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Anyone else read Casey Hudsons comments in GI


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#201
Ecael

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TJSolo wrote...

The only comparision Bioware has made about the Mako and Planet Scanning is the collecting resources/mineral one.
Collecting resources via the Mako is entirely optional.
There is no vehicle based story missions in ME2 in the first place.

That's because BioWare doesn't want to use the phrase "unnecessary timesink" when describing the Mako or Planet scanning, even though that's exactly what they are.

#202
Ecael

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slimgrin wrote...

It never ends.

And as with all subjects pertaining to a possible flaw in ME2 on these forums, ME1 must always be brought up as being worse.

That's because neither the Mako OR Planet scanning should be implemented in Mass Effect 3.

#203
TJSolo

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Ecael wrote...

TJSolo wrote...

The only comparision Bioware has made about the Mako and Planet Scanning is the collecting resources/mineral one.
Collecting resources via the Mako is entirely optional.
There is no vehicle based story missions in ME2 in the first place.

That's because BioWare doesn't want to use the phrase "unnecessary timesink" when describing the Mako or Planet scanning, even though that's exactly what they are.


Disclaimer:Only valid when speaking of collecting or sidequesting.

#204
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Ecael wrote...

slimgrin wrote...

It never ends.

And as with all subjects pertaining to a possible flaw in ME2 on these forums, ME1 must always be brought up as being worse.

That's because neither the Mako OR Planet scanning should be implemented in Mass Effect 3.


You had me worried for a second there.

#205
Mallissin

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slimgrin wrote...

It never ends.

And as with all subjects pertaining to a possible flaw in ME2 on these forums, ME1 must always be brought up as being worse.


I prefer many of the concepts in ME1 over ME2 but wandering a planet in a Mako, especially when most were low gravity, was too tedious and frustrating. Why not have a freaking light shuttle or something instead? They got closer to that in ME2, maybe they'll go further in ME3.

But I'm not going to let a decent mini-game get trashed because a few people hate all mini-games. You didn't need to play any of the mini-games in ME2. They were there to offer cash or upgrades, but you could just as easily pass them up and complete the game fine.

#206
Ecael

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TJSolo wrote...

Ecael wrote...

TJSolo wrote...

The only comparision Bioware has made about the Mako and Planet Scanning is the collecting resources/mineral one.
Collecting resources via the Mako is entirely optional.
There is no vehicle based story missions in ME2 in the first place.

That's because BioWare doesn't want to use the phrase "unnecessary timesink" when describing the Mako or Planet scanning, even though that's exactly what they are.


Disclaimer:Only valid when speaking of collecting or sidequesting.

The Mako on main missions is STILL an unnecessary timesink. When you consider how pointlessly long the Ilos Trench Run was (considering Saren had to WALK that entire length), you would have to believe at some point that it was a timesink to extend the length of the final mission.

#207
TJSolo

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Ecael wrote...

TJSolo wrote...

Ecael wrote...

TJSolo wrote...

The only comparision Bioware has made about the Mako and Planet Scanning is the collecting resources/mineral one.
Collecting resources via the Mako is entirely optional.
There is no vehicle based story missions in ME2 in the first place.

That's because BioWare doesn't want to use the phrase "unnecessary timesink" when describing the Mako or Planet scanning, even though that's exactly what they are.


Disclaimer:Only valid when speaking of collecting or sidequesting.

The Mako on main missions is STILL an unnecessary timesink. When you consider how pointlessly long the Ilos Trench Run was (considering Saren had to WALK that entire length), you would have to believe at some point that it was a timesink to extend the length of the final mission.


Understood; Therum, Feros, Noveria, Illos, Virmere, and Asteroid X57 all timesinks.
With those all being timesinks I am certianly glad ME2 provides Planet Scanning as a timesink instead.

#208
Mallissin

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TJSolo wrote...
Understood; Therum, Feros, Noveria, Illos, Virmere, and Asteroid X57 all timesinks.
With those all being timesinks I am certianly glad ME2 provides Planet Scanning as a timesink instead.


An avoidable timesink at that.

#209
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If you don't play the mini games in ME2, you will be short on cash and minerals for upgrades. You may not see all your team through the end. It has significant impact on the game and I bet even the devs would say as much.



I hope they introduce an economy and more loot drops in ME3 to reduce the need for any time-consuming mini games. If there are people who like the scanning so much they can't do without, might I suggest something like Taipei.

#210
Ecael

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TJSolo wrote...

Ecael wrote...

TJSolo wrote...

Ecael wrote...

TJSolo wrote...

The only comparision Bioware has made about the Mako and Planet Scanning is the collecting resources/mineral one.
Collecting resources via the Mako is entirely optional.
There is no vehicle based story missions in ME2 in the first place.

That's because BioWare doesn't want to use the phrase "unnecessary timesink" when describing the Mako or Planet scanning, even though that's exactly what they are.


Disclaimer:Only valid when speaking of collecting or sidequesting.

The Mako on main missions is STILL an unnecessary timesink. When you consider how pointlessly long the Ilos Trench Run was (considering Saren had to WALK that entire length), you would have to believe at some point that it was a timesink to extend the length of the final mission.


Understood; Therum, Feros, Noveria, Illos, Virmere, and Asteroid X57 all timesinks.
With those all being timesinks I am certianly glad ME2 provides Planet Scanning as a timesink instead.

When I play ME1 now to start a new, importable character from scratch (or redo some storyline choices) I drive right through the enemies on Therum, Feros, Noveria, Ilos and Virmire. It takes longer to get XP from them than it does to drive through them and make up for it later.

So yes, the Mako driving in every single mission is an obvious timesink, and the landscape was designed as such. Joker can drop the Mako from the Normandy within 20 meters of the target on Ilos, but apparently he has to drop the Mako miles away from the destination everywhere else.

#211
TJSolo

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[quote]Ecael wrote...

Understood; Therum, Feros, Noveria, Illos, Virmere, and Asteroid X57 all timesinks.
With those all being timesinks I am certianly glad ME2 provides Planet Scanning as a timesink instead.[/quote]
When I play ME1 now to start a new, importable character from scratch (or redo some storyline choices) I drive right through the enemies on Therum, Feros, Noveria, Ilos and Virmire. It takes longer to get XP from them than it does to drive through them and make up for it later.

So yes, the Mako driving in every single mission is an obvious timesink, and the landscape was designed as such. Joker can drop the Mako from the Normandy within 20 meters of the target on Ilos, but apparently he has to drop the Mako miles away from the destination everywhere else.
[/quote]

Nice power gaming there. Yup no reason to play a game other then to get from A to B in the fastest way possible.

Oh yea FYI Feros and Noveria aren't even your mako. But I totally see your point screw the plot and story as to why Joker can't land you dead on top of where you need to be in Ilos, Virmire, and Therum. We want to power game this motha--!

#212
Ecael

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TJSolo wrote...

Nice power gaming there. Yup no reason to play a game other then to get from A to B in the fastest way possible.

Oh yea FYI Feros and Noveria aren't even your mako. But I totally see your point screw the plot and story as to why Joker can't land you dead on top of where you need to be in Ilos, Virmire, and Therum. We want to power game this motha--!

There's no reason why Joker couldn't have dropped you in the Mako in either of those two situations.

And it's not power gaming any more than skipping (or not skipping) planet scanning. You don't get much actual combat from it and you don't get much dialogue from it either.

#213
TJSolo

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Ecael wrote...

TJSolo wrote...

Nice power gaming there. Yup no reason to play a game other then to get from A to B in the fastest way possible.

Oh yea FYI Feros and Noveria aren't even your mako. But I totally see your point screw the plot and story as to why Joker can't land you dead on top of where you need to be in Ilos, Virmire, and Therum. We want to power game this motha--!

There's no reason why Joker couldn't have dropped you in the Mako in either of those two situations.

And it's not power gaming any more than skipping (or not skipping) planet scanning. You don't get much actual combat from it and you don't get much dialogue from it either.


Aye the reasons for the limitations are BS. He should just do some console commands to get you in and out of the missions and moved on. You aren't sightseeing you are out to save the galaxy!

Good point lets dilute the situation with comparing skipping entire parts of missions with planet scanning, well played.
After reading your posts I don't know why I bother listening to dialogue and doing story missions in their entirety.

#214
Mallissin

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I enjoyed the Mako on the mission planets and didn't mind the change of pace. My only beef is on the exploration worlds. I have a ship in orbit above me, why am I scouring the surface in an ATV? Just find the crap for me with the ship's sensors and send me the NAV coordinates for my radar.

Hence why the ME2 mining mini-game seemed like a natural evolution to me. It's half of what I wanted in ME1.

Modifié par Mallissin, 23 mars 2010 - 04:39 .


#215
Ecael

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TJSolo wrote...

Aye the reasons for the limitations are BS. He should just do some console commands to get you in and out of the missions and moved on. You aren't sightseeing you are out to save the galaxy!

Good point lets dilute the situation with comparing skipping entire parts of missions with planet scanning, well played.
After reading your posts I don't know why I bother listening to dialogue and doing story missions in their entirety.

Using sarcasm and twisting the other's words to refute an argument. Hmmm....

Shepard would agree with your first sentence. They are racing against time to stop Saren - there really isn't time to go driving and sightseeing. If the Normandy can be used to rush things, Shepard would prefer that over anything else.

Considering most people here are acting like planet scanning is some mandatory task in the ME2, it's not too far off to compare it in this argument. Like I said, they are both useless timesinks. The Mako missions could have been taken out entirely and no one would have noticed (although the game would be a lot shorter). Instead, they decided to do that in Mass Effect 2 (a decision they seem to stick by, since they're using the Hammerhead as free DLC instead of implementing it in the release version).

Argue you all you want, but BioWare simply won't agree with you.

#216
TJSolo

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Ecael wrote...

Using sarcasm and twisting the other's words to refute an argument. Hmmm....

no way.

Argue you all you want, but BioWare simply won't agree with you.

I haven't been arguing.

#217
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So ..... are you guys arguing over which was the better time sink, the Mako or planet scanning?



Both are unrealistic to the storyline. I always thought it odd that Shepard had to to play Galaxy Explorer when the supposed Universe or fate of Humanity is on the line.

#218
yoomazir

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I think ME2 was a timesink.

#219
Mondo_

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No.

#220
Embrosil

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Hmm, I do not know if it was mentioned, but I am the only one who finds strange that you can scan already inhabited planets? I wonder how the people down there feel when my probes start to drop from sky. And I of course I agree with all here. Planet scanning is boring to death. And yes, MAKO was not perfect, to be precise, planets design was not perfect, but for me it is still thousand times better than this.

Modifié par Embrosil, 23 mars 2010 - 09:17 .


#221
dan107

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Embrosil wrote...

Hmm, I do not know if it was mentioned, but I am the only one who finds strange that you can scan already inhabited planets? I wonder how the people down there feel when my probes start to drop from sky.


Image IPB

#222
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Planet scanning min ME2 is THE best solution to insomnia, if I fancy a nap I just scan a planet and I'm gone inside of 10 seconds.



Bring back the Mako!

#223
Urazz

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It's a ton better than the repetetive driving of the Mako for minerals and stuff. It's still boring mind you but I prefer it over what ME1 had us doing.

#224
TAJ4Life

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I dont like the planet scanning too either and further more I hate it when developers are being interviewed and are saying stuff the community is not saying! Most of the time developers dont even listen to the community feedback because if they did we would not be here complaining about things that should have been fixed in the first game - oh wait they fixed the lifts and thats about it *rolls eyes*.



You can't even sell resources and buy them the game is too controlled I mean for example anyone here has played the game the second time gets a ton of element zero right? Now it doesnt cost a lot at all to use it for upgrading and I am always left with a ton why cant i sell it for resources i need instead? Why cant i buy resources? In fact why cant i do half of the things in other RPG's especially ME1 which was far better as an RPG.



Sort out the poor voice acting, sort out the poor screen play whilst your at it please.

#225
Embrosil

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Thanks Dan107! I wonder what would Bioware said to this should they bother to go to their own forums...

Modifié par Embrosil, 23 mars 2010 - 12:01 .