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Time we heared our wardens speak!!!!


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#51
Sylvius the Mad

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Gliese wrote...

It worked in older games like the BG series because there was no animated speech

That's just a reason not to have animated speech.

Leave the camera up where it belongs and put the dialogue in a text box.  Problem solved.

AlanC9 wrote...

But we only really get to decide that ourselves if the inflection given the line has no consequences. Not an issue in your example, of course. But there are plenty of places in DA:O where you have to work a little to figure out if the devs thought you were joking or serious if you speak a line. Particularly true in Alistair conversations, for obvious reasons.

I disagree entirely.  Those conversations will Alistair are excellent opportunities for the relationship to go in new directions.  If you two are constantly speaking past each other, then you're just not going to get along very well.

Because the PC's personality is under your control, but the other party members' are not, there's always the chance that the PC just won't get along with some of the companions.  This is one possible way for that incompatibility to manifest.

I'm not supporting voicing at all, mind. Just pointing out that in cases where it matters, the devs really need to give some indication how they think the line is to be spoken, even if the PC doesn't actually speak it.

I'd agree with that, but I'd like that be necessary as little as possible.

Modifié par Sylvius the Mad, 24 mars 2010 - 06:10 .


#52
Nazarus7

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Personally for me, I find that no speech from my character totally kills the immersion, it's like listening to someone else on the phone, only half the conversation.

I would love speech to be implemented

#53
Behindyounow

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sedrikhcain wrote...


Huh? Shepard doesn't feel like a character? What?


Shepard doesn't feel like my character. He's Biowares.

On topic, no.

Too many variables. Theres a lot more dialogue options than in Mass Effect, and they'd need six different voice actors:
  • Human Male
  • Human Female
  • Dwarven Male
  • Dwarven Female
  • Elven Male
  • Elven Female
And, seeing as they're the main characters, they'd have to be good voice actors. Which are expensive. And its money that could be better spent on something else.

#54
Sylvius the Mad

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Behindyounow wrote...

And, seeing as they're the main characters, they'd have to be good voice actors. Which are expensive. And its money that could be better spent on something else.

Also, those audio files take up space.  How much smaller would the rest of the game have to be to accommodate the limited storage capacity of the 360?

#55
AliceTheGiraffe

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Nooooooooo!!!!!



No voices! I like saying my characters line's out loud, as if I was saying them.



I love ME and I think the voices are great in that game, but please, having an RPG with no voice for the main character is great because it feels like the character I'm playing, is me playing. Where as in ME, it's more like a doll I'm controlling.



Dunno, if that makes sense. lol.

#56
khathaway71

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I would be for it as long as they make it so you can shut it off if you dislike the voice options. In honesty I am overly picky about my characters and having the wrong voice with my character would irritate me. Its a sickness...I know.

#57
StartatZero

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Count Viceroy wrote...

Yes, lets add a ****load of spoken dialog, which will take time away from other areas, such as polish or more likley, actual gameplay content. Because everyone totally wants a pre determined voiceset for their imagined character. Because that always fits with what the player has in mind for their character.

It works for an interactive movie such as mass effect. It does not however work as well with a fullblown RPG such as Dragon age.

Money and time better spent elsewhere.


Exactly this.

#58
Ziggy

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I know! They should make dragon age a text based game! That way gameplay content and dialogue options could be astronomical! And if you think imagining the voice and inflection your warden puts on a fully-spelled-out-word-for-word line of dialogue is fun...
:P

It's all relative... Damn you mass effect!! If it wasn't for you, I wouldn't know what I was missing and be perfectly happy with my mute warden. Your imagination gets used to being lazy.

#59
Guest_Elps_*

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Em23 wrote...

I know! They should make dragon age a text based game! That way gameplay content and dialogue options could be astronomical! And if you think imagining the voice and inflection your warden puts on a fully-spelled-out-word-for-word line of dialogue is fun...
:P

It's all relative... Damn you mass effect!! If it wasn't for you, I wouldn't know what I was missing and be perfectly happy with my mute warden. Your imagination gets used to being lazy.


The irony is that I cannot stand Mass Effect BECAUSE of the voices! 

Bioware doesn't need to change the vanilla game just because some people want to hear their warden's voice but if enough people want to have a speaking warden why don't you organise a fundraiser to pay a modder to write the script that would allow you to record your own voice dialogue that plays the soundbites when you select a text dialogue option?

This is something that can be done with a mod but its a lot of work so don't expect anyone to do it free of charge.

#60
NvVanity

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Well if anyone can voice act and doesn't mind recording several hundred lines then maybe a mod could fix that.



Though to be honest I certainly don't want to voice several hundred lines.

#61
EatinMcRib

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It's safe to say that having fully voiced player characters that has 36 variations of "what", among many, many other lines in a game as large as DA would be a logistical nightmare. Whoever thinks this should be done simply isn't thinking.

Of course it would be great if BW had the money, talent, time, mini solid state hard drives that future gaming platforms can load/install them from. It would also be great if I had a flying toilet made out of solid unobtanium.

Modifié par EatinMcRib, 28 mars 2010 - 05:30 .


#62
Gliese

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Behindyounow wrote...

Shepard doesn't feel like my character. He's Biowares.

On topic, no.

Too many variables. Theres a lot more dialogue options than in Mass Effect, and they'd need six different voice actors:

# Human Male
# Human Female
# Dwarven Male
# Dwarven Female
# Elven Male
# Elven FemaleAnd, seeing as they're the main characters, they'd have to be good voice actors. Which are expensive. And its money that could be better spent on something else.


Why would you need so many different voices? All the races ingame speak the same language so there could be alot of overlap. I'd be happy with say 2 choices for males and 2 choices for females and to only have partial PC VO. Basically whenever they show my character in DAO standing mute and staring I'd like to see him speak and when they show the back of his head I don't care. But to have some animated speech would make a world of difference.

It's only after a while that it becomes bothersome that you see your pc never saying a word. I remember this particularly close at the end of my first playthrough when Alistair holds a rallying speech singing my virtues and my character mutely takes the stage and I'm thinking why is not HE holding that heroic speech or at least acknowledging it and giving it a finishing touch? It just doesn't go over well with the excellent drama being portrayed.

I'm certain the first RPG without a predetermined character that can implement PC VO successfully is going to make the DAO style instantly obsolete and unthinkable for AA games.

#63
Guest_Elps_*

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Gliese wrote...

Behindyounow wrote...

Shepard doesn't feel like my character. He's Biowares.

On topic, no.

Too many variables. Theres a lot more dialogue options than in Mass Effect, and they'd need six different voice actors:

# Human Male
# Human Female
# Dwarven Male
# Dwarven Female
# Elven Male
# Elven FemaleAnd, seeing as they're the main characters, they'd have to be good voice actors. Which are expensive. And its money that could be better spent on something else.


Why would you need so many different voices? All the races ingame speak the same language so there could be alot of overlap. I'd be happy with say 2 choices for males and 2 choices for females and to only have partial PC VO. Basically whenever they show my character in DAO standing mute and staring I'd like to see him speak and when they show the back of his head I don't care. But to have some animated speech would make a world of difference.

...


The characters in-game speak different languages with different accents. British English with a British accent and American English with an American accent are in the English version. 

Also, consider this:

Dragon Age contains 742,000 words of dialogue, and 202,000 words of non-conversational text that were translated into eight languages besides English – Czech, French, German, Hungarian, Italian, Polish, Russian, and Spanish. Four of those other languages (French, German, Polish and Russian) have their own voiceover, whereas the other four subtitle the English voiceover.


So, you have male & female voices for mages, humans, dwarves, and elves in English with two different accents, and in French, German, Polish & Russian. And you REALLY want Bioware to waste time catering to the few who want vocal sounds from their character instead of spending the time and money developing DLC and/or DA2?
I don't!

#64
Gliese

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^ I'd rather they spend all time money and effort on fixing what's already out there if we're talking about DAO but that's another discussion. I do think that pc VO at least to a limited extent would do alot to increase the atmosphere, immersion or whatever catch phrase you want to use.
Bringing up all the languages, yeah but the same argument can be made against localizations in general, why not just make it all in english? (rhetorical question) They already have a ton of spoken languages.
Of course, I'm not talking about adding pc VO to the original game, that's not going to happen. I'm talking about future games and their direction.
A ton of zots needed to develop DAO is already going to be present for DA2; world structure, races, lore, characters, the game engine, animations, combat rules, interface and so on. I say use some of those zots and add some pc VO for the sequel.

Btw what makes you think it's only a few people that would enjoy PC VO?

Modifié par Gliese, 28 mars 2010 - 08:28 .


#65
Merci357

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Also, consider this:

Dragon Age contains 742,000 words of dialogue, and 202,000 words of non-conversational text that were translated into eight languages besides English – Czech, French, German, Hungarian, Italian, Polish, Russian, and Spanish. Four of those other languages (French, German, Polish and Russian) have their own voiceover, whereas the other four subtitle the English voiceover.


So, you have male & female voices for mages, humans, dwarves, and elves in English with two different accents, and in French, German, Polish & Russian. And you REALLY want Bioware to waste time catering to the few who want vocal sounds from their character instead of spending the time and money developing DLC and/or DA2?
I don't!


Just don't count the localized versions - the same holds true for ME/ME2. Any BioWare game, no matter how many or little dialogue it contains, will get translated. The additional costs are always "wasted" from that point of view.
Also, don't make assumptions how many would like a feature or not. I get it, you don't like it. Don't pretend you speak for anyone besides yourself.

#66
Dokarqt

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They could just stop translating the game to other languages and spend all that money elsewhere. People should learn to speak english like the rest of the world.

#67
MOTpoetryION

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i agree i thought it was BS that when setting up your char. they talked . Only to find out that i was a mute in game, it was pathetic on biowares part. That was my "first" imersion losing spot in the game. But sadly was not the last . I think by the time i was doing redcliff thats the spot where i had none left , and never to gain it back .

#68
JamesMoriarty123

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Dokarqt wrote...

They could just stop translating the game to other languages and spend all that money elsewhere. People should learn to speak english like the rest of the world.


As an Englishman even I find that stance terribly ignorant.

However, chances are decent that in a couple hundred years the majority of the world will speak English anyway.

#69
varndog65

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Ok, I cant wait for some more options on the depth of making your char would be nice. my GF wants longer haird styles and what not lol. Also why can we not be a quinari?

#70
Drake Sigar

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JamesMoriarty123 wrote...

Dokarqt wrote...

They could just stop translating the game to other languages and spend all that money elsewhere. People should learn to speak english like the rest of the world.


As an Englishman even I find that stance terribly ignorant.

However, chances are decent that in a couple hundred years the majority of the world will speak English anyway.

Indeed, the British Empire shall rise again.
Oh curses, I'm supposed to keep that hush hush aren't I? Image IPB

#71
MOTpoetryION

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british empire was gone a long time ago and will never retrurn. just try and come take the US. And i dont think any of the other places you occupied are going to say ok you can rule over us again.

You guys should of really chose a bigger piece of land to settle into IMO. then what you have

#72
Bann Duncan

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Drake Sigar wrote...

JamesMoriarty123 wrote...

Dokarqt wrote...

They could just stop translating the game to other languages and spend all that money elsewhere. People should learn to speak english like the rest of the world.


As an Englishman even I find that stance terribly ignorant.

However, chances are decent that in a couple hundred years the majority of the world will speak English anyway.

Indeed, the British Empire shall rise again.
Oh curses, I'm supposed to keep that hush hush aren't I? Image IPB



"Thee haughty tyrants ne'er shall tame:
All their attempts to bend thee down,
Will but arouse thy generous flame;
But work their woe, and thy renown.
"Rule, Britannia! rule the waves:
"Britons never will be slaves."

Ah. I think I've got something in my eye.

Modifié par Bann Duncan, 28 mars 2010 - 10:28 .


#73
MOTpoetryION

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hey do you guys rule over anyone anymore just wondering ? ill pm  you i dont want to derail his thread

Modifié par MOTpoetryION, 28 mars 2010 - 10:32 .


#74
Dokarqt

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JamesMoriarty123 wrote...


As an Englishman even I find that stance terribly ignorant.

However, chances are decent that in a couple hundred years the majority of the world will speak English anyway.


Well, im not from an english speaking country so im allowed to express that view without being politically incorrect;)

#75
Criiton

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IMO , the game is good as it is, although, a voice actor for the hero could be cool at times ^^



but It´d cost to much and other parts of the game would not be as good prolly...although, i wouldnt say no to having an old warrior with the voice of Jeremy Irons in my party ^^