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False advertising?


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#1
Lotion Soronarr

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The devs said several times that in DaO we will be saving Ferelden - not the planet, galaxy or all life in the universe. We aren't a Chosen One, jsut a skilled person with the right timing and will.

So why does the trailer go on about saving humanity/world from DOOMY DOOOM?

#2
Spaghett

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Because they want want people to feel like they must buy the game or they're killing the entire human race and everything the hold dear after wtching the trailer! Why else would they buy the game?

#3
jenambus

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i believe i know the answer to this but because i dont know any of it factually ill spare myself the flame and just say...

"thats so true"

#4
M_arc

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Because it's advertising..
Maybe they exagerate a bit but I sure didn't remeber them saying that you have to save the universe.
You watched the Mass Effect trailers maybe?
This game is all about your ORIGIN, chosen ones have origins too. And I'm sure that if you don;t stop the hellspawn they will kill every human, elf or dwarf in their sight.

Modifié par M_arc, 18 octobre 2009 - 07:12 .


#5
Servant of Nature

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Even if we're saving all of the entire world, we still aren't the chosen one. We're a Grey Warden, there are several grey wardens trying to do exactly what your PC is doing, your PC is just the Warden who was successful. Would you rather the game be about Warden # 17 who isn't making any headway?

#6
Red Viking

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Lotion Soronnar wrote...

The devs said several times that in DaO we will be saving Ferelden - not the planet, galaxy or all life in the universe. We aren't a Chosen One, jsut a skilled person with the right timing and will.

So why does the trailer go on about saving humanity/world from DOOMY DOOOM?

I'd imagine that successfully dystroying Ferelden would give the darkspawn the foothold they need in order to dystroy the other kingdoms on the continent. 

#7
Raltar

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I would say...that if you didn't stop the Darkspawn here, then they would go on to conquer the world. Much as Red Viking says.

#8
Deviija

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As it has been said before, it is worth repeating: This storyline is focused upon Ferelden. That is one rather mediocre portion of the ENTIRE world of Thedas. This threat -- and game -- is focused on Ferelden and the political-social struggle during this new Blight. As I believe Mr. Gaider once said, there are a multitude of other places in the world, each with their own problems and own timelines of peril and threats that are worth exploring.

Grey Warden does not equal Super Speshul Lone Hero Chosen One. It isn't like Mass Effect where you are the only Spectre you ever see in the universe on your journey (Saren and Nihilus don't count). Duncan and Alistair are Wardens as well.

Modifié par Deviija, 18 octobre 2009 - 07:32 .


#9
Maria Caliban

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Red Viking wrote...

I'd imagine that successfully dystroying Ferelden would give the darkspawn the foothold they need in order to dystroy the other kingdoms on the continent. 


I disagree. Ferelden is fairly unimportant militarily and economically. That's like me being afraid Russians are going to invade Maine.

#10
CJohnJones

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Maria Caliban wrote...

Red Viking wrote...

I'd imagine that successfully dystroying Ferelden would give the darkspawn the foothold they need in order to dystroy the other kingdoms on the continent. 


I disagree. Ferelden is fairly unimportant militarily and economically. That's like me being afraid Russians are going to invade Maine.

I don't conside Maine to be expendable. South Carolina, maybe...

#11
Punahedan

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Deviija wrote...

 Duncan and Alistair are Wardens as well.

Your whole post was very true, but I think this really sticks out. The Grey Wardens start to feel more like an organization than just PC being SOOPERSPESHULAWSUM enough to handle everything on his/her own when you see others and you associate with others on your team. It's great to be the only spectre around, but it puts the world in perspective for me when I'm not the only special one around. It tells me that a problem like this isn't going to get solved by one really powerful person - it needs several really powerful people.

And Alistair and Duncan are good-looking, I won't lie and say that's not part of the appeal. :whistle:

#12
Falmung

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In this game you alone cannot defeat armies of Darkspawn. You need to band together with everyone if you will have a chance. Even the trailer that comes with the character creator expresses how the grey wardens are few and even they aren't so super powered that they can defeat the darkspawn alone. But I must say you aren't anyone normal either. You can sense darkspawn as it approaches after all.

#13
Punahedan

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Falmung wrote...

In this game you alone cannot defeat armies of Darkspawn. You need to band together with everyone if you will have a chance. Even the trailer that comes with the character creator expresses how the grey wardens are few and even they aren't so super powered that they can defeat the darkspawn alone. But I must say you aren't anyone normal either. You can sense darkspawn as it approaches after all.

All Wardens can do that, though. It's part of what makes them Wardens. The group may be special, but the important part is that it's a group and not just an individual. So yep. :)

#14
Red Viking

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Maria Caliban wrote...

Red Viking wrote...

I'd imagine that successfully dystroying Ferelden would give the darkspawn the foothold they need in order to dystroy the other kingdoms on the continent. 

I disagree. Ferelden is fairly unimportant militarily and economically. That's like me being afraid Russians are going to invade Maine.


The darkspawn do not have human motivations though.  They have been confined to the Deep Roads for ages and only emerge during the occasional raid or during the Blight only because they keep being pushed back.

A Blight will only end once the Archdemon leading them is dystroyed so, until then, they'll ravage the countryside and spread the taint everywhere they go.  Now, imagine what would happen if they successfully conquer Ferelden.  Not only will everyone not killed been turned into darkspawn, thus increasing their numbers, but the entire country will be covered in the taint.

Again, a Blight only ends once the Archdemon is killed so, once they take over Ferelden, they'll move onto the next nation to do the same thing, only this time they'll have become stronger thus that much harder to defeat, which is why it is so important to stop a Blight wherever it originates.

#15
Orange_Section

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Who cares.....



Just play the frelling game and enjoy it ;)

#16
Rivie

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Yes, but simply because you are part of a group with the same goals as you (or at least the same general direction) doesn't mean you are any less "chosen one", because you ARE the one who succeeds. You ARE the one is "special" in a sense, because you are the main character.

Just thought I'd point that out. It's still the classic story of one person pulling a group together and doing what everyone else can't. I mean, I think the only real way you could sabotage that is if the player character assists the one who actually does the saving-of-the-world/region. And they provide backup in the final battle as npc #1 strikes the killing blow and gets the medal.

Only thing is, I don't think many would go for that.

Modifié par Rivie, 18 octobre 2009 - 09:10 .


#17
Lotion Soronarr

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Since when would people turn into Darkspawn?



Now, when I'm on about is the overblown danger of the Blight. There have been several Blights before and all were defeated. The world is a very big place, and the darskpawn aren't THAT big a threat compared to everything else. Take the Quanari invasion for instance...

#18
Jordy_Laforge

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Are we really out the things to talk about?

#19
starwind99

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Maria Caliban wrote...

Red Viking wrote...

I'd imagine that successfully dystroying Ferelden would give the darkspawn the foothold they need in order to dystroy the other kingdoms on the continent. 


I disagree. Ferelden is fairly unimportant militarily and economically. That's like me being afraid Russians are going to invade Maine.


Once they get a foothold It will be damed hard to dive them out.

#20
flem1

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Jordy_Laforge wrote...

Are we really out the things to talk about?

Yes, yes we are.

#21
Red Viking

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Lotion Soronnar wrote...

Since when would people turn into Darkspawn?

Now, when I'm on about is the overblown danger of the Blight. There have been several Blights before and all were defeated. The world is a very big place, and the darskpawn aren't THAT big a threat compared to everything else. Take the Quanari invasion for instance...

People who aren't killed by the taint transform into ghouls.

The world may be a big place, but that does not dimishish the threat the Blight represents.  Just because the Blight has always been stopped in the past does not automatically guarantee that will always be stopped in the future.

Modifié par Red Viking, 19 octobre 2009 - 02:00 .


#22
starwind99

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Lotion Soronnar wrote...

Since when would people turn into Darkspawn?

Now, when I'm on about is the overblown danger of the Blight. There have been several Blights before and all were defeated. The world is a very big place, and the darskpawn aren't THAT big a threat compared to everything else. Take the Quanari invasion for instance...

The blight taints the land any humans that they dont kill become ghouls and create armor and weapons for the darkspawn they die awhile later. their goal is to kill all humans taint all the land they are a big threat Quanari invasion was just that an invasion. they did not seek to annhilate destroy and salt the land all they did was try to enlighten the humans of Ferelden. An occupation can be outlasted all empires will fall but if you have been wiped out then you cannot recover your gone and thats it.

#23
Maria Caliban

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Red Viking wrote...

Maria Caliban wrote...

Red Viking wrote...

I'd imagine that successfully dystroying Ferelden would give the darkspawn the foothold they need in order to dystroy the other kingdoms on the continent. 

I disagree. Ferelden is fairly unimportant militarily and economically. That's like me being afraid Russians are going to invade Maine.


The darkspawn do not have human motivations though.  They have been confined to the Deep Roads for ages and only emerge during the occasional raid or during the Blight only because they keep being pushed back.

A Blight will only end once the Archdemon leading them is dystroyed so, until then, they'll ravage the countryside and spread the taint everywhere they go.  Now, imagine what would happen if they successfully conquer Ferelden.  Not only will everyone not killed been turned into darkspawn, thus increasing their numbers, but the entire country will be covered in the taint.

Again, a Blight only ends once the Archdemon is killed so, once they take over Ferelden, they'll move onto the next nation to do the same thing, only this time they'll have become stronger thus that much harder to defeat, which is why it is so important to stop a Blight wherever it originates.


Oh, for the last time. Humans, elves, and dwarves DO NOT BECOME DARKSPAWN.

Moreover, the solution is still to kill the Archdemon. You only need one band of heroes to do this.

#24
BomimoDK

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Lotion Soronnar wrote...

Since when would people turn into Darkspawn?

Now, when I'm on about is the overblown danger of the Blight. There have been several Blights before and all were defeated. The world is a very big place, and the darskpawn aren't THAT big a threat compared to everything else. Take the Quanari invasion for instance...

uhhm, as far as i see it, this game does in no way portray or let you see it in a Global point of view, this is the dark middle ages of a fantasy world, i can assure you that the world ended in the eyes of the locals if london or paris got raped by 5000 vikings. global stuff is after the 1700s.

#25
Red Viking

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Maria Caliban wrote...

Red Viking wrote...

Maria Caliban wrote...

Red Viking wrote...

I'd imagine that successfully dystroying Ferelden would give the darkspawn the foothold they need in order to dystroy the other kingdoms on the continent. 

I disagree. Ferelden is fairly unimportant militarily and economically. That's like me being afraid Russians are going to invade Maine.


The darkspawn do not have human motivations though.  They have been confined to the Deep Roads for ages and only emerge during the occasional raid or during the Blight only because they keep being pushed back.

A Blight will only end once the Archdemon leading them is dystroyed so, until then, they'll ravage the countryside and spread the taint everywhere they go.  Now, imagine what would happen if they successfully conquer Ferelden.  Not only will everyone not killed been turned into darkspawn, thus increasing their numbers, but the entire country will be covered in the taint.

Again, a Blight only ends once the Archdemon is killed so, once they take over Ferelden, they'll move onto the next nation to do the same thing, only this time they'll have become stronger thus that much harder to defeat, which is why it is so important to stop a Blight wherever it originates.


Oh, for the last time. Humans, elves, and dwarves DO NOT BECOME DARKSPAWN.

Moreover, the solution is still to kill the Archdemon. You only need one band of heroes to do this.


For simplicity's sake, I consider the following: Ghouls = Darkspawn.  I am fully aware this is not how they reproduce.  I consider them an extention of the darkspawn species or whatever they are.

Sure, there's the arguement that they're not technicaly darkspawn, but do you think your average Tom, Dick and Harry living in Ferelden cares about such definitions during a Blight?

Yes, the solution will still be to kill the Archdemon, but it'll become harder and harder each time the more powerful the darkspawn army grows.

Modifié par Red Viking, 19 octobre 2009 - 02:00 .