Has any decision actually came back to get you in trouble?
#26
Posté 20 mars 2010 - 11:32
Stoopid damn bugs intahferin with mah gameplay!
*sigh*
And I thought the only one I'd hit was the standard Conrad Verner one.
#27
Posté 20 mars 2010 - 11:32
#28
Posté 20 mars 2010 - 11:53
JohnnyDollar wrote...
I would say Rana Thanoptis was a mistake to let go. Though she isn't a crime lord, she seems to enjoy taking part in unethical experiments. If she was human she could get a job with Cerberus.
I agree. And i think it was Garrus who said giving a third chance might not be a wise idea which i fully agreed. Would consider shooting her if the game allowed it.
#29
Posté 20 mars 2010 - 11:55
Also Fist still isn't a good guy if you let him live.
#30
Posté 20 mars 2010 - 06:55
he's a bartender though....so the decision definitely didnt hurt you in anyways.Computron2000 wrote...
Regarding Helena blake, there were 3 options in ME1. Shoot her (no ME2 appearence), let her reform her gang (joins Aria in ME2), or convince her to disband (paragon choice) in which she is a social worker.
Also Fist still isn't a good guy if you let him live.
#31
Posté 20 mars 2010 - 07:51
Mcjon01 wrote...
There really should have been more straight up neutral decisions. Like, there really wasn't a pressing need to deal with the Rachni queen, when you really think about it. She wasn't going anywhere unless you let her. It would have been smartest just to leave her, then tell the council about the big bug in a tube on Noveria. Let the aliens sort out what to do with her, they're the only ones that have ever had contact with the Rachni anyway.
You know, on my female shep, I play pretty heavily renegade, but I *always* release the queen. My logic is, "you know, I'm a total b****, but even I draw the line at genocide." I also always save the council, because a dead council is one of the things the reapers want.
My paragon shep is the one who comes close to killing the Rachni queen, and always lets the council die
#32
Posté 20 mars 2010 - 08:00
#33
Posté 20 mars 2010 - 08:09
Mcjon01 wrote...
Steel Dancer wrote...
CmdrFenix83 wrote...
Pretty much. Paragons(myself included) seem to end up with cartoonish 'happily ever after' results so far.
It's not just Paragons who can get that.
On a Renegade run through I left Helena Blake alive and in full charge of her crime syndicate (no "disband or else") and lo and behold, she shows up on Omeaga as.. a social worker....erm, what?
That's... weird. Taking her bribe is supposed to lead to her being on Omega, yes, but because she was bought out by Aria and working for her now. Dunno why you got the Paragon convo.
Sounds like something akin to the Conrad bug.
#34
Posté 20 mars 2010 - 08:11
Jamelo wrote...
he's a bartender though....so the decision definitely didnt hurt you in anyways.Computron2000 wrote...
Regarding Helena blake, there were 3 options in ME1. Shoot her (no ME2 appearence), let her reform her gang (joins Aria in ME2), or convince her to disband (paragon choice) in which she is a social worker.
Also Fist still isn't a good guy if you let him live.
No, he works on a loading dock. He could drop a crate on someone by accident if you let him live.
#35
Posté 20 mars 2010 - 08:25
If you're going to be a jerk to people, then, just like in real life, you should be ready to deal with the consequences.
#36
Posté 20 mars 2010 - 08:29
There is zero chance (that's 0%) that, for example, saving/killing the Rachni Queen will significantly alter ME3. And that was a "big" ambiguous decision (if you took the time to examine all the evidence for/against). Why? Because BioWare won't waste time making significantly distinct scenarios for people who played a particular style in ME1.
#37
Posté 20 mars 2010 - 08:44
Nope.
#38
Posté 20 mars 2010 - 09:36
RiouHotaru wrote...
I love that people complain about Paragons getting the good end of the stick. Why should this NOT be the case? In real-life, being diplomatic and open-minded will, in the long-run, usually always work out in your favor. Being a jerk doesn't. Yes, being the jerk offers more immediately satisfaction, but in the long run there's no benefit.
If you're going to be a jerk to people, then, just like in real life, you should be ready to deal with the consequences.
This.
/thread
#39
Guest_Shandepared_*
Posté 20 mars 2010 - 11:06
Guest_Shandepared_*
RiouHotaru wrote...
I love that people complain about Paragons getting the good end of the stick. Why should this NOT be the case? In real-life, being diplomatic and open-minded will, in the long-run, usually always work out in your favor. Being a jerk doesn't. Yes, being the jerk offers more immediately satisfaction, but in the long run there's no benefit.
Life was so much more pleasant when I was a kid and I had no idea how the world works.
#40
Posté 20 mars 2010 - 11:13
But seriously... Its not paragon or renegade. Those are like paint jobs. Shepard is the car. The reason nothing ever bad happens is because Shepard is the shizzle. Bioware wants you to feel like you are awesome... no matter what your ideals on ethics are. To do otherwise would be taking sides. And why would you alienate half of your fanbase?
#41
Posté 20 mars 2010 - 11:25
I think it'd make for a better game if you had to think about decisions on a deeper level than "do I feel like being nasty or nice today?"
#42
Posté 20 mars 2010 - 11:25
Shepard believes in all life being well, alive. Even a past history of being homicidal maniacs doesn't condemn someone to die. In his eyes, everyone deserves a second chance, or jail time. Letting the Rachni queen go in ME1 imo, will ultimately benefit ME3's defense. Just like saving the council will help your reputation in ME2.
I found out if you save the council the turian is nice to you! I always had the council dead in ME2. Since I have been a paragon, I see Shepard's idea of preserving life.
#43
Posté 21 mars 2010 - 05:33
That's what Neville Chamberlain thought, too.RiouHotaru wrote...
I love that people complain about Paragons getting the good end of the stick. Why should this NOT be the case? In real-life, being diplomatic and open-minded will, in the long-run, usually always work out in your favor. Being a jerk doesn't. Yes, being the jerk offers more immediately satisfaction, but in the long run there's no benefit.
Not one of those things has any significant effect. Balak is never mentioned again and we never encounter him nor is there any report on him killing people. Toombs hates you whether you went renegade or paragon on that one, as long as he's still alive. Rana does absolutely nothing bad, helps you when you get there, and tells you everything she knows. The alliance not recruiting well is the only one that might be considered a negative consequence, but again, there's a renegade option to give the body back, too, plus the entire thing is condensed down to what, one news report, at best? The council is still a lot nicer to you than the human council, who completely refuses to see you, the person who put them in power.kraidy1117 wrote...
Lets see Paragons have Balak runnig around killing people, you have Rahna doing unethical experiments, you have Toombs wanting to kill you, if you gave the body back to the husband the Alliance is not recruiting good, the Council is useless as ever and you have to deal with the councilor. I think there was some good things that bite Paragons in the ass, thats why you go this way. "Act like you would in that situation."
#44
Posté 21 mars 2010 - 05:35
#45
Guest_Shandepared_*
Posté 21 mars 2010 - 05:39
Guest_Shandepared_*
Koyasha wrote...
The council is still a lot nicer to you than the human council, who completely refuses to see you, the person who put them in power.
I want to say that I don't have a problem with renegade decisions sometimes hurting you in the end as well. The rachni queen and the human Council are both good examples of that I think. After all, the human Council existing in the first place is very controversial and so it is only natural that you've become politically toxic as the man/woman responsible for them in the first place. They want to downplay what happened... and that means keeping you at a distance.
I also don't mind it if it turns out the rachni queen was telling the truth and if only with her help can you save a certain planet, or person, or whatever.
However at the same time I do want to see an equal number of paragon choices that have equally bad effects.
Say, re-writing the geth has the untinended consequence of the heretics not only breaking off this time, but taking a much larger portion of the 'true' geth with them.
#46
Posté 21 mars 2010 - 05:39
Plenty of bad, or at least, not-good things happen if you pick renegade for everything. At least, compared to if you pick paragon. If you kill the council, there's a huge shift in the way the galaxy sees you and humans, they tend to be openly hostile. If you kill the rachni queen, you won't have what looks like is going to be significant support from her. If you kill Balak, all that happens as far as anyone knows, is that the hostages die. Balak is never heard from again, either way. If you killed Wrex, you're not well-liked on Tuchanka and have no real allies among the Krogan. Plenty of renegade decisions that have bad or at least not-good results, but no real examples of paragon decisions like that.JediZeng wrote...
This is not the game you are looking for. Move along... *jedi wave*
But seriously... Its not paragon or renegade. Those are like paint jobs. Shepard is the car. The reason nothing ever bad happens is because Shepard is the shizzle. Bioware wants you to feel like you are awesome... no matter what your ideals on ethics are. To do otherwise would be taking sides. And why would you alienate half of your fanbase?
Modifié par Koyasha, 21 mars 2010 - 05:39 .
#47
Posté 21 mars 2010 - 05:41
Absolutely. This is exactly how I feel. I think some of the renegade decisions should have negative consequences, but I also think some of the paragon decisions should also have negative consequences.Shandepared wrote...
Koyasha wrote...
The council is still a lot nicer to you than the human council, who completely refuses to see you, the person who put them in power.
I want to say that I don't have a problem with renegade decisions sometimes hurting you in the end as well. The rachni queen and the human Council are both good examples of that I think. After all, the human Council existing in the first place is very controversial and so it is only natural that you've become politically toxic as the man/woman responsible for them in the first place. They want to downplay what happened... and that means keeping you at a distance.
I also don't mind it if it turns out the rachni queen was telling the truth and if only with her help can you save a certain planet, or person, or whatever.
However at the same time I do want to see an equal number of paragon choices that have equally bad effects.
Say, re-writing the geth has the untinended consequence of the heretics not only breaking off this time, but taking a much larger portion of the 'true' geth with them.
#48
Posté 21 mars 2010 - 09:03
RiouHotaru wrote...
I love that people complain about Paragons getting the good end of the stick. Why should this NOT be the case? In real-life, being diplomatic and open-minded will, in the long-run, usually always work out in your favor. Being a jerk doesn't. Yes, being the jerk offers more immediately satisfaction, but in the long run there's no benefit.
If you're going to be a jerk to people, then, just like in real life, you should be ready to deal with the consequences.
Thats because they think that being a badass should be easy
#49
Posté 21 mars 2010 - 01:11
Computron2000 wrote...
RiouHotaru wrote...
I love that people complain about Paragons getting the good end of the stick. Why should this NOT be the case? In real-life, being diplomatic and open-minded will, in the long-run, usually always work out in your favor. Being a jerk doesn't. Yes, being the jerk offers more immediately satisfaction, but in the long run there's no benefit.
If you're going to be a jerk to people, then, just like in real life, you should be ready to deal with the consequences.
Thats because they think that being a badass should be easy. Funny stuff
....you guys are so far off the point it is laughable. It is obvious you either haven't read the thread or don't comprehend it.
We're not complaining about decisions like being nice to the reporter not coming back to harm you, we are talking about decisions like letting known criminals go away unscathed. Letting a criminal go is not open-minded or diplomatic, it is just extremely idiotic. How the **** would letting a criminal go help you in the long run? In real life you do not get rewarded for running in a field of daisies and letting everyone get off without and sort of punishment. This is of course unless your favorite TV show is barney and that is what you are basing your real life scenarios on.
Modifié par Jamelo, 21 mars 2010 - 01:13 .
#50
Posté 21 mars 2010 - 10:04
Are you referring to Helena Blake and Fist? If a guy who took down an army/fleet lead by killingmachines gave you a slap on the wrist would you go back on your word to them?Jamelo wrote...
Computron2000 wrote...
RiouHotaru wrote...
I love that people complain about Paragons getting the good end of the stick. Why should this NOT be the case? In real-life, being diplomatic and open-minded will, in the long-run, usually always work out in your favor. Being a jerk doesn't. Yes, being the jerk offers more immediately satisfaction, but in the long run there's no benefit.
If you're going to be a jerk to people, then, just like in real life, you should be ready to deal with the consequences.
Thats because they think that being a badass should be easy. Funny stuff
....you guys are so far off the point it is laughable. It is obvious you either haven't read the thread or don't comprehend it.
We're not complaining about decisions like being nice to the reporter not coming back to harm you, we are talking about decisions like letting known criminals go away unscathed. Letting a criminal go is not open-minded or diplomatic, it is just extremely idiotic. How the **** would letting a criminal go help you in the long run? In real life you do not get rewarded for running in a field of daisies and letting everyone get off without and sort of punishment. This is of course unless your favorite TV show is barney and that is what you are basing your real life scenarios on.
We both know you'd be dead in no-time just like Nassana Dantius (sp? and yes I am aware that Shep didn't kill her him/herself) and I think two small time thugs like the ones I mentioned who are aware of who they're messing with will back off, even if they might not be happy with living a life on the straight and narrow path (Fist) Shep has the right to kill anyone s/he wants in the role of spectre, yeah, "I'll just mess with that guy a second time".





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