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Do you think Mass Effect 2 should have expansions?


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74 réponses à ce sujet

#51
Sesshomaru47

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Maera Imrov wrote...

Only if it doesn't 'fix' things like Awakening claimed to. Having to interact with my party only via clicking junk around the world/levels? No thanks. In fact, if they go to put that in ME3, I don't care if Thane gets cured, becomes a triplet, or anything else, I wouldn't buy it. That is the most asinine system of interaction ever. It should be a supplement, but not a main conduit. Or do something equally annoying like leave us with just one person from before with the others given half-baked cameos, if anything.

If they don't go that idiot route, then yes, I would like to see one, whatever it may be. I enjoy ME2 immensely and the only good games left this year (imo only, of course) are far off. Like FFXIV. I need something to amuse me.


Hey it's fuuuuuun running arount with the tab key held down wondering should I click on that tree? Maybe Anders cat wants to pee on it, then we can talk anout Mr Wiggums again! I didn't even know I was meant to converse with them through objects like buckets and casks of booze...no wonder my game sucked...I think a ME2 exspansion would be bad, but only because BioWare stink at making them. Just let them stuff up ME3.

#52
Sailfindragon

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Did they not talk about releasing an expansion to bridge the gap between ME2 and ME3. I am sure they said it would not be released until nearer the ME3 release.

I might be totally wrong.

#53
JLocke316

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I would LOVE an expansion. I would love anything that leads to more Mass Effect. Especially if expands or characters like Grunt/Wrex, Liara and Thane. I would love it, it would also most likely give us more time with Legion always a good thing in my book.

#54
Admoniter

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I would honestly prefer larger bundles of dlc (similar to old school expansions) and jettisoning of the mirco dlc model, but that's just me.

#55
JMA22TB

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Sailfindragon wrote...

Did they not talk about releasing an expansion to bridge the gap between ME2 and ME3. I am sure they said it would not be released until nearer the ME3 release.
I might be totally wrong.


They did. Casey Hudson has said it numerous times, here's GameInformer's article.

gameinformer.com/b/news/archive/2010/01/21/news-Mass-Effect-2-Interview-BioWare.aspx

#56
Tooneyman

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JMA22TB wrote...

Sailfindragon wrote...

Did they not talk about releasing an expansion to bridge the gap between ME2 and ME3. I am sure they said it would not be released until nearer the ME3 release.
I might be totally wrong.


They did. Casey Hudson has said it numerous times, here's GameInformer's article.

gameinformer.com/b/news/archive/2010/01/21/news-Mass-Effect-2-Interview-BioWare.aspx


They didn't say they would do it. They just said they could do it. I say they should do it and it never said they would bridge the gap. She just said they have the ability too. I think they shouldn't bridge the gap. This way it doesn't ruin the experience for ME 3. I just something to make the character mor fleshed out. This is all we would really need. Image IPB

#57
Sky Shadowing

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I don't believe any post-game expansion pack will "bridge the gap" between ME2 and ME3 (though one would certainly be purchased by myself), because then they'd have to worry about people who did buy it and those who didn't.



The article linked said "expansion pack-sized downloadable content", which indicates to me that the pack will be something that just fits into the game, something like Shivering Isles for Oblivion- something you can go back and forth between at will with the main game. Not something like Dragon Age Awakening, where you bring your old character into the new game.

#58
LPPrince

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Shivering Isles set the standard for what expansions should be like.

#59
Guest_Guest12345_*

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Yes to expansions. I trust BW to create awesome expansion packs for ME2. please!

#60
Sky Shadowing

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LPPrince wrote...

Shivering Isles set the standard for what expansions should be like.

It may be better to say Bethesda sets the standard on what expansions should be like, being that all of their expansions (key word expansion, not dlc like Broken Steel for Fallout 3) are similar.

Apart from Tribunal, because that really should have only been possible after a certain point in the Morrowind Main Quest.

Bloodmoon and Shivering Isles, though, perfect.

If there's any Mass Effect expansion, it'd be like a massive piece of DLC, not interfere with the end-game or the "main" story of the Collectors.

#61
Tooneyman

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Those expansions where good for one reason. They were able to incorperate it into a game where it didn't affect the main game play. They even got to add a little more detail to the game and I bought ever single one of those expansions for both games and have beaten them all. It was just fun to go back and forth with the world in generals. If bioware makes an expansion it needs to be for ME 2 only and not a gap between the games. If there was a gap it would only end up making things to complicated. For an expansion I think they could definitely use it.

#62
JMA22TB

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Tooneyman wrote...

JMA22TB wrote...

Sailfindragon wrote...

Did they not talk about releasing an expansion to bridge the gap between ME2 and ME3. I am sure they said it would not be released until nearer the ME3 release.
I might be totally wrong.


They did. Casey Hudson has said it numerous times, here's GameInformer's article.

gameinformer.com/b/news/archive/2010/01/21/news-Mass-Effect-2-Interview-BioWare.aspx


They didn't say they would do it. They just said they could do it. I say they should do it and it never said they would bridge the gap. She just said they have the ability too. I think they shouldn't bridge the gap. This way it doesn't ruin the experience for ME 3. I just something to make the character mor fleshed out. This is all we would really need. Image IPB


Well, here's what I argue to that:

At the end of ME2 as is, you are basically floating around in space and can do whatever you want. There's no finality to it and there's room for more to happen. Besides, if there's anything we know about ME it's that the beginning of both games are dramatic. In ME, you find out the flagship colony of humanity has been attacked by some disturbing mother ship. In ME2 Shepard dies.

If I handled the expansion, I'd have it close up ME2's story similarly to ME's with you riding off in space looking for Reaper leads. There's several ways you could do it, Shepard being set up and made out to be a traitor my personal favorite. Zulu_DFA touched on it, and I had a lengthy idea of how a story like that could go, if you look up Into the Shadows on the search bar. It all basically comes down to one question though...

Is ME3 really going to start with you floating around in space wondering what to do next? I really doubt it. 

#63
manonthemoon

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JMA22TB wrote...

CmdrFenix83 wrote...

JMA22TB wrote...

That's easy - the Illusive Man.


We don't work for him anymore.  You can't be betrayed by someone you aren't trusting.  I mean.. I suppose a Renegade working for him could be... but I don't see why TIM would at that point, ReneShep has been a good, loyal stooge then.

A paragon couldn't be betrayed by him.  Attacked by him maybe, but not betrayed.


I'd put it more along the lines of being set up than betrayed. Working with Cerberus is political suicide; all TIM has to do is make it look like you're still with Cerberus and you'd be brought into custody.

Now what if he makes your inevitable return to the Citadel and work with the Council appear to be some kind of assassination attempt or some other devious plot? Use one of his 150 agents to plant evidence?

As far as why he'd do it, it's simple. He wants more power to carry out his purposes and you're the closest associate he has to a threat to stop that.

IMO I dont think TIM is going to try to screw Shephard over too quickly, he knows that Shephard is the only one that can stop the reapers. Thats the reason he put so many resources to bring him back in the first place.

#64
Tooneyman

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manonthemoon wrote...

JMA22TB wrote...

CmdrFenix83 wrote...

JMA22TB wrote...

That's easy - the Illusive Man.


We don't work for him anymore.  You can't be betrayed by someone you aren't trusting.  I mean.. I suppose a Renegade working for him could be... but I don't see why TIM would at that point, ReneShep has been a good, loyal stooge then.

A paragon couldn't be betrayed by him.  Attacked by him maybe, but not betrayed.


I'd put it more along the lines of being set up than betrayed. Working with Cerberus is political suicide; all TIM has to do is make it look like you're still with Cerberus and you'd be brought into custody.

Now what if he makes your inevitable return to the Citadel and work with the Council appear to be some kind of assassination attempt or some other devious plot? Use one of his 150 agents to plant evidence?

As far as why he'd do it, it's simple. He wants more power to carry out his purposes and you're the closest associate he has to a threat to stop that.

IMO I dont think TIM is going to try to screw Shephard over too quickly, he knows that Shephard is the only one that can stop the reapers. Thats the reason he put so many resources to bring him back in the first place.


Agreed though I have a feeling for a final boss we will learn the origins of his creepy eyes. These kind of small things matter in this kind of game and it gives players wanting to know more. Hes got a fan base from hell now, but IMO I feel they need expansions to tie up a few loose ends in ME 2. This would give the players more of a complete feeling factor in the long run. Image IPB

#65
epoch_

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would rather wait till ME3 to patch things up with ash.



But yes, it should have expansions.

#66
PARAGON87

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If there is to be an expansion released close to the release of ME3, then we don't have to wait too long, as EA announced that in Q1 2011 "there will be something far reaching for Mass Effect".  Though I can't say that a sequel will be released in that time, because it's too soon, I wouldn't rule out an expansion.

www.gamespot.com/news/6249946.html

EDIT:  Now, I hope they don't mean a continued release of a new ME comic every month.  :devil:  That would just be evil.

Modifié par PARAGON87, 22 mars 2010 - 01:15 .


#67
Tooneyman

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This would be a great idea for an expansion pack. We go back to the station where shepard could learn more about the lazarus project. This could rap up some serious questions for us all. I think the would be one heck of a motivator for people to want to buy the expansion. We could even see people from ME 1 who are on the lazarus project.

#68
KainrycKarr

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Yes

#69
PARAGON87

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Tooneyman wrote...

This would be a great idea for an expansion pack. We go back to the station where shepard could learn more about the lazarus project. This could rap up some serious questions for us all. I think the would be one heck of a motivator for people to want to buy the expansion. We could even see people from ME 1 who are on the lazarus project.


I can't see that happening because Lazarus Station was destroyed by remote detonation after you escaped.  An expansion pack happens after the main events of the game, not a sequel but an extension, and I can't see the station being there when an expansion is released.

Besides, even if it wasn't destroyed, the only way it could happen is if you sided with TIM at the end and preserved the Collector Base, because if you did destroy it you're not with Cerberus anymore.

Modifié par PARAGON87, 22 mars 2010 - 01:09 .


#70
Goodwood

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Here's my two kopecks on an expansion:



First, have it set after the main mission (the defeat of the Collectors). The story could potentially have two elements: first and most important could revolve around the search for enough solid evidence to convince the Council (or other body, depending on how one plays the games) that the Reapers are in fact real and on their way, thus encouraging them to mobilize for the impending war. A secondary element could involve Liara's vendetta against the Shadow Broker, with the possibility of freeing her "friend" and/or getting her head on straight (like with Garrus).



It could be called Mass Effect: Shadows of the Reapers (in an homage to Star Wars: Shadows of the Empire).

#71
Tooneyman

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PARAGON87 wrote...

Tooneyman wrote...

This would be a great idea for an expansion pack. We go back to the station where shepard could learn more about the lazarus project. This could rap up some serious questions for us all. I think the would be one heck of a motivator for people to want to buy the expansion. We could even see people from ME 1 who are on the lazarus project.


I can't see that happening because Lazarus Station was destroyed by remote detonation after you escaped.  An expansion pack happens after the main events of the game, not a sequel but an extension, and I can't see the station being there when an expansion is released.

Besides, even if it wasn't destroyed, the only way it could happen is if you sided with TIM at the end and preserved the Collector Base, because if you did destroy it you're not with Cerberus anymore.


I'm talking about the space station where you first started the game of ME 2. Not the collector base. I guess my writting wasn't clear sorry about that. I don't remember the station being blown up. The cerberus station from the beginning of the game. Thats what I'm talking about for an expansion. My bad if I had you confused.Image IPBImage IPB 
At least you might now understand what I'm writing about. Image IPB

#72
PARAGON87

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Tooneyman wrote...

PARAGON87 wrote...

Tooneyman wrote...

This would be a great idea for an expansion pack. We go back to the station where shepard could learn more about the lazarus project. This could rap up some serious questions for us all. I think the would be one heck of a motivator for people to want to buy the expansion. We could even see people from ME 1 who are on the lazarus project.


I can't see that happening because Lazarus Station was destroyed by remote detonation after you escaped.  An expansion pack happens after the main events of the game, not a sequel but an extension, and I can't see the station being there when an expansion is released.

Besides, even if it wasn't destroyed, the only way it could happen is if you sided with TIM at the end and preserved the Collector Base, because if you did destroy it you're not with Cerberus anymore.


I'm talking about the space station where you first started the game of ME 2. Not the collector base. I guess my writting wasn't clear sorry about that. I don't remember the station being blown up. The cerberus station from the beginning of the game. Thats what I'm talking about for an expansion. My bad if I had you confused.Image IPBImage IPB 
At least you might now understand what I'm writing about. Image IPB


No, I am talking about Lazarus Station.  It was detonated remotely after Wilson betrayed everybody and we escaped.  I wasn't talking about the Collector base.  In the mission summary after you meet TIM on Minuteman Station explains it all.

#73
mizhalx

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¿What about Shepard redemption and back to the Alliance?. This could give any playable content on Citadel, and perhaps some "loyalty missions" from Shepard to Udina o Anderson. And could be easily integrated in Mass Effect 3 as backstory mention for the people who not played it, or by cinematics.

#74
Tooneyman

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mizhalx wrote...

¿What about Shepard redemption and back to the Alliance?. This could give any playable content on Citadel, and perhaps some "loyalty missions" from Shepard to Udina o Anderson. And could be easily integrated in Mass Effect 3 as backstory mention for the people who not played it, or by cinematics.


Actually that is a great idea doing a few missions for udina or anderson would probably be fun.

#75
Mr.BlazenGlazen

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well they said that they would. Why not?