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Shadow Form and Intensifying Rune Questions


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#1
tetracycloide

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What is the formula for the 'large bonus to backstab damage' gained by taking Shadow Striking and activating the Shadow Forum sustain?

Do Intensifying runes stack with one another specifically the bonus crit damage mod?
Do Intensifying runes apply to both weapons (like normal gear mods) or to only the weapon they're on (like elemental damage runes)?

Modifié par tetracycloide, 21 mars 2010 - 12:09 .


#2
Finnegone

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Yes, intensifying runes stack, and apply to both weapons. You can test this by looking at your critical chance % and adding or removing intensifying runes.

#3
tetracycloide

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I don't really care what shows up on the character screen. I want to know what data-mining or testing has confirmed. The character screen could be lying, it wouldn't be the first time. Furthermore the crit damage mod is the one I'm really interested in, not critical chance.

#4
Oogee

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don't go over the 200% mark if you're stacking them, found out the hard way it really fubars your dmg :D 4intent,+2moment and momentum on a dw war/rogue is the way to go :D (assuming you're getting the 100% from voice of velvet)

#5
tetracycloide

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I intend to shoot for the 350% crit mod cap as soon as I'm able so with 150% base that would be a 200% from gear cap. What happens when you go over? Does it just ignore the extra or does it loop into the negatives or something like haste + momentum did/does?

#6
Oogee

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it loops into the negative :(

#7
Finnegone

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The negative?

I had 5 intensifying runes, velvet and rose's thorn (230%) on my rogue and would backstab for around 500 damage

I'm on the Xbox - do you think that matters?

Modifié par Finnegone, 21 mars 2010 - 04:47 .


#8
tetracycloide

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My current rogue has 3 runes, velvet, rose's throne, and red jenny seekers (205%) and hasn't had any trouble backstabbing for 180-200, significantly more than she was doing at 45%. If there is a cap I don't think there's a bug that reduces damage if you exceed it.

#9
Oogee

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weird, when i had 6 runes in my daggers i was only backstabbing for about 100ish but i replaced 2 with momentum and it shot up to 180-250ish

#10
Proph2525

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The funny thing is, if you have your rogue just wield one sword, without red jenny's seekers or even runes your backstabs will be around over 200. Sword/shield rogue with vigilance, no runes or modifiers = 300+ backstabs. Legionnaire scout + shadow, stack the hell out of strength, and flicker = instant aoe kill for most mobs.

#11
tetracycloide

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I've tried 205% and 190% against several mobs to see this massive drop everyone speaks of but so far (on the PC) it's hard to tell the difference between the two. I think if 190 was 190 and 205 was actually 5 the difference would be readily apparent, the difference is about 60 damage on average in my current setup. Yet the backstabs all look roughly the same which is what I'd expect if the cap was 200% but there was no bug.

#12
sajahVarel

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Legionnaire scout + shadow, stack the hell out of strength, and flicker = instant aoe kill for most mobs.




At first I thought the build sigrun had was a little joke from the devs, but I took her anyway and completed with shadow and ranger and gave her 2 axes with these overpowered runes... she is acutally pwning more than oghren with a hammer when in shadow form... it's almost a joke... even in nightmare you're hacking for 200+ / hit. (but oghren still get the final word with final blow and over stamina pool >.> ).



The chars are too overpowered... the mobs are going to riot against bioware for bad treatment...

#13
Proph2525

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Well my numbers are from nightmare. I liked the build so much I had Nathaniel use the same build and having two rogues with flicker made the difficulty level a joke. No need for potions or even heals, just a single 1h sword and shield carving up scores of darkspawn like a honeyed ham.

#14
tetracycloide

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I only play on nightmare.



You're seeing a lot of damage while single wielding a sword (your earlier example) because single wielding has a higher attribute modifier than dual wielding to balance out the attack speed bonus of using two weapons. For skills like flicker it makes a lot of sense to go with as much damage as you can per hit i.e. single wield a high attribute mod weapon. I'm not really looking to maximize my damage from skills.



I've run many in game tests and, as of yet, I have not ever run into a point where adding crit mod decreases my damage. I'm playing on nightmare, I'm playing on the PC.



I'm still wondering what the forumula for shadow striking damage is while shadow form is active.

#15
Proph2525

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I think it's about 50% more damage with shadow form active, but I don't have the time to data mine.