Awakening's lack of a post-ending save
#26
Posté 22 mars 2010 - 05:00
#27
Posté 22 mars 2010 - 05:01
#28
Posté 22 mars 2010 - 05:01
screwoffreg wrote...
There there is this, from awhile ago though:
http://www.thatvideo...r-dragon-age-2/
http://www.1up.com/d...ory?cId=3178311
I'm going to have to assume the journalism industry knows something I don't (which they probably do), since February 2011 is less than two years after Origins PC was completed. Just doesn't fit the timeframe for a full-blown sequel of the length and caliber of the original, in my mind.
#29
Posté 22 mars 2010 - 05:02
TheBlackBaron wrote...
They could also just reset the levels with no explanation. Some might cry, but most people I've talked to seem to recognize that levels are nothing more than an abstraction. Gear is another issue, but for that we have the Magic Bag of Spilling.
Hah, I wouldn't mind that at all myself - after all, "levels" and "experience points" are hardly essential to the "role-playing" aspect of a good RPG.
All in all, this thread has calmed my nerves a bit. It seems that there's no shortage of ways to keep the story going even without an epilogue save. I guess all that matters now is to wait for some official word - hopefully E3 will have something for us.
#30
Posté 22 mars 2010 - 05:02
TheBlackBaron wrote...
screwoffreg wrote...
There there is this, from awhile ago though:
http://www.thatvideo...r-dragon-age-2/
http://www.1up.com/d...ory?cId=3178311
I'm going to have to assume the journalism industry knows something I don't (which they probably do), since February 2011 is less than two years after Origins PC was completed. Just doesn't fit the timeframe for a full-blown sequel of the length and caliber of the original, in my mind.
Well, Dragon Age was originally meant to be released last Spring, from what the reports say. If it was truly done, or near done, at that time, by Feb 2011 they would have been working on DA 2 for nearly a year and a half or more.
#31
Posté 22 mars 2010 - 05:10
screwoffreg wrote...
TheBlackBaron wrote...
I'm going to have to assume the journalism industry knows something I don't (which they probably do), since February 2011 is less than two years after Origins PC was completed. Just doesn't fit the timeframe for a full-blown sequel of the length and caliber of the original, in my mind.
Well, Dragon Age was originally meant to be released last Spring, from what the reports say. If it was truly done, or near done, at that time, by Feb 2011 they would have been working on DA 2 for nearly a year and a half or more.
I've seen what happens to games that only get a year or year and a half of development time - KotOR II was about half cut content and there was also Call of Duty 3, and I don't even think either of those games are particularly bad (hell, I like KotOR II more than the original), but there's just so much lost potential in both of them.
Well, maybe not CoD3...but KotOR II is pretty much the patron saint of great games doomed by executive-imposed early release dates.
#32
Posté 22 mars 2010 - 05:10
#33
Posté 22 mars 2010 - 05:13
I'd like to believe that things are a bit different this time around though as a lot of campaign variables are being stored based on the decisions of the Origins/Awakening protagonist. I guess it'll just be a matter of waiting until Feb 2011 draws a bit closer (or maybe even later) to see what happens.
#34
Posté 22 mars 2010 - 05:14
#35
Posté 22 mars 2010 - 05:14
TheBlackBaron wrote...
Well, maybe not CoD3...but KotOR II is pretty much the patron saint of great games doomed by executive-imposed early release dates.
Have to agree with you on that one - I mean, I saw some of the cut content, it was really quite brilliant (the droid factory part in particular), and I have no idea who in their right minds would want to shove a game out the door at the expense of things like that. I shudder at the thought that BioWare might fall victims to something like this - they've held out pretty well for quite a while, but after looking at Awakening I think the first cracks are starting to appear.
#36
Posté 22 mars 2010 - 05:16
#37
Posté 22 mars 2010 - 05:20
As for development time on a sequel; I think the thing to keep in mind is that not only was the meat and potatoes of Origins done back around March of last year, but the reason Origins took so long was that they had to build up the whole lore of the world and build the engine. They've got the lore down and they can just keep tweaking the engine.
The important part is they've got the foundation laid and they hopefully have a better idea of what worked and didn't work with Origins (although with their changes to the dialogue system in Awakening, well that gives me pause...)
And like others have said, especially if you start off in some place outside Ferelden, the only big decision that may have an impact would be the fate of the Architect, which could be resolved in several ways.
And as for E3 and such- If you figure that ME2 had its first teaser trailer out in around February 09 and the game was released almost around the same time the 2/1/2011 DA title is set, I would expect some info to get out at least by E3. I would hope that we'd get some info even before then, what with teasing with the card in Awakening and all.
Modifié par Brockololly, 22 mars 2010 - 05:23 .
#38
Posté 22 mars 2010 - 05:25
Brockololly wrote...
And like others have said, especially if you start off in some place outside Ferelden, the only big decision that may have an impact would be the fate of the Architect, which could be resolved in several ways.
Well, there's also the Morrigan thing (and I hate to keep bringing her up, because it makes me look obsessed, and I already have to try and distance myself from those Tali fans), but that could be handled via the soft canon route I mentioned earlier.
Not much else I can think of that would have a huge impact on the outside world - maybe the Sacred Ashes decision? Who's ruling Ferelden could also play a small role if politcial shenanigans are part of the sequel.
#39
Posté 22 mars 2010 - 05:31
TheBlackBaron wrote...
Well, there's also the Morrigan thing (and I hate to keep bringing her up, because it makes me look obsessed, and I already have to try and distance myself from those Tali fans), but that could be handled via the soft canon route I mentioned earlier.
I should hope they do that... I mean, it would be beyond disappointing if one of my Warden's relationships essentially vanishes into thin air because of a bug that demoted an NPC from "love" to "friendly".
And don't worry - I don't think you'd have to worry too much about us Morrigan fans becoming anything like the Tali folk. For one, judging from the past few threads on the topic, there's maybe seventeen or so of us on the whole site, as opposed to the tens of thousands currently in that single Tali thread. I doubt anyone even knows we're here.
#40
Posté 22 mars 2010 - 05:37
So yes, it actually could be importational. And no, there journeys arent over. Its painfully obvious when the epilogue says "But nobody assumes the Wardens adventures are far from over...."
#41
Posté 22 mars 2010 - 05:44
Booglarize wrote...
I should hope they do that... I mean, it would be beyond disappointing if one of my Warden's relationships essentially vanishes into thin air because of a bug that demoted an NPC from "love" to "friendly".
I'm not worried about that (I have that particular base well covered) so much as the entire Dark Ritual thread in general being tossed out the window because some people were in love with the idea of a heroic sacrifice.
Although those people are dead anyways, so it's not like they could come back and have an effect on "next Dragon Age title".
#42
Posté 22 mars 2010 - 07:22
-Landsmeet/
-Morrigan's baby
-If you saved the City or Vigils Keep
-If you killed the architect
-Any romances you may have had
But honestly, even many of those choices could be ignored if the plot were to take place in a land far away
#43
Posté 22 mars 2010 - 07:22
-Landsmeet/
-Morrigan's baby
-If you saved the City or Vigils Keep
-If you killed the architect
-Any romances you may have had
But honestly, even many of those choices could be ignored if the plot were to take place in a land far away
#44
Posté 22 mars 2010 - 12:47
Modifié par Senalda, 22 mars 2010 - 12:48 .
#45
Posté 22 mars 2010 - 01:04
As I understand it, the only reason Origin *has* an epilogue save is to allow you to finish up things after the ending (not that there's much you can do, but anyway). There seems to be no point to doing anything in Awak. after the ending, so it has no epilogue save. I'm just saying you can't rule out a continuation of the char by the lack of an epilogue save.
#46
Posté 22 mars 2010 - 02:16
#47
Posté 22 mars 2010 - 03:19
Senalda wrote...
I think it's pretty obvious that the story of the warden is over and DA2 will start with completely different character and possibly in quite different time. Since the end texts in Awakening talk about a long time period after the end game, tens of years or even more. That doesn't really leave much room for interpretation.
That doesnt really make sense. Some of the epilogue cards in Origins took several years to take place. King Bhelen didnt change Orzammar overnight, i'm sure that took a long time to do his reforms. It took awhile for the Chantry to find Andraste's Ashes also.
I wouldnt rule out the time factor in epilogues. I think they do that to just show what happens in the future cause we wont experience it in game. Such as rebuilding Amaranthine and Vigils Keeps, what the companions do, etc.
The Wardens story isnt over yet. >.>
#48
Posté 22 mars 2010 - 03:24
The epilogue even suggested that she left her legendary blade behind, making me think that she was done with fighting.
#49
Posté 22 mars 2010 - 03:25
I don't know if the new Dragon Age is a sequel (as in, Dragon Age 2). I think it would be an expansion pack, now whether that is a sequel or not is unknown. Bioware has been known in the past to do expansion packs that have practically nothing to do with the original story (may reference it, but that's about it). i.e. Neverwinter Nights 1 and 2. Also, Bioware has done sequel-esque expansions, i.e. Baldur's Gate 2.
I was really hoping they would continue the Origins + Awakening story with imports, but you can already reach level 35 in Awakening. I have a feeling Bioware is not going to add more to the level cap, and may just do a new story as an expansion. I am not sure if I would like it now. Obviously there are goods and bads to both, but I think mostly everyone agrees that the Origins story was done well and continuation of it would be interesting.
#50
Posté 22 mars 2010 - 03:45





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