Approval bugs in Awakening
#26
Posté 27 mars 2010 - 09:09
#27
Posté 27 mars 2010 - 10:34
Sami Marcel wrote...
By the way, Edrissa, did you give Sigrun a gift after her approval had hit 100? And it gave you 100 again? Because when approval is at 100, nothing you do, that normally would have affected their approval in a possitive way will even show a number, and if at, for isntance 99 approval, and something is done that actually nets for instance 6 approval points, then only one is recieved.
So, if your saying what I think you are, then you have an entirely different bug than the rest of us, I presume atleast. Well, atleast a different one than me.
Nah, I just gave her a gift as soon as she was in my party to see if it resulted in the same bug as approval via conversations, WHICH it does. =(
#28
Posté 27 mars 2010 - 10:38
@Edrissa:
Oh, my bad, nevermind then.
Modifié par Sami Marcel, 27 mars 2010 - 10:39 .
#29
Posté 28 mars 2010 - 10:29
but you will have to use the console
first, make a shortcut of daorigins in the background and...
oh well, I will give you guys the dao wiki page, hope this helps
http://dragonage.wik...lls_.26_Talents
#30
Posté 28 mars 2010 - 10:37
You have to select the character while you are entering the code
ex: runscript zz_gxa_addapproval 3 -20
and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.
I just found out so I do not know whether this works perfectly.
#31
Posté 28 mars 2010 - 11:22
hurr the dorf wrote...
oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code
ex: runscript zz_gxa_addapproval 3 -20
and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.
I just found out so I do not know whether this works perfectly.
Maybe I'm just dim, but what does the "x" refer to if you have to have the character you're editing selected?
also this doesn't appear to actually add the plot abilities, but it does make it so gifts give the proper amount of approval. When you reach the milestones though it'll "say" you gain the abilities, but they won't be there, the same as when the initial bug happens.
Modifié par Demon Messiah, 28 mars 2010 - 11:39 .
#32
Posté 28 mars 2010 - 11:34
Demon Messiah wrote...
hurr the dorf wrote...
oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code
ex: runscript zz_gxa_addapproval 3 -20
and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.
I just found out so I do not know whether this works perfectly.
Maybe I'm just dim, but what does the "x" refer to if you have to have the character you're editing selected?
according to dragonage wiki
X is a value between 1 and 6 and represents the stat modified by approval change (the paperdoll order is inversed, so 1=Constitution, 2=Cunning, 3=Magic, 4=Willpower, 5=Dexterity, 6=Strength but I didnt notice anything much different for my Velanna after i did this. Her magic was still high.
#33
Posté 28 mars 2010 - 11:41
hurr the dorf wrote...
Demon Messiah wrote...
hurr the dorf wrote...
oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code
ex: runscript zz_gxa_addapproval 3 -20
and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.
I just found out so I do not know whether this works perfectly.
Maybe I'm just dim, but what does the "x" refer to if you have to have the character you're editing selected?
according to dragonage wiki
X is a value between 1 and 6 and represents the stat modified by approval change (the paperdoll order is inversed, so 1=Constitution, 2=Cunning, 3=Magic, 4=Willpower, 5=Dexterity, 6=Strength but I didnt notice anything much different for my Velanna after i did this. Her magic was still high.
Tried using 1-6 as "x" on my justice to see if it changed anything and i still couldn't get the plot abilities to show.
#34
Posté 28 mars 2010 - 11:43
#35
Posté 28 mars 2010 - 12:42
Edit: A Ha! I made it work... You just have to take out at least 80 approval before giving a gift so that you recieve the first tier plot ability and a codex entry. If you have too much approval the game tries to add all the plot abilities at once and you end up with none.
Modifié par Demon Messiah, 28 mars 2010 - 12:57 .
#36
Posté 28 mars 2010 - 07:49
Modifié par druplesnubb, 28 mars 2010 - 07:51 .
#37
Posté 28 mars 2010 - 08:49
#38
Posté 28 mars 2010 - 09:16
#39
Posté 28 mars 2010 - 11:39
On top of that bug, I also have the Vigilance bug. To very minor bugs that still kind of weigh down the experience. I don't blame Bioware for these bugs, I know they will fix them, but still.
I can't see how they will fix the approval problem though? I've still been giving gifts and such, will I loose all approval if they reset or something? If they did, i wouldn't be able to get it back up.
Oggy is equally as annoying, cause like everyone else I just can't seem to get approval from him. They really should have had it carry up, at least a little bit.
Devs, please fix this. I mean at this point I think I'm willing to start over. Just delete my saves and start fresh with no silly bugs.
#40
Posté 29 mars 2010 - 01:27
hurr the dorf wrote...
oh I forgot to mention, when using zz_gxa_addapproval X Y add the - simbol in front of the Y value, which is the approval value.
You have to select the character while you are entering the code
ex: runscript zz_gxa_addapproval 3 -20
and voila! 20 minus approval and you still have 80 approval, quickly give that character a gift. You will get all those plot skills you missed.
I just found out so I do not know whether this works perfectly.
You, Ser, are a genius! I salute you! This saved me a great deal of trouble. As alreay mentioned you have to take away about 80, though.
#41
Posté 29 mars 2010 - 08:32
It's probably worth mentioning that when the approval bursts to 100, the game still says that massive x-ability was gained, though it isn't, apparently. Also, I'm actually able to change their approval "status" from neutral to "love" by doing their personal quests, but this solves nothing, I'm affraid.
#42
Posté 01 avril 2010 - 05:51
The reason is because : I did the quest Law and order and it buged Sigrun side quest...
Modifié par Walina, 01 avril 2010 - 06:04 .
#43
Posté 02 avril 2010 - 04:48
#44
Posté 03 avril 2010 - 04:30
I'm leery about messing with the command console though. I'm not normally given to whining, but I really wish Bioware would hurry up and release a patch for this. It's a bug that can be lived with, but it's not a minor one, especially for an RPG.
I haven't played the game at all in the four days since I ran into this bug, and I was otherwise enjoying myself.
#45
Posté 03 avril 2010 - 08:53
so fix anytime now?
#46
Posté 05 avril 2010 - 05:44
It's weird though... It's such a small thing, this here bug and it really does utterly destroy the experience.
#47
Posté 06 avril 2010 - 08:33
During my both play, Sigrun, Justice and Vela influence were bugged.
While it is still possible to complete the game without their bonus skill, in term of storytelling it kinda kills the game :-(
Managed on my second play to raise the Oghren's approval to 71, but he still won't talk to me about his baby.
Is it only possible to find enough occasions to raise his approval enough to complete his quest ?
Hope Bioware will fix those problems soon. Won't touch Awakening till then.
Last thing, till now I use to trust Bioware enough to immediately buy their games without waiting any test; they use to respect their clients enough to not publish anything including some gamekiller bugs.... till now. I guess it's profit > integrity now they are part of EA.
Modifié par Melkor71, 06 avril 2010 - 08:34 .
#48
Posté 07 avril 2010 - 08:44
It seems that advancing too far with "Bight orphans" quest board (namely past the first quest) might be behind these bugs.
Just tested it, completed only "Blight orphans?" quest from board and both Sigrun and Justice got normal approval after joining my group.
Either that, or I was really, really lucky.
Modifié par suomipoika11, 07 avril 2010 - 08:47 .
#49
Posté 07 avril 2010 - 11:08
E.G: With Sigrun, the blight orphan quest line nets -2 approval, IF you have recruited her. But when you do these quests first and then recruit sigrun, the game seems to lower her "basic" approval to below zero BEFORE you recruit her. This in turn causes the in-game-approval calculation to go insane, making her approval jump to 100 when you recruit her and actually do something that would raise her approval.
With Velanna, on the other hand, the blight orphan quests do not affect her approval at all (If you have recruited her). Thus, finishing this questline before recruiting velanna does not cause problems. BUT: If you finish the chantry quests connected to the wending wood, which would cause you to lose -2 approva with l velanna (if you had recruited her before), the bug once again appears as soon as you recruit her.
Of course, this is mainly speculation based on my own experiments and on what I read in the forum. But IF I am right, the bug might be averted by not doing any single side quest before recruiting all of the party members.
Modifié par Fomf75, 07 avril 2010 - 11:15 .
#50
Posté 08 avril 2010 - 12:25
No follower has the +100 approval bug so far. "Love" and Oghren's lower than expected approval happens, though. Other than that, every gift works as it should.
Before heading off into the Blackmarsh, I completed all quests in the City of Amaranthine except Law and Order (including its opposite quest) and only donated the initial 50 sp to the Blight Orphans.
Hopefully Justice isn't wrecked yet. Btw all encounters (Velanna and Sigun's) triggered just fine.





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