False advertising?
#26
Posté 18 octobre 2009 - 09:42
(if I am wrong, and people do know the end, somehow, please don't tell me as I don't want to know the ending.)
#27
Posté 18 octobre 2009 - 09:43
#28
Posté 18 octobre 2009 - 09:49
Coz if the blight ain't stopped it will just continue and possibly devour the rest off the world? Just a thought.Lotion Soronnar wrote...
The devs said several times that in DaO we will be saving Ferelden - not the planet, galaxy or all life in the universe. We aren't a Chosen One, jsut a skilled person with the right timing and will.
So why does the trailer go on about saving humanity/world from DOOMY DOOOM?
#29
Posté 18 octobre 2009 - 09:59
Thanks for pointing that out. I've gone ahead and turned them into the same color as the background.flem1 wrote...
Could we keep spoilers for The Calling in the book thread and spoiler forums? Or at least tag them somehow?
#30
Posté 18 octobre 2009 - 10:01
Red Viking wrote...
For simplicity's sake, I consider the following: Gray Warden Hybrids and Ghouls = Darkspawn. I am fully aware this is not how they reproduce. I consider them an extention of the darkspawn species or whatever they are.
Sure, there's the arguement that they're not technicaly darkspawn, but do you think your average Tom, Dick and Harry living in Ferelden cares about such definitions during a Blight?
The average Ferelden doesn't seem to have a problem with the Grey Wardens. Moreover, as the ghoul crawl off, never to be seen again, there's no reason to think they're considered darkspawn by the average Ferelden.
No, you're judging from an out of setting perspective, and you're doing so in a way that directly in conflict with what the developers have told us.
Yes, the solution will still be to kill the Archdemon, but it'll become harder and harder each time the more powerful the darkspawn army grows.
That's seems to be speculation on your part. I've seen no indication that the Archdemon becomes more powerful the more darkspawn it controls.
#31
Posté 18 octobre 2009 - 10:12
#32
Posté 18 octobre 2009 - 10:28
Maria Caliban wrote...
Red Viking wrote...
For simplicity's sake, I consider the following: Ghouls = Darkspawn. I am fully aware this is not how they reproduce. I consider them an extention of the darkspawn species or whatever they are.
Sure, there's the arguement that they're not technicaly darkspawn, but do you think your average Tom, Dick and Harry living in Ferelden cares about such definitions during a Blight?
The average Ferelden doesn't seem to have a problem with the Grey Wardens. Moreover, as the ghoul crawl off, never to be seen again, there's no reason to think they're considered darkspawn by the average Ferelden.
No, you're judging from an out of setting perspective, and you're doing so in a way that directly in conflict with what the developers have told us.Yes, the solution will still be to kill the Archdemon, but it'll become harder and harder each time the more powerful the darkspawn army grows.
That's seems to be speculation on your part. I've seen no indication that the Archdemon becomes more powerful the more darkspawn it controls.
Then please tell me everything that the developers have told us about the matter.
I find it hard to believe that not one human has ever seen a ghoul or someone turn into a ghoul in the entire existance of the darspawn and thought: "Dear Maker, we turn into them!" or something similar.
And why is an out-of-setting perspective a bad thing? We honestly don't have that much information to go on yet, so it's inevitable that speculation happens. I could easily state that the darkspawn could start using ghouls as shocktroopers due to their expendable nature and the fact there will be alot of them once Fereldan falls. There's never been a successful Blight before, so who knows what happens. To my knowledge, the developers haven't given us any details about what would happen if a Blight isn't stopped.
Furthermore, I never said that the Archdemon grows stronger. I said the darkspawn army will grow stonger. It's not that big of a stretch to imagine such a scenario happening and we don't need the developers to outright confrim something like that.
That said, I'm enjoying this debate we're having so far.
Modifié par Red Viking, 19 octobre 2009 - 01:59 .
#33
Posté 18 octobre 2009 - 11:23
#34
Posté 18 octobre 2009 - 11:26
Just thought I'd point that out. It's still the classic story of one person pulling a group together and doing what everyone else can't. I mean, I think the only real way you could sabotage that is if the player character assists the one who actually does the saving-of-the-world/region. And they provide backup in the final battle as npc #1 strikes the killing blow and gets the medal.
Rivvie, have you played FF X? That's actually basically what is happening. The main character is just tagging along the whole time. I don't know how you feel about the final fantasy games, but to me FF X had one of the more touching stories I've seen, and like I said, although you are strongly *connected* to the story... well, I don't want to post spoilers.
Modifié par soteria, 18 octobre 2009 - 11:28 .
#35
Posté 18 octobre 2009 - 11:32
thisOrange_Section wrote...
Who cares.....
Just play the frelling game and enjoy it
+10 internets for Farscape refrence
#36
Posté 18 octobre 2009 - 11:59
'Cause William I set out from there in, like, 1066, right?Riamaijin wrote...
Normandy wasn't that important of a place on it's own. But why do we all know the name?
#37
Posté 19 octobre 2009 - 01:01
#38
Posté 19 octobre 2009 - 01:34
Giant Panther wrote...
thisOrange_Section wrote...
Who cares.....
Just play the frelling game and enjoy it
+10 internets for Farscape refrence
Just play the fracking game and enjoy it
#39
Posté 19 octobre 2009 - 01:46
#40
Posté 19 octobre 2009 - 01:50
Terwox_ wrote...
Giant Panther wrote...
thisOrange_Section wrote...
Who cares.....
Just play the frelling game and enjoy it
+10 internets for Farscape refrence
Just play the fracking game and enjoy it<--- There, fixed
Farscape > BSG
As for the 'false advertising', you are overreacting. The PC is not a god, nor the spawn of a god, or a demigod, or even god-like. S/he's just a person who happens to have survived the joining and became a Grey Warden and did what all Grey Wardens do during a Blight; kicked some Darkspawn ass along with the armies of a half dozen other nations (or factions in this case).
#41
Posté 19 octobre 2009 - 01:57
Exactly. I worked in the restaurant industry and retail for some time, and when you're told to sell something that's what it is, wooing and prepping the customer up and gently guide them to the cash register, in a restaurant it's seasonnal food or stuff we need to get rid of before it goes bad...Critical Miss wrote...
Advertising by its very nature is false. Advertising is about selling hopes and dreams and the product is secondary. Truthful advertising wouldn't appeal to anyone.
It's just a hook, I'm not sure in this day and age we can even call it false unless it's a blatant lie, most of us are children of the 80's, I'm assuming, and are used to being bombarded with mass marketing at it's finest. Most people I know never take any ad at face value, it's always just something to check out first. As if every movie that comes out is critically acclaimed, a masterpiece, summer blockbuster, drama of the year blah blah blah...
#42
Posté 19 octobre 2009 - 02:10
#43
Posté 19 octobre 2009 - 04:43
soteria wrote...
Well, now I know why Maria started that other thread...
Rivvie, have you played FF X? That's actually basically what is happening. The main character is just tagging along the whole time. I don't know how you feel about the final fantasy games, but to me FF X had one of the more touching stories I've seen, and like I said, although you are strongly *connected* to the story... well, I don't want to post spoilers.
Yep, and loved it too! I'm a huge FF fan. But you have to admit, it's out of the ordinary... and I think JRPG players would be more tolerant of situations like that than western rpg players are. I can't back that up very well, but what exposure I've had to both groups, JRPG players tend to view the games as interactive novels, almost, whereas western rpg players actually view it almost as a roleplaying session (well, the roleplaying ones do). Most western rpg gamers tend to want the game to be about their character. They are the player, the main character, the PC, the numero uno. They should be able to change the world, sway others choices, make a difference. I'll put another disclaimer in, just in case, becuase I'm really just speaking from experience, but this is only what I've seen.
Modifié par Rivie, 19 octobre 2009 - 04:44 .
#44
Posté 19 octobre 2009 - 04:52
Obviously know nothing about football.................Vikings are in Minnesota just watched the game.Cuuniyevo wrote...
No, silly, it's where the Vikings set up their foothold in France. =D
#45
Posté 19 octobre 2009 - 06:20
#46
Posté 19 octobre 2009 - 06:34
No but I hope so, I'd like it if they gave us quite a bit for this game and not just throw a couple dlc's and then make Dragon Age 2 and 'expand' the world that way.. I think DA could be long lived if they are willing to expand it with the resources they have (no need for new graphics or anything) and we are willing to pay them for it..Sanctuary7 wrote...
So I'm guessing 'expansions' for this game will cover the rest of Thedas? Each of those countries were a bit larger than Fereldren, which means unthinkable amounts of fun...but not sure. Is there anyone who's heard if we'll get to go into the other parts of the continent?
#47
Posté 19 octobre 2009 - 09:38
No-one ever said that not one human has ever seen a ghoul or someone turning into a ghoul, just that they may or may not be considered "darkspawn". Also, if someone did see someone turn into a ghoul, they would probably die soon after, or turn into a ghoul themselves, or, if they're a grey warden/fighter of some description, probably just kill it.Red Viking wrote...
I find it hard to believe that not one human has ever seen a ghoul or someone turn into a ghoul in the entire existance of the darspawn and thought: "Dear Maker, we turn into them!" or something similar.
As far as I can tell, not all ghouls serve the darkspawn, and those that do don't live very long and aren't much use as fighters.
If the player fails his quest it may spell the end of the world, or another country may manage to actually stop the blight, you're more a sort of 'Plan A'
#48
Posté 19 octobre 2009 - 10:30
GLOBAL, maybe. Supra-local? No way. Alexander the Great, the Roman Empire, Charlemagne, the Crusades, a long list of Chinese dynasties and Southeast Asian and South Asian empires... etc. etc. etc. Only reason imperial ambitions WEREN'T global much earlier is because nobody had a picture of the whole world yet.BomimoDK wrote...
global stuff is after the 1700s.
Modifié par Srikandi715, 19 octobre 2009 - 10:32 .
#49
Posté 19 octobre 2009 - 01:09
Srikandi715 wrote...
GLOBAL, maybe. Supra-local? No way. Alexander the Great, the Roman Empire, Charlemagne, the Crusades, a long list of Chinese dynasties and Southeast Asian and South Asian empires... etc. etc. etc. Only reason imperial ambitions WEREN'T global much earlier is because nobody had a picture of the whole world yet.BomimoDK wrote...
global stuff is after the 1700s.
it may so happen that these nations do not have contact with the surrounding nations. in Faerûn the ten towns don't have much contact with the rest of the world because of bad conditions and orc raiders. and then there is the unexplored far east that is BOUND to hold civilization too.
this universe is fantasy, it may even be "Frozen" at its current technological advancements or in a specific year.
unlike the real world, fantasyworlds often have some very consistent diplomatic "lore", that doesn't change because this would result in having to write new rulesets for the gameworld.
this stuff is a usual part of universes that spread over multiple game types, (crpg, table rpg, cards, whatever) and may have a VERY big sayso about what is in the game and what is just "unknown" or briefly mentioned.
ofcourse i could be wrong and ferelden is the trading hub for the whole continent , but i believe that the above mentioned is what kept them from making an evolving world like that.
#50
Posté 19 octobre 2009 - 01:11
lol! Or a game about anonymous peasant #3788. "Time to milk the cows! Oh no, I think Billy has the pox!" Awesome, and realistic.Servant of Nature wrote...
Even if we're saving all of the entire world, we still aren't the chosen one. We're a Grey Warden, there are several grey wardens trying to do exactly what your PC is doing, your PC is just the Warden who was successful. Would you rather the game be about Warden # 17 who isn't making any headway?
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