Apollo Starflare wrote...
First of all, if you want people to politely reply to your topic try not to call everyone who disagrees with you 'fanboys' or describe them as 'Halo tards'.
Halo tards isn't my word, I saw somebody else use it here and it stuck.
Apollo Starflare wrote...
While we're throwing more dialogue in there, can I have a bunch of new missions too? Maybe the ratio between combat and dialogue could have been made more equal, but as it is there is still plenty of talking and it is lightyears away from resembling Halo, Gears of War, or any other 'sploshun' game you might mention.
No, it's not. The ratio favored combat/missions over character interaction and plot.
Apollo Starflare wrote...
I don't get the big ME1 comparisons people use when bashing ME2. Maybe i'm just crazy, but I found there was at least as much dialogue with the crew as there was in ME1 and more likely a lot more; especially when you factor in the larger amount of people to actually talk to and get to know. Even Zaeed felt like he had as much to say as the old ME1 bunch for me, and I loved the ME1 bunch!
In ME1 you would generally get to chat to the team after every mission planet, the thing is in ME2 there often feels like there are a lot more 'mission planets'. Did Kaidan have new stories to tell after you came back from random mako mission #14? I don't remember it if he did. It feels like the ME2 crew have less to say, but it probably works out about the same, and personally I felt I got to know them a whole lot better than the previous crew. Even Joker had more dialogue.
I milked my squad of their dialogue about 50 percent in. And this:
fortunesque wrote...
When they announced that there was
30% more dialogue but a larger amount of squadmates, I knew there would
be trouble. So now we have a doubling in squadmates and a small
increase in dialogue in comparison to the amount of new squaddies.
AND we're getting yet another squadmate. I'm kind of scratching my head on this one. [smilie]../../../images/forum/emoticons/wondering.png[/smilie]
Apollo Starflare wrote...
I agree with Tali and Garrus being at the same level as the rest too, otherwise we wouldn't get loyalty missions for them, meaning less content. It's not hard to rationalise if you think about it either, it's been 2 years and Shep is working for Cerberus, helping them out just re-energises the bond that built between you before.
Really not sure why you are complaining about Michael and Rebeckah either... Why have refund guy there? Why have a Blasto reference? It's just a little nod for fans to pick up on, we really don't need to have a chat with everyone from the previous game - especially two from a very forgetful side mission.
That doesn't mean a side mission of theirs needs to be excluded.