Well ME is pretty internally consistent in regards to its one big inaccuracies which is eezo, with disbelief suspended, the rest of the universe sort of falls into place, although the ships fly about like they're in atmospheres and have no retrorockets or thrusters to control their movement. There isn't any friction in space so all you need is to apply thrust until you reach your desired speed then cut off your engines. Changing your flight trajectory once in flight is very difficult, and the cutscenes show the Normandy pulling off moves impossible in space. That's my major gripe, that along with sound in space and the lack of sealed suits for chars in ME2 are my only real difficulties with the "realism".Shadow_Phoenix wrote...
Everything is possible when you have science! jk, actually they did a "Science behind" for the first Mass Effect. The idea of the Mass Relay is one of the theories of how to actually create a means of FTL travel. Most of the codex in both games is based on scientific theories
BTW, if anyone wants to try their hand at 99% real spaceflight, try this: Orbiter Space Flight Simulator
I've heard mixed things about Sagan. Personally I idolize the guy and Cosmos is one of my favorite things ever but I understand he tended to be pompous too.RhedmondBarry wrote...
I agree with you on Michio, not as standoffish as you think but
definitely pompous. Maybe I think Neil is drab because of Sagan then,
my father was a student of Sagan's and often spoke of him as arrogant
and boring, barring the fact that he was revolutionary for the field.
To each their own, the fact that we are discussing scientists is a
breath of fresh air. Good day.
Modifié par windsock, 23 mars 2010 - 03:32 .





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