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Approval bugs in Awakening


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#26
suomipoika11

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Same here, insult/gift combo didn't help with Justice. It seems we just have to wait the patch.

#27
Edrissa

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Sami Marcel wrote...
By the way, Edrissa, did you give Sigrun a gift after her approval had hit 100? And it gave you 100 again? Because when approval is at 100, nothing you do, that normally would have affected their approval in a possitive way will even show a number, and if at, for isntance 99 approval, and something is done that actually nets for instance 6 approval points, then only one is recieved.

So, if your saying what I think you are, then you have an entirely different bug than the rest of us, I presume atleast. Well, atleast a different one than me. :)


Nah, I just gave her a gift as soon as she was in my party to see if it resulted in the same bug as approval via conversations, WHICH it does. =( 

#28
Sami Marcel

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That's very odd. I could have sworn thatit worked for me. I know that I have the strength bonus for Justice, and I know that he wen't from 0-100 as soon as I gave him the locket. I actually had no idea it was a bug by then. I remember that I chose a bad reply in a conversation with him, and then I gave him the mementos box. He isn't at "Love" though, I'm not sure if the characters are supposed to be able to reach that state. He is warm, probably because I still haven't done his quest. Still haven't gotten round to testing it on Sigrund. It's funny how this only happens to the 3 late joining characters, huh? Maybe it's a hint about whom to have in your party :P

@Edrissa:

Oh, my bad, nevermind then. :)

Modifié par Sami Marcel, 27 mars 2010 - 10:39 .


#29
hurr the dorf

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guys, I have found the solution



but you will have to use the console



first, make a shortcut of daorigins in the background and...



oh well, I will give you guys the dao wiki page, hope this helps

http://dragonage.wik...lls_.26_Talents

#30
hurr the dorf

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oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.

You have to select the character while you are entering the code



ex: runscript zz_gxa_addapproval 3 -20



and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.



I just found out so I do not know whether this works perfectly.

#31
Demon Messiah

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hurr the dorf wrote...

oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code

ex: runscript zz_gxa_addapproval 3 -20

and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.

I just found out so I do not know whether this works perfectly.


Maybe I'm just dim, but what does the "x" refer to if you have to have the character you're editing selected?

also this doesn't appear to actually add the plot abilities, but it does make it so gifts give the proper amount of approval. When you reach the milestones though it'll "say" you gain the abilities, but they won't be there, the same as when the initial bug happens.

Modifié par Demon Messiah, 28 mars 2010 - 11:39 .


#32
hurr the dorf

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Demon Messiah wrote...

hurr the dorf wrote...

oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code

ex: runscript zz_gxa_addapproval 3 -20

and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.

I just found out so I do not know whether this works perfectly.


Maybe I'm just dim, but what does the "x" refer to if you have to have the character you're editing selected?


according to dragonage wiki
 X is a value between 1 and 6 and represents the stat modified by approval change (the paperdoll order is inversed, so 1=Constitution, 2=Cunning, 3=Magic, 4=Willpower, 5=Dexterity, 6=Strength   but I didnt notice anything much different for my Velanna after i did this. Her magic was still high.

#33
Demon Messiah

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hurr the dorf wrote...

Demon Messiah wrote...

hurr the dorf wrote...

oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code

ex: runscript zz_gxa_addapproval 3 -20

and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.

I just found out so I do not know whether this works perfectly.


Maybe I'm just dim, but what does the "x" refer to if you have to have the character you're editing selected?


according to dragonage wiki
 X is a value between 1 and 6 and represents the stat modified by approval change (the paperdoll order is inversed, so 1=Constitution, 2=Cunning, 3=Magic, 4=Willpower, 5=Dexterity, 6=Strength   but I didnt notice anything much different for my Velanna after i did this. Her magic was still high.


Tried using 1-6  as "x" on my justice to see if it changed anything and i still couldn't get the plot abilities to show.

#34
hurr the dorf

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tried gifts?

#35
Demon Messiah

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Yup, after the bug happens nothing seems to make those plot abilities show, even resetting the approval to 0 and trying to give gifts will not work. The truly annoying part is that i went back to a save that was before the bug reared its head and tried to make Justice's approval go down before adding him to the party full time (since there's no way to insult him) and yet when i entered the negative approval I STILL got +100(neutral)


Edit: A Ha! I made it work... You just have to take out at least 80 approval before giving a gift so that you recieve the first tier plot ability and a codex entry. If you have too much approval the game tries to add all the plot abilities at once and you end up with none.

Modifié par Demon Messiah, 28 mars 2010 - 12:57 .


#36
druplesnubb

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How am I supposed to get -80 approval and then get it back during the course of the game?

Modifié par druplesnubb, 28 mars 2010 - 07:51 .


#37
Sami Marcel

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Uhm... I tihnk this console thingy works just the same way as doing it manually does. And apparently, doing it manually doesn't work for everyone, but we should atleast be happy about having an extra possible solution now, shouldn't we? :P

#38
damirko

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I'm having the same issue with Sigrun so far... irritating as hell. Any news from BioWare if anybody is doing aynthing about it?

#39
Erucolindo

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I've just stopped playing. I got the approval bug with Sigrun first and then Justice I think. I mean it was easy as frack to get Nat up. I had him near one hundred before even leaving the keep. Same with Anders. It sucks the gifts are worthless.



On top of that bug, I also have the Vigilance bug. To very minor bugs that still kind of weigh down the experience. I don't blame Bioware for these bugs, I know they will fix them, but still.



I can't see how they will fix the approval problem though? I've still been giving gifts and such, will I loose all approval if they reset or something? If they did, i wouldn't be able to get it back up.



Oggy is equally as annoying, cause like everyone else I just can't seem to get approval from him. They really should have had it carry up, at least a little bit.



Devs, please fix this. I mean at this point I think I'm willing to start over. Just delete my saves and start fresh with no silly bugs.

#40
Wuxia

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hurr the dorf wrote...

oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code

ex: runscript zz_gxa_addapproval 3 -20

and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.

I just found out so I do not know whether this works perfectly.


 You, Ser, are a genius! I salute you! This saved me a great deal of trouble. As alreay mentioned you have to take away about 80, though.

#41
Sami Marcel

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meh, can't get the console to work. But fortunately, I can live without those plot skills.



It's probably worth mentioning that when the approval bursts to 100, the game still says that massive x-ability was gained, though it isn't, apparently. Also, I'm actually able to change their approval "status" from neutral to "love" by doing their personal quests, but this solves nothing, I'm affraid.

#42
Walina

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Sigrun sidequest won't appear at all -_-

The reason is because : I did the quest Law and order and it buged Sigrun side quest...:?

Modifié par Walina, 01 avril 2010 - 06:04 .


#43
RudgeBueno2

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Got the same problem here, Sigrun and Justice approval go to 100 after our first conversation... That bug made me stop playing the game, I will only play it when they fix this bug... I'm very disapointed Bioware, I expected a lot more from you guys.

#44
Rune Lai

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I have the bug with Velanna. It would be my luck it would happen with the last character I recruit. Just when I thought I was going to be able to get through the game bug-free (aside from the hoops I'm already jumping to make sure I can make all of them Gray Wardens and the one hoop I finished with to make sure I got Sigrun's quest).



I'm leery about messing with the command console though. I'm not normally given to whining, but I really wish Bioware would hurry up and release a patch for this. It's a bug that can be lived with, but it's not a minor one, especially for an RPG.



I haven't played the game at all in the four days since I ran into this bug, and I was otherwise enjoying myself.

#45
pelorin

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same bug with sigrun.. nat and justice were fine... did sigrun's quest last (donno if it is relevant).

so fix anytime now?

#46
Sami Marcel

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It's actually true, this bug simply kills the game. All the fun in an RPG is found in the environment, and what makes dragon age so unique is the very VERY well done companions. When they bug, the fun dies a tragic death. I never got to finish all the subquests in the original game anyways, and I just found some awesome mods, so I think I might start over while I await the nexit patch.



It's weird though... It's such a small thing, this here bug and it really does utterly destroy the experience.

#47
Melkor71

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I almost complete my second play.

During my both play, Sigrun, Justice and Vela influence were bugged.

While it is still possible to complete the game without their bonus skill, in term of storytelling it kinda kills the game :-(

Managed on my second play to raise the Oghren's approval to 71, but he still won't talk to me about his baby.

Is it only possible to find enough occasions to raise his approval enough to complete his quest ?

Hope Bioware will fix those problems soon. Won't touch Awakening till then.

Last thing, till now I use to trust Bioware enough to immediately buy their games without waiting any test; they use to respect their clients enough to not publish anything including some gamekiller bugs.... till now. I guess it's profit > integrity now they are part of EA.

Modifié par Melkor71, 06 avril 2010 - 08:34 .


#48
suomipoika11

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One again I think I found out something that helps, and this time I'm reasonably sure about this:

It seems that advancing too far with "Bight orphans" quest board (namely past the first quest) might be behind these bugs.

Just tested it, completed only "Blight orphans?" quest from board  and both Sigrun and Justice got normal approval after joining my group.

Either that, or I was really, really lucky.

Modifié par suomipoika11, 07 avril 2010 - 08:47 .


#49
Fomf75

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I posted this in another thread before: I think I found out what CAUSES the bug. It´s NOT simply doing the blight orphan quests. I did them, and approval with velanna still worked ok when I recruited her later. BUT the side quests as such indeed seem to be responsible: As far as I can see, the bug seems to happen when you finish SOME quest or quests that would normally cause the reputation of a character to drop when you have not yet recruited the character into your party.

E.G: With Sigrun, the blight orphan quest line nets -2 approval, IF you have recruited her. But when you do these quests first and then recruit sigrun, the game seems to lower her "basic" approval to below zero BEFORE you recruit her. This in turn causes the in-game-approval calculation to go insane, making her approval jump to 100 when you recruit her and actually do something that would raise her approval.
With Velanna, on the other hand, the blight orphan quests do not affect her approval at all (If you have recruited her). Thus, finishing this questline before recruiting velanna does not cause problems. BUT: If you finish the chantry quests connected to the wending wood, which would cause you to lose -2 approva with l velanna (if you had recruited her before), the bug once again appears as soon as you recruit her.

Of course, this is mainly speculation based on my own experiments and on what I read in the forum. But IF I am right, the bug might be averted by not doing any single side quest before recruiting all of the party members.

Modifié par Fomf75, 07 avril 2010 - 11:15 .


#50
Trylane

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You might be right, Fomf75. In my second playthrough I did Last of the Legion first, followed by "The Righteous Path". I didn't touch the Blight Orphans's board nor the Law and Order (and its opposite) quest. In fact before acquiring both Sigrun and Velanna I did not complete any quest in the City of Amaranthine at all.

No follower has the +100 approval bug so far. "Love" and Oghren's lower than expected approval happens, though. Other than that, every gift works as it should.

Before heading off into the Blackmarsh, I completed all quests in the City of Amaranthine except Law and Order (including its opposite quest) and only donated the initial 50 sp to the Blight Orphans.

Hopefully Justice isn't wrecked yet. Btw all encounters (Velanna and Sigun's) triggered just fine.