wrdnshprd wrote...
what do you say to games that cost $50-$60 and are supposed to be full games and not expansions.. and are around 15-20 hours of gameplay (some games less than that).. if you do everything Awakening has, that is about what it takes to complete; and to me this expansion was way worth the money..
yes, i completed it in a weekend (about 15-20 hours total), but ive completed other full games that cost $60 in the same amount of time and still felt like all those games were worth it..
also, please tell me an EXPANSION that was a good 30-50 hours of gameplay with this level of story telling, character voice over, and has compelling dialogue choice? still thinking? thought so.
The average game play time is around 20 hours. So charging 50-60 dollars for it is justified as in those 20 hours you will not complete the game 100%. Most often you will miss items, codex entries(applicable only to reference of DA. Pick a different name for them from something else), side quests, conversations etc. So there is always a reason to go back and continue through the game.
Where as a game like MW2 has a solo campaign that is 10 hours long while carrying a price tag of 50-60 dollars. The difference between MW2 and DA:A is the fact that MW2 provides a competative online component. DA:A doesn't. So the effectual value of the game time played in MW2 is increased.
DA:A is a short game because the amount of content, the difficulty of the content, the progression of the content(and the amount the game practically holds your hand), capacity to engage companions etc all signify that the game is not worth the value of 39.99.
DA:A is well written and much like DA:O the quality of voice acting animations etc are all superb. But that doesn't excuse the lack of content and the lack of quality content in DA:A. ME2 barely gets away with it.