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Awakening should be a lesson learned for Bioware


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#51
Sago_mulch

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blacqout wrote...

I think that i'm actually in love with Leliana. I've had feelings towards other video game characters, like Mad Moxxi and Princess Peach, but that was just lust. With Leliana it was different. We had a connection.

It's a shame that i'm such a selfless person. That i'm such a hero. I sacrificed my life to save Fereldon, and now i will never get to be with Leliana again.

Ever since i finished the game i've been kind of sad, and have spent a lot time listening to 30 seconds to Mars.


Cool story bro

#52
Bratt1204

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Jaws_Victim wrote...

I look at Awakening as a side quest for my character. It's not like his romance partner Zevran is DEAD or anything, he's just not with him at the moment. Yes, more stuff should have been canon and carried over, but it was fun and diverting and is something else my character can have added to his story. I have no doubt that in coming expansion/sequels my character will meet up with the previous party members I love so much.


This is exactly how I am seeing it as well.

#53
Altered Idol

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Artisian wrote...

blacqout wrote...

I think that i'm actually in love with Leliana. I've had feelings towards other video game characters, like Mad Moxxi and Princess Peach, but that was just lust. With Leliana it was different. We had a connection.

It's a shame that i'm such a selfless person. That i'm such a hero. I sacrificed my life to save Fereldon, and now i will never get to be with Leliana again.

Ever since i finished the game i've been kind of sad, and have spent a lot time listening to 30 seconds to Mars.


Its a game, GAME. Get the **** over yourself.

You're pathetic.


People appreciate games differently, I dont they should be shouted down because of it.

People get emotionally involved in movies, get attached to characters etc. How is it any different than in a game?

Indeed, as we get to choose the experiences for ourselves, some would say its more believable to get emotionally attached to a games character than a movie character.

Some people cry at sad movies, some people dont. Should those that cry be called pathetic??

I dont think so.

Modifié par Altered Idol, 21 mars 2010 - 08:56 .


#54
Trefalen

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Venatio wrote...

I think what your most angry about, and I'm not trying to judge, is that Bioware tried to pull a few stunts that are, quite frankly, unheard of for such a respected name. An overpriced and overhyped DLC with a myriad of technical issues, I wouldnt have believed it of them if someone had told me a year ago.


They may not have, remember they are not on their own anymore, they are owned by EA. They more than likely set the budget and wouldn't increase it.

Modifié par Trefalen, 21 mars 2010 - 09:02 .


#55
Deuterium_Dawn

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Yrkoon wrote...
Not to mention the fact that they could have  passed along the extra  development costs by charging us a little more for this expansion...like say,  $40, instead of the traditional 29.99

Oh wait.  That's exactly what they did.

Hmm... nope.  I'm not buying the  "low budget" thing either.    It  certainly doesn't explain why they had to "retire" everyone but friggin Oghren, or scrap the personal conversation system almost entirely like they did.


This, especially the loss of the conversation system, it made the new characters even less appealing.

#56
Trefalen

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I just read an online interview from 2007, it was about EA buying Bioware. To me it seemed like DA:O was developed before they were bought/merged/whatever, so it follows BW called the shots on it's development. DA:A was clearly created after, which leads me to think eA made the decisions and not BW.

Article: http://www.gamespot....ws/6180866.html

Modifié par Trefalen, 21 mars 2010 - 09:18 .


#57
Booglarize

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Bratt1204 wrote...

Jaws_Victim wrote...

I look at Awakening as a side quest for my character. It's not like his romance partner Zevran is DEAD or anything, he's just not with him at the moment. Yes, more stuff should have been canon and carried over, but it was fun and diverting and is something else my character can have added to his story. I have no doubt that in coming expansion/sequels my character will meet up with the previous party members I love so much.


This is exactly how I am seeing it as well.


That's how I'd like to see it myself, but Awakening's lack of an epilogue save indicates to me that it is indeed the end of the road.

#58
Leifa

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Bio Addict wrote...

I'll start by saying I enjoy playing Awakening but it feels like it's missing that certain something, and now I"m pretty sure I know what it is.  Simply put, it's missing most of the characters from the original game, allow me to explain:

Dragon Age had some of the best characters ever created for a game if not the best.  The game itself was great in a lot of ways but the characters are would pushed it into masterpiece territory thanks mostly to the large amount of time you got to spend with them and the amount of dialogue they all had.  By the end you felt you had formed some real friendships and, for a not insignificant number of players, a romance as well. 

Enter Awakening, a fun game with some characters who are interesting in their own right but most everybody I cared about is now gone and this is coming from someone who actually liked Oghren.  I understand that many of them couldn't be brought back because of the difficulties of locking down all of the former voice actors but I would've been willing to wait on them, which bring us to the point of my post.  Next time Bioware crafts a masterful "Massivly Single Player Role Playing Game" like only they can and they're looking to do an expansion pack and have two options:
 
Option A) 5 months after the original game with only small connections to said game and most of the characters not returing 

Option B) 10 months after with everyone who should be back present

I say go with option B.  To use my canon story as an example:

Alistair was still alive but not King so he should've been by my side at the begining helping my rebuild the Order, if you don't want to record a lot of dialogue for something a lot of players will never hear you could just come up with some excuse as to why the King, if you made Al King, was choosing to fight along side the Wardens, I don't think most players would mind.  Zevran should still have been there because he planned to offer his services to the Wardens, dog was a no brainer as he was my dog.  I didn't romance Lelianna but many did so she probably should've been present, wouldn't have been to hard to think up an excuse for her to return to my side, from her Chantry duties in my canon's case. 

Don't get my wrong I'm not saying everyone should be brought back just because they were popular, Morrigan and Sten should still be off doing their own thing, probably Wynn as well.  But if the original games ending led you to believe that certain characters were going to remain in your avatar's company then that's exactly would the expansion should have reflected.


I feel your pain, as many others do, clearly. Nice post.

#59
Trefalen

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Booglarize wrote...
That's how I'd like to see it myself, but Awakening's lack of an epilogue save indicates to me that it is indeed the end of the road.


Yep, this is my fear also. bottom line and profits will determine if the old characters ever return. I'm looking for a new game to play, and will look for a new one after that. Seems most of  these games are one shot wonders. I guess this is why so many actors will not do sequels. I played through every campaign in guild wars because my old friends came along and I could meet new ones. Can't wait for GW 2, they are making it 400 years later, so it follows that my old friends have passed on, and even my own is gone. But a few months like DA:A, nope not buying it, EPIC FAIL EA, you blew it. You should have made DA:O about Thedas, not Grey wardens. Then you can spin off as you wish. But instead you tugged at the heart strings, got us emotionally involved with the characters in the story only to abandon that  and expect us to give a pavlovian response and salivate when you ring the bell.  I feel bad for BW, they made a superior game, only to have it bastardized in the name of money.

As I said.. EPIC FAIL

Modifié par Trefalen, 22 mars 2010 - 08:50 .


#60
Bratt1204

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Booglarize wrote...

Bratt1204 wrote...

Jaws_Victim wrote...

I look at Awakening as a side quest for my character. It's not like his romance partner Zevran is DEAD or anything, he's just not with him at the moment. Yes, more stuff should have been canon and carried over, but it was fun and diverting and is something else my character can have added to his story. I have no doubt that in coming expansion/sequels my character will meet up with the previous party members I love so much.


This is exactly how I am seeing it as well.


That's how I'd like to see it myself, but Awakening's lack of an epilogue save indicates to me that it is indeed the end of the road.


Now, I could be completely incorrect but perhaps the reason there is no epilogue save at the end of Awakening is because future games will not use Awakening to continue from. If more DLC or expansions are released I would think they would continue from Origins, the main game, not the expansion. If not, then one would be required to have Awakening in order to play future DLC or expansions. Many people will not bother purchasing Awakening anyway, therefore it is not need to play future DLC or expansions. At least this is how I see it.

#61
Bfler

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Maybe the missing epilog save is another bug. Awakening is full of bugs so I consider this as possibility.

#62
Trefalen

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Bratt1204, Turbine (lord of the rings online) requires you to buy each expansion to access the next, it's not unheard of.

#63
roundcrow

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vonFurious wrote...

Oh wait. WHERE IS LOGHAIN? How can BIoWare possibly cut someone so central to the Origins story and just POOF they're gone! We were just starting to get to know each other, plus he's my father in-law! We were going to go hunting and have a "boys weekend"... It's just not fair....


I presume this is snark.

#64
CommanderSeadog

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Trefalen wrote...

Bratt1204, Turbine (lord of the rings online) requires you to buy each expansion to access the next, it's not unheard of.



Hmmmm. Seeing as how I have no intention of adding DA:A to my BioWare game collection, I assume I can ignore any future DA "expansion" and/or DLC. I have absolutely no problem with that.

Insofar as DA2 - I can also only assume that it would be a stand alone product (like ME2) - if not, oh well.

#65
vonFurious

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I was going to boycott BioWare FOREVER EPIC FAILZ TIMEZ 1000!!! if I never saw my dear, dear Hero of Riverdale again, I mean they just can't make me care so much about a character, only to have him *poof* just disappear, &@#!%^ ZOG!!!! RRRRRRRRRRRr.....



Wait. I'm playing Awakenings and I just..... oh my.....



Boycott over.

#66
Lasseda

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Satanic Hamster wrote...

InvaderErl wrote...

From what I remember Gaider saying way back Awakening did not have a large budget behind it so bringing companions back that not everyone would see was not financially feasible.


Then it shouldn't have hard a large price tag...  HAH!

Tee hee.



Okay - so I've been thinking about this and I have come to one conclusion... they had such a price tag so they'd have more money to put into DA2. This is the only way I can not get a little peeved about the price.

#67
MassEffect762

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I don't know what it is but after ME2 and Awakening I'm not seeing a certain quality from bioware.

I'm left feeling somethings missing/lacking.

Modifié par MassEffect762, 23 mars 2010 - 01:35 .