of the draconian DRM it implemented. Indeed, I don't purchase any games that require a connection to some external servers - even if they just do an online activation. I do not wish to be dependent on some company's servers to play or install the game, so that they can obsolete the game by taking the servers down (or going bankrupt or whatever). That is where I draw the line.
That said, I sympathize with those people who have bought into the Mass Effect franchise and hope for your sakes that DRM on Mass Effect 3 will be like that on Mass Effect 2 rather than being like on Mass Effect 1.
ME1's DRM got castrated and I can't remember what ME2's has (Steam copy for me), so I wouldn't say DRM is too relevant for the franchise at the moment.
#46
Posté 21 mars 2010 - 08:17
Magister Lajciak wrote...
I have bypassed the entire Mass Effect franchise precisely because of the draconian DRM it implemented. Indeed, I don't purchase any games that require a connection to some external servers - even if they just do an online activation. I do not wish to be dependent on some company's servers to play or install the game, so that they can obsolete the game by taking the servers down (or going bankrupt or whatever). That is where I draw the line.
That said, I sympathize with those people who have bought into the Mass Effect franchise and hope for your sakes that DRM on Mass Effect 3 will be like that on Mass Effect 2 rather than being like on Mass Effect 1.
ME1 DRM is already removed, has been for some time now, there is official tool from EA that gives it unlimited activations for disc copies. ME2 has just disc check.
#47
Posté 22 mars 2010 - 04:07
How do you fight piracy? Change the landscape.
Onlive's idea of streaming video games is probably the best solution. The only drawback is current technology, but as with streaming movies 10 years ago, it will only take time for the technology to be good enough for these types of products.
Attaching services to games, like Steam's server copy of games and save file solution is also another way, but needs more to justify the $50-$60 price tag.
Bioware has a history of lenient DRM such as in Dragon Age, Mass Effect and Mass Effect 2, so I trust them to continue to make good decisions.
#48
Posté 22 mars 2010 - 11:53
MaaZeus wrote...
[Its a matter of pride thing. If developer treats its customers like they are pirates, then they might think lets be ones just to make a statement. Some people might download game ruined with intrusive DRM just to give developer a big middlefinger even they never even intent to play it, and get some dark satisfaction out of it. If it results in anything good in the end, is not necessarily even relevant. Angry people do not always think very clearly.
My dad had saying that if you build taller fence, thieves will only get longer ladders. Developers have to draw a line somewhere where the line of good taste goes when it comes to DRM. Because obviously DRM does not stop pirates. At best it might slow down second hand market a bit, but not illegal copying which it is supposed to do. If the game is seriously good and it has succesfull marketing, it WILL sell because people want good games and DRM plays no role in it. It might even harm the sales if its something utterly draconian like in case of AC2.
Amen to that! I skipped AC2 and will skip buying any Ubi game from now on because of their new DRM scheme. They will probably blame decrease in sales on pirates and not their ridiculous DRM - but that's their loss.
I found myself going through my collection of older games (Planescape, Baldurs Gate 1&2, etc.) to play something without hassle - all these are perfectly playable on any machine without having to shove a webcam up my *** as DRM mechanism
At the moment I have the feeling that companys actively try to disourage customers to buy their games.
Modifié par DocDVD, 22 mars 2010 - 11:54 .
#49
Posté 26 mars 2010 - 03:59
http://www.videogame...and_c4_drm.html - EA.com Editor Criticizes DRM
That's exactly what happened to EA.com editor Jeff Green, who hopped on to Twitter to vent his fury.
“Booted twice – and progress lost – on my single-player C&C4 game because my DSL connection blinked. DRM fail. We need new solutions,” he said.
He then followed that up with another Tweet: "I’ve tried to be open-minded. But my ‘net connection is finicky – and the constant disruption of my C&C4 SP game makes this unplayable.”
#50
Posté 26 mars 2010 - 04:04
Upon seeing your CONCLUSIVE EVIDENCE I have no choice but to accept your REASONS as FACT.Panderfringe wrote...
let's be honest, most PC game owners are pirates. Like, really here, let's not pretend otherwise.
...wait, what?




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