Aller au contenu

Photo

If you could select a second squad power...


  • Ce sujet est fermé Ce sujet est fermé
13 réponses à ce sujet

#1
Doctor_Jackstraw

Doctor_Jackstraw
  • Members
  • 2 231 messages
What class and what two powers would you take as your two bonus powers?

Ex: A Soldier with Fortification and Grenades would probably be a pretty useful combo.

#2
Iz Stoik zI

Iz Stoik zI
  • Members
  • 461 messages
I hardly ever use Bonus powers but having Reave AND Energy Drain would be powerful



I would probably take Slam and Barrier though

#3
Atmosfear3

Atmosfear3
  • Members
  • 1 654 messages
Would be redundant. Most of the time bonus powers are taken to make up for something you lack. Most classes rarely lack more than one thing, if any at all (i.e. anti-shield, anti-barrier, anti-armor).

#4
cruc1al

cruc1al
  • Members
  • 2 570 messages
Soldier lacks a crowd control power, active direct damage power and a shield recharge power. Well ok there's squad cryo ammo for crowd control, so I'd pick Geth shield boost and Reave. (GSB makes any other shield boost bonus power redundant because of the +10% weapon damage)


#5
tonnactus

tonnactus
  • Members
  • 6 165 messages

cruc1al wrote...

Soldier lacks a crowd control power,

Concussive shot is crowd control.

#6
Kronner

Kronner
  • Members
  • 6 249 messages
I'd take Slam and Dominate for biotic class, just for fun.

#7
DeathByWoodchipper

DeathByWoodchipper
  • Members
  • 82 messages

tonnactus wrote...

cruc1al wrote...

Soldier lacks a crowd control power,

Concussive shot is crowd control.

Only on Veteran or below.

I'd say...a Vanguard with Reave and Slam.

#8
Kaiser Shepard

Kaiser Shepard
  • Members
  • 7 890 messages
My current Vanguard build has 10 points for every main power except Cryo Ammo, with a single point put into Barrier for when things go wrong. If I were to get another point to put into any loyalty power, I would probably choose Slam. Inferno Grenade is a worthy contender, but the cooldown is too long.

#9
questioneer

questioneer
  • Members
  • 131 messages
dominate and an ammo power for my engineer

#10
tonnactus

tonnactus
  • Members
  • 6 165 messages

Kronner wrote...

I'd take Slam and Dominate for biotic class, just for fun.

I dont get it.What does slam,what pull or throw couldnt do.A waste of points.Dominate is always helpfull as a distraction.

#11
tonnactus

tonnactus
  • Members
  • 6 165 messages

DeathByWoodchipper wrote...

Concussive shot is crowd control.

Then slam isnt crowd control.After strip a krogan of his protection,concussive shot was really helpfull to keep him on the ground and finish him safely.On insanity.

I'd say...a Vanguard with Reave and Slam.

The vanguard should have warp as a direct damage ability.Like all the enemie vanguards have and the vanguard in Mass Effect had it.

Modifié par tonnactus, 23 mars 2010 - 09:06 .


#12
Kronner

Kronner
  • Members
  • 6 249 messages

tonnactus wrote...

Kronner wrote...

I'd take Slam and Dominate for biotic class, just for fun.

I dont get it.What does slam,what pull or throw couldnt do.A waste of points.Dominate is always helpfull as a distraction.


Slam is just fun to watch, that's why I'd take it and Dominate can create some hilarious situations.

#13
Rikketik

Rikketik
  • Members
  • 585 messages
For my Soldier I would choose Reave and Warp Ammo. Reave does great direct damage against barriers and armor and could be used as crowd control against unprotected enemies. Warp Ammo eliminates the need for all other ammo powers except Disruptor, which is unlocked from the beginning anyway.

#14
Dark_Caduceus

Dark_Caduceus
  • Members
  • 3 305 messages
I still don't see the appeal of Warp Ammo...