Enphasis on DA:A being an expansion "NOT" a game!
#26
Posté 22 mars 2010 - 03:22
#27
Posté 22 mars 2010 - 03:32
Yrkoon wrote...
Really?DOUGEYEMASTER wrote...
let me just say this....
i do not think in my opinion bioware have given any more or any less than they promised they would in dragon age origins - awakening
They flat out promised that Awakenings would be better than Origins.
Do you really think it is?
That trailer did not promise Awakenings would be better than Origins.
#28
Posté 22 mars 2010 - 03:43
#29
Posté 22 mars 2010 - 03:52
Modifié par Proposition_Joe, 22 mars 2010 - 03:53 .
#30
Posté 22 mars 2010 - 04:39
Proposition_Joe wrote...
Well , compare it to an expansion in recent times MotB, that was superb, had a really good story, great atmosphere, good continuation from the original game, great ending, fair playingtime, replayability, very few bugs. Everything i hear Awakening is not having, slap a horrible price tag on Awakening also and you have dissent.
I can't help but chuckle at this kind of thing.
Back when MotB was released, you couldn't read through a whole thread on the forums without coming across some crank screaming about how the spirit meter ruined the immersion, that it forced them to play 'too fast', that their decisions in NWN2 didn't matter blah blah blah. It was all over the forums.
Lo and behold, a few years later an expansion for a different RPG is released, and apparently all the same crap is forgotten and MotB is now depicted as how Awakening should have been. Hilarious.
Ultimately, Awakening does have it's problems. The price disparity is a concern, as are the bugs it has, and the lack of support for DLCs that were paid for. But lets not go too far down the path of dementia, hmmm? Every expansion has it's issues. If we're going to hold up past expansions as examples as to how to do it, lets not gloss over the fact that people were making mountains out of molehills about the same crap now as they did back then.
#31
Posté 22 mars 2010 - 05:02
Proposition_Joe wrote...
A bad game is a bad game no matter what rules it uses.
Amen. No need for further discussion.
#32
Posté 22 mars 2010 - 05:08
#33
Posté 22 mars 2010 - 05:35
#34
Posté 22 mars 2010 - 05:38
Reduced price? It's still nearly 70$ here in Canada. Video games are a waste of money here, hence why I expect so much from the games I do buy.DOUGEYEMASTER wrote...
i payed £45 english pounds for DA:O,- CE i payed £15 + postage for DA:O - Awakening from the same retailor granted it would hav been £20 if not a preorder. half the price half the content. if you payed the same amount for both then change your retailer + i wonder how many people bought DA:O at a reduced price a few months after launch and are now comparing the 2?
#35
Posté 22 mars 2010 - 05:43
#36
Posté 22 mars 2010 - 06:07
#37
Posté 22 mars 2010 - 06:13
DOUGEYEMASTER wrote...
i dont know what the exchange rate is but is a dollar about 0.8 of one pound? if i knew the exchnage rate id answer your point but assuming i am about there $70 does sound very expensive for a game over 6 months old. p.s im talking about the pc version i think all xbox games are a rip off.
lol I wouldn't know the exchange rate for anything. I don't pay much attention to that. Well it's not 70$. It's more like 64.99$ or something... but with tax it usually goes well over 70$ sometimes. I'm talking about the 360 version. I don't have the type of computer to run the game on PC.
#38
Posté 22 mars 2010 - 07:35
johnhughthomas wrote...
Yrkoon wrote...
Really?DOUGEYEMASTER wrote...
let me just say this....
i do not think in my opinion bioware have given any more or any less than they promised they would in dragon age origins - awakening
They flat out promised that Awakenings would be better than Origins.
Do you really think it is?
That trailer did not promise Awakenings would be better than Origins.
I think the real point here is that BioWare does not make this stuff. Marketing comes up with these terms.
#39
Posté 22 mars 2010 - 08:07
As an expansion, which it is for PC, this is nothing more than an overpriced product that has little to tie into the main game other than your starting characters first few conversations and some cameos better left for a sequel. 40$ for a 10-15 hour expansion when the groundwork of the combat system, environments, physics, etc are already created for a 50$ game that was a 20-30 hour game is a poor value by my standards.
#40
Posté 22 mars 2010 - 08:08
I thought Awakenings was better (and cheaper) than Throne of Bhaal but worse that Mask of the Betrayer. Throne of Bhaal was such a disappointment, I don't bother with doing its quest when I replay BG2. Awakenings satisfied my needs this weekend very well thankyou.The Angry One wrote...
Throne of Bhaal is an expansion.
Mask of the Betrayer is an expansion.
How is it that those "expansions" almost universally satisfy player's needs, but Awakening doesn't?
The expansion card flies like a lead balloon.
#41
Posté 22 mars 2010 - 08:30
Warriors, Rogues and Rangers are now as good, if not better than mages
#42
Posté 22 mars 2010 - 10:07
JaegerBane wrote...
Proposition_Joe wrote...
Well , compare it to an expansion in recent times MotB, that was superb, had a really good story, great atmosphere, good continuation from the original game, great ending, fair playingtime, replayability, very few bugs. Everything i hear Awakening is not having, slap a horrible price tag on Awakening also and you have dissent.
I can't help but chuckle at this kind of thing.
Back when MotB was released, you couldn't read through a whole thread on the forums without coming across some crank screaming about how the spirit meter ruined the immersion, that it forced them to play 'too fast', that their decisions in NWN2 didn't matter blah blah blah. It was all over the forums.
Lo and behold, a few years later an expansion for a different RPG is released, and apparently all the same crap is forgotten and MotB is now depicted as how Awakening should have been. Hilarious.
Ultimately, Awakening does have it's problems. The price disparity is a concern, as are the bugs it has, and the lack of support for DLCs that were paid for. But lets not go too far down the path of dementia, hmmm? Every expansion has it's issues. If we're going to hold up past expansions as examples as to how to do it, lets not gloss over the fact that people were making mountains out of molehills about the same crap now as they did back then.
What's your point? Humans complain a lot, I don't see how we need to an example of past games to demonstrate that. We will always complain about everything imaginable because nothing is perfect for everyone and we want to make it better (one man's complaining is another man's constructive criticism). Your example is also not really comparable to DA:A complaints that I have seen on this board. Most of the complaints are focused on length, price, and DLC item issues with only a few attacking game design choices (party dialog system, difficulty too easy). The key thing you should focus on is the price complaints, how many times do you see people complain about the price of MotB? It seems like a sure sign to me that people are not getting the value they expect at Awakenings price. Did it ever occur to you that Awakenings may be signicficantly worse than MotB and other expansions? The fact that there are complaints about any game does not suddenly invalidate that opinion.
To people discussing the sales numbers. Just because they were able to turn in quite a profit from an expansion of a very successful game in the short term does not mean it was a "success". Apparently, your economics 101 class didn't mention anything about customer loyality and about how keeping them happy is extremely important. Last I checked the Dragon Age series is in it for the long haul and if they want to make this a cash cow they should watch the quality of everything they release or face the consequences. With very medicore reviews/opinions of Awakening and DLC (even the people who like it don't exactly rave about it), I would venture a guess that their sales numbers of future DLC and expansions will not be as stellar. It is not difficult to have high sales by piggybacking off a very successful game, but do not expect it to last long before people become wary. I am not naiive, I fully realize that is excatly what EA was doing (rush, rush, short term profits ftl) and I am very skeptical that future content will have more quality control (unless it is a full sequel). The $40 price tag really says a lot about what the goal of this expansion was, a quick cash grab at the expense of loyal customers.
#43
Posté 22 mars 2010 - 10:26
Murphys_Law wrote...
What's your point? Humans complain a lot, I don't see how we need to an example of past games to demonstrate that. We will always complain about everything imaginable because nothing is perfect for everyone and we want to make it better (one man's complaining is another man's constructive criticism). Your example is also not really comparable to DA:A complaints that I have seen on this board. Most of the complaints are focused on length, price, and DLC item issues with only a few attacking game design choices (party dialog system, difficulty too easy). The key thing you should focus on is the price complaints, how many times do you see people complain about the price of MotB? It seems like a sure sign to me that people are not getting the value they expect at Awakenings price. Did it ever occur to you that Awakenings may be signicficantly worse than MotB and other expansions? The fact that there are complaints about any game does not suddenly invalidate that opinion.
My point is self evident. The second a bunch of cry babies don't get precisely what they want they're straight on the forums blaring their eyes out about how x developer has sold out and they remember the good old days where expansions were great value and reams of all that crap. It gets regurgitated with every new release and, from what I'm seeing on here, all the horrors and apocalypses that plagued the previous games apparently evaporate, and the game they were previously going into hysterics over somehow mutates into an example of how things should be done and the cycle begins anew.
Understand that I'm not referring to everyone who is complaining. Some mention stuff that the didn't like, and what they would have preferred. Some point out issues that are perfectly valid. These points have value, but they seem to get buried under a mountain of bull**** from this weird army of amnesiac drama queens. Ordinarily that would be amusingly pathetic, but in these cases, I'm a little concerned that the real issues that the mentally stable are trying to get across may not get to the devs.
And please, spare me any discussions about the values of opinion. Everyone is entitled to one by default - but I don't get why certain people seem to think they can say whatever crap comes to mind and expect it to be taken seriously on the basis that it's their opinion. There's people on here claiming that because it doesn't make an epilogue save then it means our romances are dead. There's people bellowing that the keep is a rip-off of NWN2. There's people claiming that the length of the xpack is proof Bioware is dead/evil/possessed/all of the above.
#44
Posté 22 mars 2010 - 10:41
I find it incredibly funny how so many people get all worked up about people complaining about what they disliked in the most recent effort of a game company.
heck the other day someone nearly bit my head off for complaining about the new ubisoft DRM in a thread discussing the new ubisoft DRM.
Modifié par Crrash, 22 mars 2010 - 10:42 .
#45
Posté 22 mars 2010 - 11:57
I'm not a big fan of "blame shifting". Bioware has every right to take their name off a product if their marketter makes bogus claims about it. But since they didn't, they share the blame. Period.Bryy_Miller wrote...
johnhughthomas wrote...
Yrkoon wrote...
Really?DOUGEYEMASTER wrote...
let me just say this....
i do not think in my opinion bioware have given any more or any less than they promised they would in dragon age origins - awakening
They flat out promised that Awakenings would be better than Origins.
Do you really think it is?
That trailer did not promise Awakenings would be better than Origins.
I think the real point here is that BioWare does not make this stuff. Marketing comes up with these terms.
Modifié par Yrkoon, 22 mars 2010 - 11:57 .
#46
Posté 23 mars 2010 - 12:05
DOUGEYEMASTER wrote...
Thread after thread after thread of complaints about the length of DA:A!!!
"this GAME is not worth it"
"this GAME is tooo short"
THIS EXPANSION / module / chapter of the story is not a GAME it is an expasion of the DA:A story (THE GAME OF DRAGON AGE), it is only meant to be the same size as say orzammar in DA:O's main quest section or the brecillian forest section. Awakeneing is just one part of an overall story.An Extra!
Bioware has not lied 2 anyone about the content in awakening and the $50 - $60 dollar price tags are down 2 the outlet. I bought a UK copy from a well know outlet and it cost me £17 on pre order £2 of which being postage.
Awakeneing is designed to keep ur appertite for dragon age going, would you much rather complete DA:O then hav to wait 2 - 3 - 4 years for DA 2???
My only not complaint but recommendation to Bioware is dont turn DA:O interface and play into a hack and slash version of mass effect 2 lol stat crunching is good
Well if this is an expansion why do i lose everything i had on my previous adventure and had to start everything again? Where are my loyal companions? Where is the companion who fell in love with me? Why can't i visit old places? Where is the keep i fought to recover?
This is a new game because everything is new except one companion. The new conversation system is new (don't like it one bit). We only got glimpses of what happend to our old buddies. Where is Leiliana? Where is Sten? I disagree with ya, this is a new game about the same thing the first one was about.
This is expansion is entretaining but i was kinda dissapointed with it.
#47
Posté 23 mars 2010 - 02:35
Yrkoon wrote...
I'm not a big fan of "blame shifting". Bioware has every right to take their name off a product if their marketter makes bogus claims about it. But since they didn't, they share the blame. Period.Bryy_Miller wrote...
johnhughthomas wrote...
Yrkoon wrote...
Really?DOUGEYEMASTER wrote...
let me just say this....
i do not think in my opinion bioware have given any more or any less than they promised they would in dragon age origins - awakening
They flat out promised that Awakenings would be better than Origins.
Do you really think it is?
That trailer did not promise Awakenings would be better than Origins.
I think the real point here is that BioWare does not make this stuff. Marketing comes up with these terms.
Watch the trailer, read what it says. "The 2009 RPG of the year just got better", that is not saying Awakenings is better than Origins. Awakenings is part of Dragon Age:Origins, they are saying DA:O with Awakenings is better than DA:O without.
#48
Posté 23 mars 2010 - 10:50
No, that's not an accurate translation either. Had they said that DA:O just got longer, your interpetation would be closer to truth.johnhughthomas wrote...
Yrkoon wrote...
I'm not a big fan of "blame shifting". Bioware has every right to take their name off a product if their marketter makes bogus claims about it. But since they didn't, they share the blame. Period.Bryy_Miller wrote...
johnhughthomas wrote...
Yrkoon wrote...
Really?DOUGEYEMASTER wrote...
let me just say this....
i do not think in my opinion bioware have given any more or any less than they promised they would in dragon age origins - awakening
They flat out promised that Awakenings would be better than Origins.
Do you really think it is?
That trailer did not promise Awakenings would be better than Origins.
I think the real point here is that BioWare does not make this stuff. Marketing comes up with these terms.
Watch the trailer, read what it says. "The 2009 RPG of the year just got better", that is not saying Awakenings is better than Origins. Awakenings is part of Dragon Age:Origins, they are saying DA:O with Awakenings is better than DA:O without.
#49
Posté 23 mars 2010 - 11:00
What does Awakening expand? It does not seem to relate to Dragon Age: Origins, in effect, because of the lack of carry over from one to another. I have read it only levels up characters for the next game. Is that the chief job of an RPG expansion?
So what does it expand? Can the Bioware developers answer this question please? Can players who have played answer this question from their own experience?
What is an expansion? What does Awakening expand?
#50
Posté 23 mars 2010 - 11:07
Modifié par jsachun, 23 mars 2010 - 11:12 .





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