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Continue your Warden for DA2?


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215 réponses à ce sujet

#176
Walina

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For people who fear that the game will become too easy because their warden is too overpowered : you're WRONG if you think that Bioware can't re-balance the game! There're already mods outhere which rebalanced the Origin story.

#177
CybAnt1

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Just to insert a mechanics matter into the discussion .... if whatever comes next continues the same character, they're going to have to add new levels to the game. Say 36-50. Presumably that means coming up with 2 new specializations for each class, and ... giving each class 4 specialization points? (at 38?) (or has that truly hit the overkill wall). And more "base" talents & spells as well. (And people whining that they don't "retrograde" into O or A.) Also means they have to come up with a Tier 10 and Tier 11 of items. And another Tier of consumables etc.



And if you thought A was easy, whatever comes after will be a crapshoot unless they get serious, and busy, about challenge scaling the opposition (that means more than just levels, it means AI, numbers, and 'rank') to face such 'epic' characters.




#178
EmperorSahlertz

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BioWare could just as easily come up with a plot reason for why you have to start over, like Mass Effect 2.

#179
OrlesianWardenCommander

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Ha! The next game difficulty will most likely change but i love hacking through darkspawn easily but if they just threw a ton of darkspawn on a large scale where your out numbered like 30 to 1 i would be happy i wana see some large scale battles where even on easier modes you got to think of how your going to play out the next ingagement.

#180
vigna

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As long as leliana and a few other Characters come along as well..then yes. If it is just your PC alone...not so much.

#181
OrlesianWardenCommander

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Anyway i play Orlesian more then my Origins charater although im looking forward to playing my Orlesian commanders and my Ferelden heros im 99.9% positive where we are going for DAO:2!

#182
haroldhardluck

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Brockololly wrote...
I'm all for the Warden to return if for nothing else to deal with Morrigan. My whole problem with possibly dealing with Morrigan as a new PC is that it would kill the role-playing aspect of things for me. You as the player would know Morrigan's history and her past in Origins while presumably the new PC would not. 


This would be no different from when you play the game the second time. Then you as the player knows exactly what is going on even though you as the PC still knows nothing about what is about to happen. Also having the original character has a major problem for the developers, what was your relationship with Morrigan? That would affect how Morrigan acts and how your PC would act. A new PC solves that problem.

Beside, why play the same character to the death?  I rather start anew with a fresh character.

Harold

#183
TheBlackBaron

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haroldhardluck wrote...
 Also having the original character has a major problem for the developers, what was your relationship with Morrigan? That would affect how Morrigan acts and how your PC would act. A new PC solves that problem.


That's a really simple fix - use an imported save or early conversation to set the proper flags and go from there. No different from how DA:O uses romance flags to determine how companions will act towards you at the time.

I don't know where you got the idea that would be a major problem, there are dozens and dozens of instances of that same kind of situation in DA:O alone, in ways that are totally seperate from romances.

Beside, why play the same character to the death?  I rather start anew with a fresh character.


Same reason you don't roll a new character every time you start a new session of a PnP RPG.

#184
ashez2ashes

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Yay for me. I'd really prefer to use my character again. Maybe I stay at Vigil's keep a bit too long and get out of shape. You could keep all of your skills but your stats would go wonky (and maybe you'd start out a little chubbby? lol).



I could accept a new character if many of my choices from the previous game carried on. Like, my character exists (or existed) and the big choices in the game I made have had impact (who you put on Ferelden's throne, Morrigan's deal, orzammar's throne, your boon, etc).

#185
Barbarossa2010

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Definitely want to play my same Wardens in DA2 for more reasons than I want to keep re-iterating across more posts of the same subject than I care to remember responding to. Posted Image

Modifié par Barbarossa2010, 01 avril 2010 - 03:24 .


#186
Vicious

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I predict the nameless amorphous blob known as the Warden will get only one more expansion that will wrap up his story. DA2 will belong to a new hero.

#187
Iokastos

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Nay,

current wardens have just too many loose ends to be properly imported in a new game. If they do it'll be something bland like Awakening.

Give me new origins and new places like Rivain, Tevinter, Par Vollen, focus on landscapes (yes, they were a bit bland in origins) and do things properly as in the original game (deep interaction with characters, scaling difficulty, etc).

And *BAM* showers of gold for Bioware


#188
Thibbledorf26

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Nay. I love my character, but I think DA:O 2 should start with a new character who has room to grow. We would have to have a full game where all enemies are extremely powerful to challenge our PCs. Our PCs would already have most of the talents they need, too many levels and talents would make using characters too unwieldy. From a storyline perspective our warden has already lived his/her legacy. Let them rest. This is my opinion.

#189
Jade Warden

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Yay!

#190
Walina

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Thibbledorf26 wrote...

Nay. I love my character, but I think DA:O 2 should start with a new character who has room to grow. We would have to have a full game where all enemies are extremely powerful to challenge our PCs. Our PCs would already have most of the talents they need, too many levels and talents would make using characters too unwieldy. From a storyline perspective our warden has already lived his/her legacy. Let them rest. This is my opinion.


This is only because Bioware made new talents which are most of them a combo from previous talents. Bioware should've done properly a talent tree like in any mmorpgs for each class.

But let's face it, our warden will probably not continue his journey after the next expansion if there is one and if not, he/she will be in DAO 2 otherwise I don't see why they made the epilogues that way : "gone wander off somewhere".

#191
Wittand25

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Nay, not only is the warden to powerful already, but continuing astory with as many variables as DA:O is next to impossible. ME is another case because the story is written so that it spans acros the three titels, but the story of the Warden is finished and a new protagonist for DA2 is the better choice.

#192
shedevil3001

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i say yes definatly but both options should be given to import your warden or start as a new character as it would be unfair if your forced to play a new character and dont want to even thought your still in the same time frame and still in a part of thedas i mean hello there are horses its not unrealistic for our warden to travel all over thedas but it would need continuity our choices and romances should be important in a carry over

#193
Envor44

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Yay!

#194
immortallogic

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to be honest I don't really want to play any more origins, it seems like thats what the toolset is for, Instead of just playing origins 2.0 i would rather see some high level content like fending off a dragon rampage, qunari invasion ect. them just adding new origins and saying "here start on lvl 1" would break immersion for me personally because what about all those characters from origins? awakenings? I would rather see them again then have to meet another rogue or another justice and have to learn about them all over again. and that brings me to another point, theres just simply not enough classes/specializations to keep having all these new characters. and even personalities, you know how hard it is to write 12-15 unique, and appealing personalities, that would span over the course of a 30-100 hour game?

#195
Giltspur

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Same warden. Continue Morrigan story. Have romance continue--though Morrigan doesn't necessarily be a perma-party member so much as she needs to be a major plot character that frequently interacts with the PC.



Also write Leliana and Zevran into Orlais as potential party members. Have Alistair appear and continue romance with relevant PC's--though not necessarily be a perma-party member. Dog has to always be there. Maybe Dog can become a rolling stone, and you can paint it black.



Save Shale for a game in Tevinter. Zevran can appear yet again in an Antiva product. Save Sten for later.



As for whether your level gets reset or if they make a high level game--doesn't matter to me. They can make a high-level game though. WoW's been a high level game for a long time. Queen of the Blackmarsh is a simplified Malygos (though with healing on spark touch instead of increased damage to tank...and no dumb phase 3 like in WoW). Baroness is a diet coke Lord Jaraxxas (complete with portals to shut down). There's room for more complexity, and they've got lots of examples to borrow from if they want. High level design isn't a problem. It's been done before.

#196
Terra_Ex

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No more "Origins" - as a concept it was great (though it should have carried through into the rest of the game a bit better) and executed pretty well for this game. I'd vote to continue on with the same Warden, do a Mass Effect 2 style nerfing to Level 1 if necessary for balancing, I don't care. To ditch the existing relationships and history of the Warden PC now would be foolish.

#197
Desyndra

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/sign for playing my warden.

Since there are a lot of ways to reset the starting powers of the warden the argument that the warden would be too powerful is moot. The ending screens told us that Morrigan was gone... but the sentence ended with "... for now". It seems to be a sign that there will be a canon ending (which I don't mind at all), and as my warden was very much involved, dropping the Morrigan-Warden storyline the same way as they failed to bring Revan's fate to a closure  in KoTOR 2 (it was a huge letdown for a lot of players) would be a big mistake.

Also, origins were nice once, but DA2 would feel like a copycat if it used the same 'let's start with various origin stories' template. I think they should drop 'origins' for the DA2, and bring it back for DA3. If February 1, 2011 is really possible DA2 release date, I don't think they have enough time to create brand new origin stories and finish the game in time.

Modifié par Desyndra, 01 avril 2010 - 05:35 .


#198
macrocarl

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Yay! I want to ride down to the dark night black kingdom thing that's mentioned a couple of times on a griffon which is mentioned several times and stab the Dark Spawn Dad and queen and prince and princess in the face with my flaming sword! And then I want to reach over and grab my witch girlfriend and make out with her as my demon baby burns down everything! WOOOOOO



(Sorry I drank a lot of coffee)

#199
haroldhardluck

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TheBlackBaron wrote...
I don't know where you got the idea that would be a major problem, there are dozens and dozens of instances of that


If it was that easy, we would have seen more of our old friends such as Zevran and Leliana in Awakenings. Other than a cameo by Anora/Alistair in the beginning and the snow globe content, there is no indication on how Origins ended. The  NPCs you cannot have a romance with in Origins are the only ones who carries over.

Given the buggy ending sequences in Origins, it is clear that the game does NOT properly record all the possible combinations of endings. So unless the Morrigan combinations were properly recorded, it would be a major problem.

There is also another reason for starting anew. The developers for the next sequence of games may not want to be restricted to rehashing Origins. They may want to start fresh in another country and society. Given the turnover in the industry the DA2 maye well be done by a virtually new crew who want to make their own mark on the franchise.

Harold

#200
Ceridraen

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Only if she keeps her original friends/lover.