Onyx Jaguar wrote...
Yeah I wish they'd just cut out the epilogues. I don't feel they add anything to the experience because they can and should be contridicted later, Bioware should allow some creative freedom of there staff instead of saying "Well so and so died SPOILER HERE" if you didn't choose to burn down SPOILER HERE. They should have you go back to SPOILER and see the aftermath for yourself. Would have had more impact. Instead so and so disappears, oh no, someone was with you decided to heed the calling for no real reason. Yarr.
That is one of my two complaints regarding the game. I also hated the epilogue in DA:O. I find it annoying that they tell you what happens five trillion years from now, then say you're story isn't over yet. If the damned story isn't over yet, then why not wait until the next expansion/addon/game to tell us what's been happening? It would make far more sense to have an prologue at the beginning of the next game that tells us what happened between it and the last one. Instead, it ends up screaming, "Sorry, no more playing with this character! Ha ha!".
My second complaint about the game is the price. It had half the gameplay time as DA:O and cost nearly as much. And they didn't even blow in our ears first.
Other than those two things, I enjoyed it. I got over my character being naked at the beginning (by going back to Origins and changing her armor) and I enjoyed the new characters, for the most part. Anders was pretty funny (even if he did act like a girl too much) and Nathaniel ended up being a good guy. The cameo by Alistair reminded me of just how much I wanted to kick him, however. All in all, it was a fun expansion pack, and I like the fact that you don't seem to be able to save both the city and the keep at the end. If you can actually save both, though, someone fill me in about how to do it!

EDITED: I do have one more complaint, and that is the new dialogue "system". I don't like it. If they keep that system for the sequel, then I fear romances are gone for good (unless it's just a meaningly quickie behind a bush) and you won't really get to know your companions. The new system lacks depth in a big way. For now, I will assume that the lack of decent relationships (friendship and otherwise) with your teammates is due to it being an expansion. If this is the way Bioware intends to keep it, then there's a problem. Not that they give a crap what we want, of course.
Modifié par EvilChani, 23 mars 2010 - 07:18 .