Murphys_Law wrote...
You haven't played many expansions than. Not many are "better" than the original, but two that stand out are Throne of Bhaal and Mask of the Betrayer. I thought Mask of the Betrayer was actually better than the original NWN2 game. At the very least, I expect expansions to be just as good as the original (or very close) and just add in more stories/skills/items. The characters not being well developed enough complaint cannot be dismissed with an expansion excuse. Once again, several Mask of Betrayer characters that were totally new are still memorable to many fans and were very well developed. If they couldn't expand on them enough in the short timeframe of Awakenings than maybe *shocker* it was a bad idea to put in completely new characters? Don't even get me started on the new dialog system, why would you completely destroy the amazing old system and implement, I think, a creative new one in an expansion pack? The new dialog system just screams as something to complement the old one and not replace it. I fail to see how anyone could have a legimate complaint about the old dialog system because it was completely optional. Yes, DA:O had a fair number of criticism but most of that was about their design choices and varied from person to person greatly (due to many new people to RPGs like this one). DA:A criticism is different in nature. Obviously anyone who would buy this already enjoyed the original, so they are not new to this type of RPG. The DA:A criticism is almost universally about quality: lots of bugs, length, price, DLC items not transfering, carry over from DA:O lacking for all endings (especially US). This has me worried.
Actually, I have played Mask of The Betrayer, and I thought it wasn't anywhere near as good as the original. The only character I remember with any fondness from MoTB is Gann. As I said, I've never played Throne of Bhaal, and have no interest in doing so, mainly because it's an outdated game and I doubt it would live up to the acclaim of its die-hard fans. But your suggestion of simply reusing old characters instead of introducing new ones would provide even more problems, because then fans would be complaining about the lack of authenticity. Hardly anyone is complaining about Oghren because his character is fairly simple and BW remained true to it in Awakening, and if they are complaining it's about the choice to include him as a companion again.
I agree on your point about the dialogue system, that it was optional, and there's really no reason to complain about it. That was not my complaint, though, it was someone elses that I found completely irrelevant to the quality of Awakening.
I don't think that the argument about length of the game is valid, because if the story is good enough, then length doesn't matter. Take Mass Effect, for example, it's probably a 15-hour game on average, but it's absolutely amazing. It's story is strong enough to overcome the fact that it's rather short. Awakening likely doesn't have a strong enough story to do the same, which is something else I've heard, so thus people are complaining about the length.
I'm not worried; BW has a great reputation, and will continue putting out games that the fans will love. Just because one expansion doesn't live up to the hype doesn't mean SW:TOR, DA2, or ME3 won't be incredible games. I still plan on getting Awakening once I have time to play it, and I hope to enjoy it. I just think that the critisicm is a little extreme for one expansion.