Collider wrote...
Such a large power shift creates chaos. Without a government, you have anarchy - especially since this is a galaxy we're talking about.
...and if you let Sovreign win you won't have anarchy OR a galaxy.
Guest_Shandepared_*
Collider wrote...
Such a large power shift creates chaos. Without a government, you have anarchy - especially since this is a galaxy we're talking about.
Guest_JohnnyDollar_*
The council died in my ME1 playthrough. There doesn't appear to be chaos or anarchy in ME2 though.Shandepared wrote...
Collider wrote...
Such a large power shift creates chaos. Without a government, you have anarchy - especially since this is a galaxy we're talking about.
...and if you let Sovreign win you won't have anarchy OR a galaxy.
Guest_Shandepared_*
JohnnyDollar wrote...
The council died in my ME1 playthrough. There doesn't appear to be chaos or anarchy in ME2 though.
Collider wrote...
Such a large power shift creates chaos. Without a government, you have anarchy - especially since this is a galaxy we're talking about.
JohnnyDollar wrote...
The council died in my ME1 playthrough. There doesn't appear to be chaos or anarchy in ME2 though.Shandepared wrote...
Collider wrote...
Such a large power shift creates chaos. Without a government, you have anarchy - especially since this is a galaxy we're talking about.
...and if you let Sovreign win you won't have anarchy OR a galaxy.
Guest_Shandepared_*
Guest_JohnnyDollar_*
Oh yeah, that's right. How I forget such things?Shandepared wrote...
JohnnyDollar wrote...
The council died in my ME1 playthrough. There doesn't appear to be chaos or anarchy in ME2 though.
Are you serious? That's insane. If the President was assassinated the United States would fall into anarchy. Remember when Kennedy was shot? The United States was burned to the ground. Thankfully we managed to rebuild later.
Guest_Shandepared_*
Asari wrote...
Letting the council die doesn't mean Sovreign wins
Guest_JohnnyDollar_*
You didn't read my earlier post.Asari wrote...
JohnnyDollar wrote...
The council died in my ME1 playthrough. There doesn't appear to be chaos or anarchy in ME2 though.Shandepared wrote...
Collider wrote...
Such a large power shift creates chaos. Without a government, you have anarchy - especially since this is a galaxy we're talking about.
...and if you let Sovreign win you won't have anarchy OR a galaxy.
Letting the council die doesn't mean Sovreign wins
Modifié par JohnnyDollar, 22 mars 2010 - 03:37 .
That's a fair point. I'm not saying that concentrating on Sovereign wasn't a good idea, because Shepard had no real idea how powerful Sovereign would be.Shandepared wrote...
Collider wrote...
Such a large power shift creates chaos. Without a government, you have anarchy - especially since this is a galaxy we're talking about.
...and if you let Sovreign win you won't have anarchy OR a galaxy.
Actually, we're talking about Mass Effect, not American history. I played ME2 with the council died because of concentrating on Sovereign and the closest thing to chaos were ~40 race riots through two years.Shandepared wrote...
JohnnyDollar wrote...
The council died in my ME1 playthrough. There doesn't appear to be chaos or anarchy in ME2 though.
Are you serious? That's insane. If the President was assassinated the United States would fall into anarchy. Remember when Kennedy was shot? The United States was burned to the ground. Thankfully we managed to rebuild later.
Guest_Shandepared_*
Collider wrote...
Actually, we're talking about Mass Effect, not American history. I played ME2 with the council died because of concentrating on Sovereign and the closest thing to chaos were ~40 race riots through two years.
Guest_JohnnyDollar_*
Shandepared wrote...
Collider wrote...
Actually, we're talking about Mass Effect, not American history. I played ME2 with the council died because of concentrating on Sovereign and the closest thing to chaos were ~40 race riots through two years.
That's what tear-gas was invented for.
Guest_JohnnyDollar_*
They didn'tMcjon01 wrote...
Shandepared wrote...
Collider wrote...
Actually, we're talking about Mass Effect, not American history. I played ME2 with the council died because of concentrating on Sovereign and the closest thing to chaos were ~40 race riots through two years.
That's what tear-gas was invented for.
What happens when the Quarians and Volus start rioting?
Guest_Shandepared_*
Collider wrote...
That's a fair point. I'm not saying that concentrating on Sovereign wasn't a good idea, because Shepard had no real idea how powerful Sovereign would be.
Guest_JohnnyDollar_*
Kind of hard to imagine isn't it?Collider wrote...
I'd love to see Volus rioting. That would be hilarious.
Guest_Shandepared_*
Mcjon01 wrote...
What happens when the Quarians and Volus start rioting?
Guest_Shandepared_*
wizardryforever wrote...
Well you know that if you ignore the geth fighting the citadel fleet, then you not only have to fight them too, you also don't have the help of the citadel fleet for taking down Sovereign.
Shandepared wrote...
wizardryforever wrote...
Well you know that if you ignore the geth fighting the citadel fleet, then you not only have to fight them too, you also don't have the help of the citadel fleet for taking down Sovereign.
The geth are not going to come after you because even with the Destiny Ascension destroyed they still have the rest of the Citadel fleet to attack. Remember that they didn't plan on the Alliance fleet being able to enter the battle at all. Thus they don't have the numbers to divide their forces like that. Finally, the Citadel ships aren't going to help against Sovereign. Once the Ascension is clear it is still greatly damaged and in danger should it be attacked again. Thus you can bet that several Citadel ships will be sent to escort the Destiny Ascension to safety.
Guest_Shandepared_*
wizardryforever wrote...
Oh? So you don't think the heretic Geth would defend their deity from destruction at organic hands...
Shandepared wrote...
wizardryforever wrote...
Oh? So you don't think the heretic Geth would defend their deity from destruction at organic hands...
I'm sure they would like to, but if they try it the Citadel fleets will put rockets up their tail-pipes, so to speak. You are concerned that the Alliance will get hit from behind, but you are forgetting that the same will happen to the geth if they try that. Ultimatley all they'd succeed in doing is sandwhiching themselves between both fleets.