glacier1701 wrote...
I think most of us would say that at first mineral scanning was an improvement over what was available in ME1. Yet that within the first few planets scanned we realised that it was tedious. Then we realised it was mandatory tediousness if we wanted upgrades. That is why most of us do not agree that scanning is 'strangely addictive' despite what the Project Director seems to think we have said. I would go further and say that PC users pretty well use the editor to change minerals on hand and 360 users would do so if they could. That fact alone should convey to Casey that mineral scanning is NOT what he imagines it to be.
Scanning is not even close to being an improvement over hitting one button to scan something in ME or driving around in the MAKO.





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