Onyx Jaguar wrote...
Then by that the vast majority of RPGs fail
Also that means whether or not an RPG is a failure is extremely subjective
I completely disagree with that opinion
Just to add that line of thinking goes against everything I believe in when talking about RPG's, Morrowind had pretty nonexistant Characters and almost nonexistant storyline. The Ultima games were pretty barebones due to their time. The Fallout games had a little but were also contrained by their times. Neverwinter Nights did a pretty poor job of characterization and the plot was presented in an unegaging manner. Baldur's Gate and Jade Empire had a strong plot but also a bit of a disconnect in how it was told (intentionally in those cases, same could be said for KOTOR but much of that revolved around the plot twist). Final Fantasy barely had any plot, characters built from the ground up similar to Pool of Radiance, Eye of the Beholder and the Icewind Dale games (those also barely had much of a plot, namely due to the time they were made). Final Fantasy 4 had some characterization and plot, but much of that is based on what the player imposed upon the characters as in hindsight there wasn't that much. Final Fantasy 5 was pretty barebones. Final Fantasy 6 jumped around all over the place. Final Fantasy 7 barely made sense at certain times and much of the characterization was cringe worthy. FInal Fantasy 8 had a terrible plot and terrible characters. Final Fantasy 10 had some annoying characters but an intersting plot. Final Fantasy 12 had issues tieing the player properly within the plot. Dragon Quest due to its time was mainly nonexistant in charactirizations and plot. Dragon Quest 8 had quite a disconnect. Oblivion had an awful main plot where most of the meat of the story was in the sidequests. Fallout 3 had an awful plot that contradicted itself and the characterizations needed improving much the same way Oblivion did.
I could go on and on.
With the exception of Planescape Torment and KOTOR 2 I can't think of many RPG's where whether or not it failed was subjective.
Two of these RPG's I would call failures. The US version of Final Fantasy 4 was broken and some of the skills didn't work and KOTOR 2 was released incomplete.




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