Average Hammerhead mission completion time: Approx. 3 mins. WTF?
#126
Posté 20 mars 2010 - 12:06
So far, none of the DLC feels proper, it's all like it was just some random stuff some guy came up with and they threw it together at a moments notice to get it out there, or like it was something that was planned to be in the main game, but never got finished, so they just put in a bare amount of work to get it passable and throw it out there to the market. That's not the way any company should do things or present their work, let alone one with the prestige that Bioware has.
What's going on over there? You've got Casey Hudson saying how so many people are addicted to the planet mining, when just about everyone says it's the worst part of the game. Numerous interviews and media pieces talking up how great this Firewalker pack would be and how it's an awesome replacement to the Mako, when it's clearly nothing more than a 15 to 20 minute mini game fest. And generally unfinished and incomplete characters and missions coming out that anyone that even looked at the game could tell you were not up to par with the rest of the game. Is there no quality control over there, or do they just not care?
It's not even about whether it is free or pay, it shouldn't matter, they should always be trying to put out the best content possible. That should be priority one, you don't design content based on whether it's going to free or not, you come up with an idea, take out to the best level possible, flesh it out and work it into the story as best as you can, and then look at the content, if it's worth charging for, then do it, if not, make it free. Bioware is clearly not doing any of that lately, They seem to be just making content to fit a price structure.
#127
Posté 20 mars 2010 - 12:16
#128
Posté 20 mars 2010 - 12:21
#129
Posté 20 mars 2010 - 12:36
Dethateer wrote...
That's exactly the problem: it's a test, when it should have been what it was presented as from the very beginning: a big part of the game.
Oh Well,I had fun playing ME2.The question is where you willing to wait the extra months for content that clear does not have effect on the main part of game.Having hammerhead replace the Mako and large empty world for those players who like that is fine but ME2 clearly is fine without them.
ME2 prove that game could be successful with out,So do really think Bioware is rush to put it back in.They have to get Hammerhead right ,Starting out small is correct choice, we have 1-3 years waiting for ME3,there is no rush Bioware has plenty of time to put more and bigger stuff in ME2.
If people like the Hammerhead we will see more stuff.simple
Modifié par Kirabi, 20 mars 2010 - 12:37 .
#130
Posté 20 mars 2010 - 12:38
#131
Posté 20 mars 2010 - 12:44
Dethateer wrote...
Way to miss the point.
No Kidding.The probably would have to delayed ME2 about a year or 6 months to put in the content how you want it.When the game is fine as is.
Modifié par Kirabi, 20 mars 2010 - 12:45 .
#132
Posté 20 mars 2010 - 12:54
Kirabi wrote...
When the game is fine as is.
no, it isn't...
#133
Posté 20 mars 2010 - 01:00
#134
Posté 20 mars 2010 - 01:23
yoomazir wrote...
Kirabi wrote...
When the game is fine as is.
no, it isn't...
It sold better and is better reviewed than first ME.They are things that can be improved on but the game is fine as is.Other than small section of rpg purist( who come complain here to say how much they hate a game that half them have beaten more than once) the majority of gamers are fine with game as is and just need more content now whether it is more armor or missions.
#135
Posté 20 mars 2010 - 01:49
Kirabi wrote...
It sold better and is better reviewed than first ME.They are things that can be improved on but the game is fine as is.Other than small section of rpg purist( who come complain here to say how much they hate a game that half them have beaten more than once) the majority of gamers are fine with game as is and just need more content now whether it is more armor or missions.
You don't know who is the majority or the minority so thank you but stop making assumptions.
And yes maybe ME2 sold better tha ME but you wouldn't think it's because it was a sequel of a previous popular game.... are you saying ME2 sales was because people knew of it was butchered compared the the previous one? because if I knew how ME2 was before buying it, I would have thinked twice before buying.
Of course, happy triggers like you just want to shoot things, pay for cut content and are just happy as beefs before going to a slaughterhouse.
I mean, I 'm really happy for you if you enjoy average shooters and all the bling bling that comes with it... just don't try to put it like it was the ultimate gaming experience tyvm.
#136
Posté 20 mars 2010 - 01:51
#137
Posté 20 mars 2010 - 01:52
And here I thought Bioware were actually going to hand out something substantial free of charge.
#138
Posté 20 mars 2010 - 02:21
WilliamShatner wrote...
Basically N7 missions in a vehicle.
I'd personally like to smack every single person who complained about the Mako missions in ME1, because now instead of getting more great sidemissions like Kohoku and Cerberus (which BioWare seem to want to forget completely about...), the Rogue VI on Luna, Corporal Toombs and Major Kyle which had story, characters and more than just a "shoot everyone" option to complete the side missions in ME2 are all just run down a corridor, shoot enemies, press a button THE END.
iknorite?
#139
Posté 20 mars 2010 - 02:37
What Bioware should have done was included the same unique, smaller but more emphasis on detail and less emphasis on scaling cliff walls but actually made them have a purpose. Imagine if, for example, Major Kyle had been an inclusion in ME2. You'd enter his cult's uniquely modeled building and it'd be full of weird statues and people praying and other cult-esque stuff like that. Would have given a totally more awesome atmosphere as opposed to the "same building; different furniture" approach ME1 took.
The lack of Toombs and Major Kyle awesomeness doesn't have anything to do with the Mako, it's because Bioware decided they didn't want side-stories in their N7 missions. Really quite a bizarre choice, I think, but hopefully something they'll include in ME3.
Modifié par yummysoap, 20 mars 2010 - 02:38 .
#140
Posté 20 mars 2010 - 02:52
yoomazir wrote...
Kirabi wrote...
It sold better and is better reviewed than first ME.They are things that can be improved on but the game is fine as is.Other than small section of rpg purist( who come complain here to say how much they hate a game that half them have beaten more than once) the majority of gamers are fine with game as is and just need more content now whether it is more armor or missions.
You don't know who is the majority or the minority so thank you but stop making assumptions.
And yes maybe ME2 sold better tha ME but you wouldn't think it's because it was a sequel of a previous popular game.... are you saying ME2 sales was because people knew of it was butchered compared the the previous one? because if I knew how ME2 was before buying it, I would have thinked twice before buying.
Of course, happy triggers like you just want to shoot things, pay for cut content and are just happy as beefs before going to a slaughterhouse.
I mean, I 'm really happy for you if you enjoy average shooters and all the bling bling that comes with it... just don't try to put it like it was the ultimate gaming experience tyvm.
Don't you know who the majority or minority is? Look at the "Mass Effect 1 or Mass Effect 2" poll here at Bioware Social. Mass Effect 2 IS MORE SUCCESSFULL than Mass Effect 1.
#141
Posté 20 mars 2010 - 02:58
Soldier989 wrote...
Valve isn't in the "sea of bull****" right?
Always has been. "we gonna show off our physics engine LoL" tbh games like HL2 wouldn't be as popular as they are today without mods.
#142
Posté 20 mars 2010 - 03:07
RyuGuitarFreak wrote...
Don't you know who the majority or minority is? Look at the "Mass Effect 1 or Mass Effect 2" poll here at Bioware Social. Mass Effect 2 IS MORE SUCCESSFULL than Mass Effect 1.
Are you saying thate the millions of people that have bought ME1 and/or ME2 have been in that poll? please, don't make me laugh.
Modifié par yoomazir, 20 mars 2010 - 03:08 .
#143
Posté 20 mars 2010 - 03:15
RyuGuitarFreak wrote...
Don't you know who the majority or minority is? Look at the "Mass Effect 1 or Mass Effect 2" poll here at Bioware Social. Mass Effect 2 IS MORE SUCCESSFULL than Mass Effect 1.
I'm sure ME2 is more successful - no doubt in the same way that shooters are generally more successful than RPGs.
#144
Posté 20 mars 2010 - 03:16
I think the DLC for ME2 has the feel that we are getting shoveled filler simply so it can be said they followed through on promises for dlc.
#145
Posté 20 mars 2010 - 03:16
RyuGuitarFreak wrote...
yoomazir wrote...
Kirabi wrote...
It sold better and is better reviewed than first ME.They are things that can be improved on but the game is fine as is.Other than small section of rpg purist( who come complain here to say how much they hate a game that half them have beaten more than once) the majority of gamers are fine with game as is and just need more content now whether it is more armor or missions.
You don't know who is the majority or the minority so thank you but stop making assumptions.
And yes maybe ME2 sold better tha ME but you wouldn't think it's because it was a sequel of a previous popular game.... are you saying ME2 sales was because people knew of it was butchered compared the the previous one? because if I knew how ME2 was before buying it, I would have thinked twice before buying.
Of course, happy triggers like you just want to shoot things, pay for cut content and are just happy as beefs before going to a slaughterhouse.
I mean, I 'm really happy for you if you enjoy average shooters and all the bling bling that comes with it... just don't try to put it like it was the ultimate gaming experience tyvm.
Don't you know who the majority or minority is? Look at the "Mass Effect 1 or Mass Effect 2" poll here at Bioware Social. Mass Effect 2 IS MORE SUCCESSFULL than Mass Effect 1.
Ok but you have to actually ask yourself how many of the people who voted started the series with ME 2 and then bought ME 1, and how many of them are "Shooter only, RPG boring" players, plus brig in to this equation the number of people who didn't play Mass Effect 1 on the PC where all the features (Mako handling, inventory tedious, squad commands, power wheel etc.) were improved (yea we on the PC got an pretty good inventory with sections for each kind of item and etc.), i think this pretty much sums up all the people who liked ME 2 better, and believe me most of the new fans were attracted to this franchise with nr. 2 because of it's action part and not the RPG, exactly in contrary with the first one where most of the people who bought the game came from an overall great KoTOR experience expecting more of the same, which they got , now the fanbase was divided because half of them expected an improved Mass Effect 1 experience and were disappointed, and the other half which includes new players and people who wanted this to become more "streamlined" got what they wanted, an action game with an engaging story period.
Take care!
#146
Posté 20 mars 2010 - 03:17
#147
Posté 20 mars 2010 - 03:28
#148
Posté 20 mars 2010 - 03:30
Collider wrote...
Mass Effect 2 was definitely better than Mass Effect 1. Much more polished and I didn't have to worry about the nightmare of a horrible inventory system.
Or waste 12 hours getting it to run...
#149
Posté 20 mars 2010 - 03:38
#150
Posté 20 mars 2010 - 03:40
Darkstar87uk wrote...
Its nice to see a relic takes me back to Eletania in ME1.
The pyjak is also a relic that took me back to Eletania in ME1. The difference is I get to punch it.
Modifié par monkeycamoran, 20 mars 2010 - 03:41 .




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