Piracy can save you from disappointment?
#201
Posté 21 mars 2010 - 08:38
Legally it is completely different from stealing a disk from a shop, but hey don't let reality get in the way of making a point.
#202
Posté 21 mars 2010 - 09:05
This isn't just wonderful logic for games, it's wonderful logic for almost any purchase. I've just never understood the need to run out and purchase on the release day. Just wait a little bit. Some games have really great press the day they come out but then the next week the real story comes out, some games don't get any press when they come out but get great word of mouth shortly there afterwards. Apply this to electronics, music, cars, ect. and you're pretty much set.DerHuhnTeufel wrote...
That being said, I don't feel the need to buy a game the day it comes out. I can wait for actual reviews to come out.
We're in the Information Age, good information is readily available for almost everything.
#203
Posté 21 mars 2010 - 09:15
This isn't just wonderful logic for games, it's wonderful logic for almost any purchase. I've just never understood the need to run out and purchase on the release day.
This is true. I don't understand the midnight rush to get things. It's rather dumb. You don't have to see the movie on opening day, and you don't have to buy the CD/DVD/Video game the first day it's released. Heck, I waited to get NWN2 and Mass Effect until Summer and Fall of Last Year.
The thing that gets me about piracy is that the people engaging in it sacrifice 2 virtues. The first is patience--I once heard a person who wanted to pirate a game because he'd have to wait 7 days?! 7 Days?!!! The other is sacrifice--if you don't have the money for something, you GO WITHOUT. Videogames aren't food or shelter, there is a ton of free entertainment available.
The lack of these two virtues is going to have a profound effect on society...
#204
Posté 21 mars 2010 - 09:22
So, piracy is bad and good at the same time.
#205
Posté 21 mars 2010 - 09:24
#206
Posté 21 mars 2010 - 09:41
PetrySilva wrote...
Without piracy, the prices of almost everything would be much bigger.
So, piracy is bad and good at the same time.
You mean things aren't always black and white, and companies not being able to make profits off of suckering in consumers with misleading marketing isn't necassarily a bad thing? My perceptions : they have been shattered.
#207
Posté 21 mars 2010 - 09:49
Dansayshi wrote...
While I hate piracy, it does have its benefits. But its exploited by many. The latest big release, ff13, is a peice of trash, for example, but has 8 or 9 / 10 everywhere. (Sorry, but it is, its like running up 1 long street, with a story stretched between 6 characters, with a battlesystem which you can just spam A or X, the only good thing about it is the audio and graphics).
Hasn't everyone realized by now that when it comes to video game reviews on most of the major sites, 8 is a pretty "meh" score?
Modifié par Cardantus, 21 mars 2010 - 09:51 .
#208
Guest_Puddi III_*
Posté 21 mars 2010 - 11:05
Guest_Puddi III_*
YohkoOhno wrote...
This isn't just wonderful logic for games, it's wonderful logic for almost any purchase. I've just never understood the need to run out and purchase on the release day.
This is true. I don't understand the midnight rush to get things. It's rather dumb. You don't have to see the movie on opening day, and you don't have to buy the CD/DVD/Video game the first day it's released. Heck, I waited to get NWN2 and Mass Effect until Summer and Fall of Last Year.
The thing that gets me about piracy is that the people engaging in it sacrifice 2 virtues. The first is patience--I once heard a person who wanted to pirate a game because he'd have to wait 7 days?! 7 Days?!!! The other is sacrifice--if you don't have the money for something, you GO WITHOUT. Videogames aren't food or shelter, there is a ton of free entertainment available.
The lack of these two virtues is going to have a profound effect on society...
That last point seems a little melodramatic, if we're talking simply about digital piracy...
I like your point about virtues, although I have to wonder if you couldn't say the exact same things about credit, which modern society is apparently already incapable of functioning without, for better or worse.
#209
Posté 21 mars 2010 - 11:09
I haven't been in school of any kind for over 10 years but I thought it would be nice for kids and college students to have a place to share their work online.
#210
Posté 21 mars 2010 - 11:10
#211
Posté 21 mars 2010 - 11:54
MyKingdomCold wrote...
While we're on the topic of piracy, anyone willing to share their homework assignments, term papers, and other schoolwork?
I haven't been in school of any kind for over 10 years but I thought it would be nice for kids and college students to have a place to share their work online.
i could send you a cake i made at school once through the mail, however it might not be so creamy or in the same shape afterwards.
#212
Posté 22 mars 2010 - 01:11
I have sims 3 thank you, and it isnt even worth buying.ghoststalker194 wrote...
Dragon Age was well worth the money in my opinion. Try buying the Sims 3 where you get a hand full of content and have to get the rest with payed DLC.
#213
Posté 22 mars 2010 - 01:13
Damn it what is that site? www.sparknotes.comMyKingdomCold wrote...
While we're on the topic of piracy, anyone willing to share their homework assignments, term papers, and other schoolwork?
I haven't been in school of any kind for over 10 years but I thought it would be nice for kids and college students to have a place to share their work online.
#214
Posté 22 mars 2010 - 01:15
Cardantus wrote...
Dansayshi wrote...
While I hate piracy, it does have its benefits. But its exploited by many. The latest big release, ff13, is a peice of trash, for example, but has 8 or 9 / 10 everywhere. (Sorry, but it is, its like running up 1 long street, with a story stretched between 6 characters, with a battlesystem which you can just spam A or X, the only good thing about it is the audio and graphics).
Hasn't everyone realized by now that when it comes to video game reviews on most of the major sites, 8 is a pretty "meh" score?
This. The major review sites depend on advertising from the game publishers, so they're not going to give things put out by said major publishers bad ratings. So when reading reviews, I look for the usually small blurb of "what is not perfect" and see if that's something that's important to me.
#215
Posté 22 mars 2010 - 01:18
Jenocide wrote...
.. piracy isn't good for games.
piracy is one of the main reason most company's don't make games for the PC.
Imo, piracy is the result of f*cked-up potection systems and sh!tty games.
#216
Posté 22 mars 2010 - 01:19
And yet we can still pirate them, wow!Tirigon wrote...
Jenocide wrote...
.. piracy isn't good for games.
piracy is one of the main reason most company's don't make games for the PC.
Imo, piracy is the result of f*cked-up potection systems and sh!tty games.
#217
Posté 22 mars 2010 - 01:24
Ahisgewaya wrote...
That being said, you pirate games and then developers see no reason to make games anymore. It's that simple.
To use the cookie analogy, you wave your magic wand and make a copy of the cookies, you go home and then eat those cookies. Someone else goes into the store and does the same thing. Then another person does the same thing. Pretty soon, nobody's buying cookies anymore. The people who make cookies now have no money for their product. They can't feed their families. What do they do? They stop making cookies. This happens over and over again until there is no one on earth who makes cookies because people will just "magic wand" them. Word gets around that only a fool makes cookies.
Now there are no more cookies because no one's making them. Centuries pass and then finally someone tries making some cookies, but they're hard and stale because making cookies is now a lost art.
And we're back to the stone age.
Wrong. The best games are made by fans anyway. I´m just saying: DotA. A only 6mb big map for Warcraft 3, but I played it longer (and still do) than every other game. It even made me buy Warcraft3 though I never played the original game.
Another example: Elder Scrolls Oblivion. Only worth playing because of about 10GB FREE fanmods.
#218
Posté 22 mars 2010 - 01:26
Synnworld wrote...
And yet we can still pirate them, wow!
Yea, makes sh!t like online authentification and all the other stuff like DLC just the more ridiculous. I guess I could accept it if it would really stop piracy, but as it is, it only hurts those buying a game legally and not the pirates. Punishing the innocents ftw.
#219
Posté 22 mars 2010 - 01:34
To stop piracy we have to eitherTirigon wrote...
Synnworld wrote...
And yet we can still pirate them, wow!
Yea, makes sh!t like online authentification and all the other stuff like DLC just the more ridiculous. I guess I could accept it if it would really stop piracy, but as it is, it only hurts those buying a game legally and not the pirates. Punishing the innocents ftw.
A. Stop making game (my reaction to ther- hahahahahahahahahahahaha, there is a better chance every man in america will chop there dangly parts off.)
B. Hunt down and kill every person who uploads and downloads pirated material (My reaction to this- I'm as good as dead >.>)
C. Lower the price to where games are free to dirt cheap (my reaction to this- Atleast wait until I have been atleast 25 years in the game industry before this happens.)
#220
Posté 22 mars 2010 - 01:43
Synnworld wrote...
To stop piracy we have to either
A. Stop making game (my reaction to ther- hahahahahahahahahahahaha, there is a better chance every man in america will chop there dangly parts off.)
B. Hunt down and kill every person who uploads and downloads pirated material (My reaction to this- I'm as good as dead >.>)
C. Lower the price to where games are free to dirt cheap (my reaction to this- Atleast wait until I have been atleast 25 years in the game industry before this happens.)
D. Stop pissing around and make good games which you buy because you feel like the developers deserve commercial success for their work. If there is a good game, it will sell well. Piracy is only a problem if someone tries to make money with a sh!tty game that is totally overpriced (Thinking about COD MW, for example - though THAT is not even worth downloading it imo).
#221
Posté 22 mars 2010 - 01:47
Choice? I thought that was common sense, you'd be surprised how many amazing game ideas don't even see the light of day.Tirigon wrote...
Synnworld wrote...
To stop piracy we have to either
A. Stop making game (my reaction to ther- hahahahahahahahahahahaha, there is a better chance every man in america will chop there dangly parts off.)
B. Hunt down and kill every person who uploads and downloads pirated material (My reaction to this- I'm as good as dead >.>)
C. Lower the price to where games are free to dirt cheap (my reaction to this- Atleast wait until I have been atleast 25 years in the game industry before this happens.)
D. Stop pissing around and make good games which you buy because you feel like the developers deserve commercial success for their work. If there is a good game, it will sell well. Piracy is only a problem if someone tries to make money with a sh!tty game that is totally overpriced (Thinking about COD MW, for example - though THAT is not even worth downloading it imo).
#222
Posté 22 mars 2010 - 01:47
Modifié par Synnworld, 22 mars 2010 - 01:48 .
#223
Posté 22 mars 2010 - 11:51
#224
Posté 23 mars 2010 - 12:45
Snugglepus wrote...
If everyone suddenly chooses philosophy of "If you like the game, buy it(After you played it)", will it motivate developers to be more interested in releasing best quality product possible to make their fans feel the need to pay for it as an honorable and well deserved act?
Every person I've known who played stolen games did two things.
(1) They finished the entire game (thus they were not "trying it").
(2) They said "if I like a game I'll buy it" but never did. The only retail copies of games on their shelves were gifts or prizes or the like.
So, based on my personal observation, the answer to the question is "no".
The best strategy to combat piracy is for us consumers to realise that software thieves are actually hurting *us*. For every person who plays DAO without paying, there is less incentive for Bioware to make a sequel. We should be (1) paying for our games, and (2) abusing and naming and shaming our friends and aquaintances who don't.
The alternative is less quality or fewer games.
No, wait, there is another alternative - constant online activation for a game, so that if your internet connection is (even temporarily) broken you can't play the game. But surely no publisher would make such an onerous copy protection scheme for a single-player game. Would they...?
B
P.S. In answer to some of the posts above, I state very strongly my opinion about theft: It is not the victim's fault. It is never the victim's fault!
It is not the author or publisher's fault if people uses their software without paying, any more than it is my fault if someone steals my car. Saying "Publisher can stop piracy by not making crappy games" is simply trying to shift your guilt to another party. If a publisher produes a crappy product, that is not justification to steal it, especially for non-life-threatening items like entertainment. Food and shelter, maybe, games and movies, not at all.
P.P.S. We really, really need a new word to describe theft of intellectial property. The words "theft" and "steal" don't really describe what is going on. If I steal your car you no longer have a car to drive, so you are immediately disadvantaged. If I steal your IP, there ins't that immediate disadvantage. What you have lost is potential earnings.
Modifié par Havokk7, 23 mars 2010 - 01:01 .
#225
Posté 23 mars 2010 - 01:08
Uh-huh yea, guess what? Your personal experience is not the personal experience of every single person who has ever used a pirated game. I know plenty of people who has pirated a game and then went in bought it. I've actually did the opposite myself when I was younger. I loved ff7 when I first bought it, and years later when I no longer possed the 3 discs, nor couldn't find it in stores anywhere I looked; I actually got the pirated version.Havokk7 wrote...
Snugglepus wrote...
If everyone suddenly chooses philosophy of "If you like the game, buy it(After you played it)", will it motivate developers to be more interested in releasing best quality product possible to make their fans feel the need to pay for it as an honorable and well deserved act?
Every person I've known who played stolen games did two things.
(1) They finished the entire game (thus they were not "trying it").
(2) They said "if I like a game I'll buy it" but never did. The only retail copies of games on their shelves were gifts or prizes or the like.
So, based on my personal observation, the answer to the question is "no".
The best strategy to combat piracy is for us consumers to realise that software thieves are actually hurting *us*. For every person who plays DAO without paying, there is less incentive for Bioware to make a sequel. We should be (1) paying for our games, and (2) abusing and naming and shaming our friends and aquaintances who don't.
The alternative is less quality or fewer games.
No, wait, there is another alternative - constant online activation for a game, so that if your internet connection is (even temporarily) broken you can't play the game. But surely no publisher would make such an onerous copy protection scheme for a single-player game. Would they...?
B
P.S. In answer to some of the posts above, I state very strongly my opinion about theft: It is not the victim's fault. It is never the victim's fault!
It is not the author or publisher's fault if people uses their software without paying, any more than it is my fault if someone steals my car. Saying "Publisher can stop piracy by not making crappy games" is simply trying to shift your guilt to another party. If a publisher produes a crappy product, that is not justification to steal it, especially for non-life-threatening items like entertainment. Food and shelter, maybe, games and movies, not at all.
P.P.S. We really, really need a new word to describe theft of intellectial property. The words "theft" and "steal" don't really describe what is going on. If I steal your car you no longer have a car to drive, so you are immediately disadvantaged. If I steal your IP, there ins't that immediate disadvantage. What you have lost is potential earnings.
You ccan try and say something is not someones fault, but does it really matter? Your voice or reasoning, nor mine are universal.




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