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Coming from KOTOR modding, what can I expect?


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#1
boredlonewolf

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How has stuff changed since KOTOR?  What aspects will be familiar to me? What will be familiar? Just downloading the toolset; waiting for it to finish.

#2
ValnKmere

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Follow the wiki for help. I have never modded for KOTOR, just NWN and NWN2. The toolset in DA:O is quite complex and still intimidating. If you're an established modder it will probably be easier.



I'm still learning the tool and building a basic indoor and outdoor area.

#3
Sic Jake

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You'll love it, alot of the restrictions in KOTOR are not present in DOA, having a proper tool set for one, is the major point. Much praise for the KOTOR modders, I don't know how you guys could put together new areas/planets using the same stock areas over and over and still stay sane.

#4
Adinos

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I did a bit with KotOR, including making a model viewer for it.

From my point of view, modding for DA:O will be completely different from modding for KotOR - a lot less restrictive. The file formats are documented and the rules are easy to change. There will be a lot more content created, and not just simple variations of what you already have in the game.

Modifié par Adinos, 09 novembre 2009 - 11:56 .


#5
cf2004

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i'm working on a KOTOR2 TSL to DAO conversion, see for more details



http://social.biowar...m/project/1595/



get involved!!