So I've been playing the Soldier class. On Insanity. And I've been thinking to myself this cant be insanity mode. It's too easy. Too easy. So I just finished Samara's Mission which was the first mission I tried after Horizon. So I'm L11. Well I went throught and it was a breeze. So I decided to do a little test. I will run the same mission and I will purposefully attempt to gimp myself.
1st run: Took Mordin with Incinerate 4 and Miranda with Leader 4. Made heavy use of disruptor and incendieary ammo when appropriate for shields and health. Mirand's warp for barriers. Use Andrenalin Rush and my 1pt Fortitude liberally. Use Mordin and Miranda as much as possible. Conclusion: just too easy. Solution. Gimp yo-self fool!
2nd run: Took Grunt and Jack both of whom I have yet to spec a single point into asside from their default 1 pt powers concussive and shockwave. Do not make use of any ... any ammo powers. And use Andrenalin Rush liberally but not Fortitude. Conclusion: just as easy.
So what gives!? Is it my elite skills. Hardly. Cause I know I have none. Proof? I suck badly at the Vanguard, or I suspect it's my xbox controller - yeah, that must be it
On the second run I never ever used an ammo power. Also I'm on an xbox so it forces us to map a skill power to the right and/or left button. Also, the right and left button are used to bring up menus to select between weapons and powers and sometimes, which is annoying, you end up not getting the menu but using a power. The result. I ended up accidently mapping incendiary to the assualt rifle and hand canon. Thus I had to play the last half through with just my sniper rifle because it did not have an ammo power on it. But it was just as easy.
So I'm thinking it's not my elite skills. I think it's my familiarity with the game in combination with the fact that Gun beats rock, paper, scissors, yellow, blue, purple and red. I started to suspect this when I was playing hardcore mode with my Adept. She would just tear through baddies with her SMG and sniper rifle. And I started to suspect this when I played the Sentinel on Insanity with squadmates that had greater than 10 unused points. They seemed to make little difference and on the 2nd run above they only helped with crowd control. Which I'll admit was helpfull a couple times.
So I think something is definitly strange with the combat in this game. I say strange because whats the point of having shields, armor or barriers or biotics or tech if guns trump everything? At least for the Soldier.
My L11 build with 2pts to spare:
Adrenalin Rush 3
Disruptor Ammo 2
Incendiary 1
Shock Trooper 4
Fortification 1
In an RPG type game I would have never made it through that level without using abilities for that level. The mechanics don't allow for it. In a skill based game. It would be possible and it is but I guess my point is that what's the point of having what appears to be RPG elements where none may actuality exist? (Also keep in mind that I really love this game so I'm not bashing it.)
Should I try it a third time but with no power points spent? Do Soldiers need em?




Ce sujet est fermé
Retour en haut






