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Best Biotic Powers?


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#1
RenownedRyan

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I recently created an Adept, which is going to be my renegade file.  For my abilities I have Singularity, Barrier, Throw, and for my bonus I chose Neural Shock (which I think was a mistake).  Being an aggresive individual, these biotics are too defensive for my liking.  Could use some help selecting more damaging biotics. So what do you all consider the best biotic powers? Thanks.

#2
DeathByWoodchipper

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Reave is a very potent biotic power. I've also seen videos where Singularity strips the shields of enemies within its range. Throw can insta-kill things that are being affected by Pull. Warp can detonate opponents being affected by biotics (like Slam or Pull) for massive damage.

Best?  I don't know.  But as far as most lethal, Reave will offer consistently-high damage (it also temporarily disables unprotected organics).

Modifié par DeathByWoodchipper, 22 mars 2010 - 01:40 .


#3
RenownedRyan

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Much appreciated. That was a big help.

#4
Churrlo

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Nice info!!! THanks!

#5
incinerator950

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DeathByWoodchipper wrote...

Reave is a very potent biotic power. I've also seen videos where Singularity strips the shields of enemies within its range. Throw can insta-kill things that are being affected by Pull. Warp can detonate opponents being affected by biotics (like Slam or Pull) for massive damage.

Best?  I don't know.  But as far as most lethal, Reave will offer consistently-high damage (it also temporarily disables unprotected organics).



Playing on the 360 with an Adept in BD Armor and lvl 5 Biotic Upgrades, I have yet to see a Wide Singularity strip shields, damage yes, but completely strip the shield off?  Never, for once, I would like to see the 360 players with capture cards play the damn game, just so I can see the difference from Console/PC game, or that I'm going crazy.

#6
Iz Stoik zI

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My personal favourite biotc ability is Slam because it's just so fun o play around with.



But don't listen to me, the second poster's tips were spot on.

#7
Sabresandiego

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The best biotics are area reave, pull field, and unstable warp. Area overload is a tech ability but is also one of the best moves in the game. As an adept you might want to take either area reave or area energy drain (which is very similar to overload).

#8
incinerator950

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I find Heavy Warp with Wide Singularity to work, while giving my teammates Unstable Warp.

#9
xI extremist Ix

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I love area reave. Using it on Collectors softened them up during the final fight.

#10
DeathByWoodchipper

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incinerator950 wrote...

DeathByWoodchipper wrote...

Reave is a very potent biotic power. I've also seen videos where Singularity strips the shields of enemies within its range. Throw can insta-kill things that are being affected by Pull. Warp can detonate opponents being affected by biotics (like Slam or Pull) for massive damage.

Best?  I don't know.  But as far as most lethal, Reave will offer consistently-high damage (it also temporarily disables unprotected organics).



Playing on the 360 with an Adept in BD Armor and lvl 5 Biotic Upgrades, I have yet to see a Wide Singularity strip shields, damage yes, but completely strip the shield off?  Never, for once, I would like to see the 360 players with capture cards play the damn game, just so I can see the difference from Console/PC game, or that I'm going crazy.


You're right, maybe it doesn't rip the shields off like Overload...but it stills does a somewhat significant amount of damage.

Modifié par DeathByWoodchipper, 22 mars 2010 - 02:13 .


#11
Kurupt87

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Ahem, I may be slightly biased towards certain classes, but I believe the best biotic ability is CHARGE!!!!111!!

#12
RenownedRyan

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Does Neural Shock even actually do anything? It seemed like such a dangerous name, but I think it actually just stuns enemies. I was choosing between that and Reave. I clearly made the wrong decision.

#13
RenownedRyan

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Kurupt87 wrote...

Ahem, I may be slightly biased towards certain classes, but I believe the best biotic ability is CHARGE!!!!111!!


Charge is definitely the funnest to watch.  Sadly, it is not avaliable for Adept, and my primary file is a Soldier.  This explains my lack of Biotic knowledge.

#14
DeathByWoodchipper

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RenownedRyan wrote...

Does Neural Shock even actually do anything? It seemed like such a dangerous name, but I think it actually just stuns enemies. I was choosing between that and Reave. I clearly made the wrong decision.

Neural Shock temporarily disables unprotected organic enemies.  So yes, I'm afraid you made a mistake.  Unless you're playing on Veteran difficulty or below.  Then Neural Shock at least has its uses.  Don't worry though, you can simply use the "Advanced Training" upgrade in the lab to change your bonus power.

#15
Marah_Fayne

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A combined Pull/Throw is pretty lethal, but Biotic Charge is BY FAR the most fun. Not for an Adept, I know, but still...

Modifié par Marah_Fayne, 22 mars 2010 - 02:26 .


#16
Kurupt87

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RenownedRyan wrote...

Kurupt87 wrote...

Ahem, I may be slightly biased towards certain classes, but I believe the best biotic ability is CHARGE!!!!111!!


Charge is definitely the funnest to watch.  Sadly, it is not avaliable for Adept, and my primary file is a Soldier.  This explains my lack of Biotic knowledge.

Indeed you are correct good sir, I was being silly.

As to what power you are wanting to take, may I ask a couple of questions? Well, I will anyway.
Firstly, do you care about the lore? In other words, do you mind your biotic adept having a tech or comabt ability?
Secondly, which difficulty are you planning on playing on? It affects the viability of many bonus powers if you plan to play on hardcore/insanity because of protection.

#17
thedekker

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hands down, slam, pull and throw.



pull and throw in combination is a lot of throwing around fun...slam is just fun

#18
xI extremist Ix

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thedekker wrote...

hands down, slam, pull and throw.

pull and throw in combination is a lot of throwing around fun...slam is just fun


Those are fun as well.

#19
incinerator950

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DeathByWoodchipper wrote...

incinerator950 wrote...

DeathByWoodchipper wrote...

Reave is a very potent biotic power. I've also seen videos where Singularity strips the shields of enemies within its range. Throw can insta-kill things that are being affected by Pull. Warp can detonate opponents being affected by biotics (like Slam or Pull) for massive damage.

Best?  I don't know.  But as far as most lethal, Reave will offer consistently-high damage (it also temporarily disables unprotected organics).



Playing on the 360 with an Adept in BD Armor and lvl 5 Biotic Upgrades, I have yet to see a Wide Singularity strip shields, damage yes, but completely strip the shield off?  Never, for once, I would like to see the 360 players with capture cards play the damn game, just so I can see the difference from Console/PC game, or that I'm going crazy.


You're right, maybe it doesn't rip the shields off like Overload...but it stills does a somewhat significant amount of damage.


Hence what I'm talking about, even Gats commenting on him not understanding this out of the blue.  Albeit, it's not as significant as you described it, but his did a little more than mine did on the usual standby.  Regardless, it's moot.

Modifié par incinerator950, 22 mars 2010 - 02:36 .


#20
DeathByWoodchipper

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incinerator950 wrote...


Hence what I'm talking about, even Gats commenting on him not understanding this out of the blue.  Albeit, it's not as significant as you described it, but his did a little more than mine did on the usual standby.  Regardless, it's moot.

I'm sorry if I exaggerated.  The point was that Singularity should not be ignored simply because the enemy has a few points of shielding left on them.

#21
Kurupt87

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Everything damages every protection. You cast pull at a shield/barrier/armour and it'll do damage, and pull doesn't do much damage to health does it. Singularity is only unique because it ticks on protection, the only thing in game that ticks on protection, everything else that would normally tick being made instant.

#22
incinerator950

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DeathByWoodchipper wrote...

incinerator950 wrote...


Hence what I'm talking about, even Gats commenting on him not understanding this out of the blue.  Albeit, it's not as significant as you described it, but his did a little more than mine did on the usual standby.  Regardless, it's moot.

I'm sorry if I exaggerated.  The point was that Singularity should not be ignored simply because the enemy has a few points of shielding left on them.


Oh **** no, Singularity is the tomatoes in the salad, next to Warp being the Lettace. 

#23
Weiser_Cain

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I'm fond of dominate. Pick the best guy and make him turn on his partners, if nothing else it ties up two guys with on power you can spam over and over again while you direct you companions to kill the rest.

Plus it just feels evil to mess with minds.

#24
AwesomeAuger

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I like slam. Vanguard's can use it, and it deals with enemies behind cover nicely.

#25
NICKjnp

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if you are an adept... then energy drain is a good option. As an adept you have enough biotic powers but energy drain can take care of shields (something biotics are not good at) and it boosts your barrier 120-210 (depending on your level) for 15-20 seconds.