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Has any decision actually came back to get you in trouble?


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51 réponses à ce sujet

#1
Jamelo

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I'm playing the game, and i keep noticing that every single person I spared from the first game is basically a great person who is helping society now, or if not that they are not harming it any more. I would love if somoene who you spared in the first game came back and became a huge crime lord or something so you actually felt like your actions mattered. The way it is now it just seems like if you are paragon all your decisions will help you in the end.

#2
CmdrFenix83

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Pretty much. Paragons(myself included) seem to end up with cartoonish 'happily ever after' results so far.

#3
-Skorpious-

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Well, Toombs basically states that he is going to kill you, but you never see him in-game. Possible ME:3 sidequest perhaps?

#4
CmdrFenix83

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-Skorpious- wrote...

Well, Toombs basically states that he is going to kill you, but you never see him in-game. Possible ME:3 sidequest perhaps?


Except... by the time he'll get around to it, Paragons aren't with Cerberus anymore.

#5
Guest_JohnnyDollar_*

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I would say Rana Thanoptis was a mistake to let go. Though she isn't a crime lord, she seems to enjoy taking part in unethical experiments. If she was human she could get a job with Cerberus.

#6
Dave of Canada

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Paragons are always in the right, nothing bad ever happens to Bioware's "paladins".

#7
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If you returned the body to Samesh you hear later that the Alliance is having trouble meeting recruiting goals out of fears that their tech can't match the geth. Of-course, you can do that via' intimidate too... but it is always paragons who argue you should release the body. Not to mention that saving the Council doesn't seem to really endear them to you or to humanity.

#8
CmdrFenix83

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Shandepared wrote...

If you returned the body to Samesh you hear later that the Alliance is having trouble meeting recruiting goals out of fears that their tech can't match the geth. Of-course, you can do that via' intimidate too... but it is always paragons who argue you should release the body. Not to mention that saving the Council doesn't seem to really endear them to you or to humanity.


Paragons can charm Samesh into letting the Alliance keep the body too.

#9
SuperVaderMan

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Yeah, only guy I can think of is Toombs. I guess there's that asari desk worker from Virmire since she was working with some shady people again, but she doesn't really do anything important... she's just kinda there.

#10
Karstedt

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Nobody mentioned Conrad?

#11
Jamelo

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Karstedt wrote...

Nobody mentioned Conrad?

how does that get you in trouble? He gets himself killed..if you chose to blow him off than you most likely couldn't give a crap if he died either way. Not to mention im 99% sure the way to get him killed is by being a renegade not a paragon.

Not to mention the decision doesnt even carry over and he always acts as if you blew him off in the first game.

Modifié par Jamelo, 20 mars 2010 - 07:37 .


#12
CmdrFenix83

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Karstedt wrote...

Nobody mentioned Conrad?


I wouldn't consider a glitch to be a negative consequence.  It's not our fault that ME2 believes we all did the intimidate option when dealing with him.  My Shepards were all nice to him, not a one put a gun in his face.

#13
Mnemnosyne

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This is something that so far I'm finding disappointing, and hopefully it will be rectified in ME3. If there are no paragon decisions that turn out poorly, I'll be rather unhappy with that turnout in the end.

#14
Mcjon01

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Koyasha wrote...

This is something that so far I'm finding disappointing, and hopefully it will be rectified in ME3. If there are no paragon decisions that turn out poorly, I'll be rather unhappy with that turnout in the end.


Letting that Eclipse merc go in Samara's recruitment mission does turn out to be a profoundly stupid choice, even if it doesn't have any actual consequences in ME2.  Not that I'd know firsthand or anything.  I might play Paragon, but I'm a sucker for Renegade interrupts.

#15
CmdrFenix83

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Mcjon01 wrote...

Koyasha wrote...

This is something that so far I'm finding disappointing, and hopefully it will be rectified in ME3. If there are no paragon decisions that turn out poorly, I'll be rather unhappy with that turnout in the end.


Letting that Eclipse merc go in Samara's recruitment mission does turn out to be a profoundly stupid choice, even if it doesn't have any actual consequences in ME2.  Not that I'd know firsthand or anything.  I might play Paragon, but I'm a sucker for Renegade interrupts.


Yeah, you'd think that.  Just like letting Balak leave X57 over Terra Nova, you'd think something bad would come of it... but nothing did.  Balak is 'at large' and Cate Bowman has celebrations on Terra Nova in your honor.

#16
Mnemnosyne

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Yeah, there's plenty of what seems like bad fallout from the renegade decision to let the Council die in ME1, and it seems like the Rachni will be allies if you let her live, which means obviously there's a pretty bad turnout from killing the queen since you'll lack those forces, but so far I haven't seen any of the paragon decisions have any actual negative effect - at least, we never see that effect.

#17
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CmdrFenix83 wrote...

Paragons can charm Samesh into letting the Alliance keep the body too.


Yes I know I believe I implied as such.

#18
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Koyasha wrote...

This is something that so far I'm finding disappointing, and hopefully it will be rectified in ME3. If there are no paragon decisions that turn out poorly, I'll be rather unhappy with that turnout in the end.


I won't be. For me the renegade choices are often a matter of principal, not meta-gaming.

As such even if it turns out that you can only save Earth by saving the rachni queen I'm never going to argue that letting her out is a smart move. Not with the knowledge available at the time you make the decision.

#19
Mcjon01

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Shandepared wrote...

Koyasha wrote...

This is something that so far I'm finding disappointing, and hopefully it will be rectified in ME3. If there are no paragon decisions that turn out poorly, I'll be rather unhappy with that turnout in the end.


I won't be. For me the renegade choices are often a matter of principal, not meta-gaming.

As such even if it turns out that you can only save Earth by saving the rachni queen I'm never going to argue that letting her out is a smart move. Not with the knowledge available at the time you make the decision.


There really should have been more straight up neutral decisions.  Like, there really wasn't a pressing need to deal with the Rachni queen, when you really think about it.  She wasn't going anywhere unless you let her.  It would have been smartest just to leave her, then tell the council about the big bug in a tube on Noveria.  Let the aliens sort out what to do with her, they're the only ones that have ever had contact with the Rachni anyway.

#20
Mnemnosyne

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Shandepared wrote...

I won't be. For me the renegade choices are often a matter of principal, not meta-gaming.

As such even if it turns out that you can only save Earth by saving the rachni queen I'm never going to argue that letting her out is a smart move. Not with the knowledge available at the time you make the decision.

In general I agree, I stand by the decisions made with the knowledge Shepard has at the time.  Releasing the queen is insane, just like curing the genophage would be if the opportunity comes up without some miracle change in the entirety of krogan society happening first.  

But I will be disappointed in the writing if every single one of the paragon choices turns out all sunshine and rainbows, and nothing bad at all ever actually comes of making all-paragon choices.  There should be at least some things that turn out badly if you pick the paragon option, and I'll be unhappy with the writers if there aren't at least some consequences for some of these decisions.

#21
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Mcjon01 wrote...

There really should have been more straight up neutral decisions.  Like, there really wasn't a pressing need to deal with the Rachni queen, when you really think about it.


I agree, however I can already hear the Council's complaint with that option.

Turian Councilor, "Shepard, we made you a Spectre with the expectation that you'd be willing and able to make decisions like this instead of delegating the time to us."

#22
ObserverStatus

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I alway hear how letting the council live comes back to bite you, but the council that replaces them is even less helpful.

As for paragon decisions coming back to nite you, I don't want it to be an obvious one like the Rachni, it should be a decision that seemed harmless at the time.

Shiala: The old growth will fertilize the deck with your blood, Shepard.

#23
Steel Dancer

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CmdrFenix83 wrote...

Pretty much. Paragons(myself included) seem to end up with cartoonish 'happily ever after' results so far.


It's not just Paragons who can get that. Image IPB

On a Renegade run through I left Helena Blake alive and in full charge of her crime syndicate (no "disband or else") and lo and behold, she shows  up on Omega as.. a social worker....erm, what?

Modifié par Steel Dancer, 20 mars 2010 - 11:23 .


#24
Mcjon01

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Steel Dancer wrote...

CmdrFenix83 wrote...

Pretty much. Paragons(myself included) seem to end up with cartoonish 'happily ever after' results so far.


It's not just Paragons who can get that. Image IPB

On a Renegade run through I left Helena Blake alive and in full charge of her crime syndicate (no "disband or else") and lo and behold, she shows  up on Omeaga as.. a social worker....erm, what?


That's... weird.  Taking her bribe is supposed to lead to her being on Omega, yes, but because she was bought out by Aria and working for her now.  Dunno why you got the Paragon convo.

#25
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bobobo878 wrote...

I alway hear how letting the council live comes back to bite you, but the council that replaces them is even less helpful.


Hardly. With an all human Council and Udina at the head they're at least advancing human interests eslewhere. There's a news report about Udina sending a stealth frigate into batarian space in a pre-emptive strike against some secret project they had going on.

Steel Dancer wrote...

On a Renegade run through I left
Helena Blake alive and in full charge of her crime syndicate (no
"disband or else") and lo and behold, she shows  up on Omega as.. a
social worker....erm, what?


That's weird. I didn't use
the charm/intimidate in my game and when I met her on Omega she was
there having expanded her syndicate.