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Do you find the reapers fascinating?


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14 réponses à ce sujet

#1
It Is Massively Effective

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I find the reapers to be unbearably mundane. Some say it's the ambiguity or the mystery that makes them intriguing, but I for one do not find them in the least bit so. I've never curiously asked myself once as to what I thought the reapers motives are, not in even in ME1. For me though, if this whole story was simply put to movie without any interactive dialogue or gameplay, it would put me right out.
It seems as if they were designed to to be an enemy with the easy ability to spawn pawns to stretch out the sleep-inducing story and to distract you from how uninteresting they really are. Even if we find out what their motives are before or after we inevitably stop them (no doubt), is it really going to matter. The main objective is to stop the reapers, and doesn't matter why, because they threaten all life in the galaxy, and I snore at the cliche of deterring the impending doom of an asteroid headed for earth.
I will also not be entirely surprised at the common comparison of them being similar to bears that hibernate and that we're the food it stocks up on before hand with a few small twists to make them seemingly different.
I have not given it a lot of thought though, so maybe I forgot to take something into account (that's what you guys are for), but that proves that they failed to grab my attention at least, and no, I do not have any attention deficiency disorder nor a problem with apathy.

Sovereign: WE ARE THE REAPERS, WE REAP WHAT YOU SOW, WE'RE BEYOND YOU'RE COMPREHENSION.
Shepard: oooooo...interesting, so when does gameplay action start again?

#2
RenownedRyan

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Hard to say. I really dislike the Reapers' personality and their "almighty" self-confidence. This is probably BioWare's intention. But they do add a good deal of mystery and a seemingly unstoppable enemy to the series, so I would definitely not remove them.

#3
Guest_Shandepared_*

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No. The geth were more interesting. Saren was more interesting as a turian nationalist. The Council's underhanded politics were more interesting.

The Reapers are scary when you consider their numbers and how long they've been doing their thing, but otherwise I don't find them compelling.

#4
Collider

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Not really, they're not interesting. I tend to think the reason why they're so uninteresting (to me anyway) is because they are so alien. Quite ironic to say that, but what I mean is that the villains that are more human (not biologically, but in appearance and personality) are more interesting and better to hate. IE. Saren.

#5
theriddlen

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Yeah, they are really interesting. I even built one myself, but now my country feels a little empty.

#6
Behindyounow

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ME2 made them interesting, what with how they reproduce revealed.



Before that though, they were pretty boring.

#7
BaladasDemnevanni

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Eh, I think it's more the fact that we know they've been doing this successfully for millions of years. That we evolved *exactly* as they intended makes me wonder- what chance do we got?

#8
Collider

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BaladasDemnevanni wrote...

Eh, I think it's more the fact that we know they've been doing this successfully for millions of years. That we evolved *exactly* as they intended makes me wonder- what chance do we got?

The fact that it's the last game in the trilogy gives us pretty good odds =p

#9
BaladasDemnevanni

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Collider wrote...

The fact that it's the last game in the trilogy gives us pretty good odds =p


That might just mean our time is up. = (

Haha, I would honestly laugh though if Bioware concluded ME3 with the Reapers successfully 'harvesting' organics again, then going back to dark space.

#10
Symbolz

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I'm more interested in the Reapers origins and their ideology than what they're doing.

#11
OverlordNexas

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Yeah they're pretty dull to me as well. If they dropped the Reaper plot and simply focused on Shepard playing Star Treck in ME3, I would be satisfied.

#12
Wild Still

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The Reapers aren't supposed to be "interesting" they are more the classical evil force than our more recent efforts at the conflicted, repentant villains. They are deliberately foreign, completely impossible to understand, or want to understand. They do what they do, what they have always done and Shepard has to stop them. They aren't complex, they don't like football, they have no endearing qualities, they have no laugh track, no lovable hijinx they are supposed to be cold, calculating machines and they are. It's actually a pretty decent piece of writing on Bioware's part, mysterious enough to be just interesting enough to inspire discussion, but completely without "personality" like a machine should be.

#13
LebatomiBeni

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Yes, I find them interesting. Talking with Sovereign for the first time, you get an idea of the way they think, what they are and what they're capable of. And Sovereign was just an errand boy.

Comparing them to "God" (or "Gods" as some of the Cerberus crew on the derelict reaper said), some religious folk believe that God is someone or something unfathomable, because he/she is awesome, and his/her intentions are unfathomable to our minds. We are puny, somewhat accidental and insignificant compared to his/her glory.

Sovereign gives you this idea: "We are beyond your comprehension" and other fascinating lines from him/her. How significant are they? Are they really as awesome as they claim to be? How can we, as "rudimentary creatures of blood and flesh," stand against them? Should we even? It's as if we are standing against God him/herself. We are standing against someone or somethings wiser, definitely more ancient--almost eternal and more intelligent than ourselves. We hardly know anything about them and who knows if we'll ever understand them and yet, we're choosing to stand against them.

I'm not the religious sort, but the idea does fascinate me.

#14
It Is Massively Effective

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Wild Still wrote...

The Reapers aren't supposed to be "interesting" they are more the classical evil force than our more recent efforts at the conflicted, repentant villains. They are deliberately foreign, completely impossible to understand, or want to understand. They do what they do, what they have always done and Shepard has to stop them. They aren't complex, they don't like football, they have no endearing qualities, they have no laugh track, no lovable hijinx they are supposed to be cold, calculating machines and they are. It's actually a pretty decent piece of writing on Bioware's part, mysterious enough to be just interesting enough to inspire discussion, but completely without "personality" like a machine should be.


It Is Massively Effective wrote...

and I snore at the cliche of deterring the impending doom of an asteroid headed for earth.



#15
Wild Still

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It Is Massively Effective wrote...

and I snore at the cliche of deterring the impending doom of an asteroid headed for earth. 
 



I get you there, but they are more interesting than an asteroid, but only slightly. Though the asteroid is less cliché than a villain who rants at the hero and tell him his master plan right before the hero is supposed to die. Though only slightly.