DA:A -- Why it is a poor product and step down from Origins
#26
Posté 23 mars 2010 - 10:44
Had your Warden knelt everytime she walked into the room it'd seem really strange, but I think it's quite natural as is.
But yeah, agree to disagree and all that I guess.
#27
Posté 23 mars 2010 - 11:05
#28
Posté 23 mars 2010 - 11:20
But then again the Ferelden nobility takes kind of a 'first among equals' approach to the Monarchy anyway sometimes.
#29
Posté 23 mars 2010 - 11:35
What was more important to me, was that you could express yourself quite informally to her once the initial formal greeting was donbe. I don't know what those who weren't Prince could say, but I felt that being able to say "Don't worry Anora, I'll take care of it" implied I was really her husband and not just any official.
#30
Posté 23 mars 2010 - 12:08
Proposition_Joe wrote...
Little effort - Cheap money (and still people seems happy ,thats a feat to applaud)
Janichsan; I guess you never played NWN2 - MotB Thats how an expansion should feel.
Wow MOTB was the worst piece of crap expansion I've ever played, it had like one area, then a black and white version of it, and had almost nothing to do with the main storyline, except for a few blurbs of original characters. Also the new characters were uninteresting, and just bad, sound familiar? If that is what an expansion should be, it'll save me a lot of money in the future.
#31
Posté 23 mars 2010 - 12:29
Jawson wrote...
Proposition_Joe wrote...
Little effort - Cheap money (and still people seems happy ,thats a feat to applaud)
Janichsan; I guess you never played NWN2 - MotB Thats how an expansion should feel.
Wow MOTB was the worst piece of crap expansion I've ever played, it had like one area, then a black and white version of it
So it sounds like you played for a grant total of 30 minutes.
#32
Guest_Colenda_*
Posté 23 mars 2010 - 05:17
Guest_Colenda_*
Efesell wrote...
Jawson wrote...
Proposition_Joe wrote...
Little effort - Cheap money (and still people seems happy ,thats a feat to applaud)
Janichsan; I guess you never played NWN2 - MotB Thats how an expansion should feel.
Wow MOTB was the worst piece of crap expansion I've ever played, it had like one area, then a black and white version of it
So it sounds like you played for a grant total of 30 minutes.
*nods* MotB had: the barrow, Mulsantir, the Sunken City, the Ashenwood, the Academy, plus the City of Judgement, plus various dreamscapes and shadowlands.
I liked DA:A, but nevertheless, it made me appreciate MotB the more in contrast. It was a great expansion. Better than ToB, imho.
#33
Posté 23 mars 2010 - 05:32
eta: a little like Aragorn kneeling to the hobbits, except the other way around - not protocol but love/friendship/admiration.
Modifié par Ceridraen, 23 mars 2010 - 05:33 .
#34
Posté 23 mars 2010 - 06:30
Colenda wrote...
Efesell wrote...
Jawson wrote...
Proposition_Joe wrote...
Little effort - Cheap money (and still people seems happy ,thats a feat to applaud)
Janichsan; I guess you never played NWN2 - MotB Thats how an expansion should feel.
Wow MOTB was the worst piece of crap expansion I've ever played, it had like one area, then a black and white version of it
So it sounds like you played for a grant total of 30 minutes.
*nods* MotB had: the barrow, Mulsantir, the Sunken City, the Ashenwood, the Academy, plus the City of Judgement, plus various dreamscapes and shadowlands.
I liked DA:A, but nevertheless, it made me appreciate MotB the more in contrast. It was a great expansion. Better than ToB, imho.
So you were O.k. with the whole spirit meter crap too? In your eyes an expansion is merely a different mini game with the same engine huh? Bioware makes me appreciate Elder Scrolls expansions, adding other playable areas to the game you are already playing, by...expanding it. Don't get me wrong Bioware main titles are top notch, but imo they drop the ball on these.
#35
Posté 23 mars 2010 - 06:35
Efesell wrote...
Jawson wrote...
Proposition_Joe wrote...
Little effort - Cheap money (and still people seems happy ,thats a feat to applaud)
Janichsan; I guess you never played NWN2 - MotB Thats how an expansion should feel.
Wow MOTB was the worst piece of crap expansion I've ever played, it had like one area, then a black and white version of it
So it sounds like you played for a grant total of 30 minutes.
No I finished the turd, just because I found out I could kill the hideous "love interest" at the end, still mad they took my hot little elf, and gave me an ugly bald annoying chick, wow way off topic sorry, rant over.
#36
Posté 23 mars 2010 - 08:17
#37
Posté 23 mars 2010 - 08:23
Efesell wrote...
Dropping rocks on Elanee was literally the best thing ever done for her character.
Lol, yeah a lot of people didn't like her, I dug her at the time but looking back she was probably a little flaky. I always wished I could have romanced Neeshka.
#38
Posté 24 mars 2010 - 03:32
2. Bugs & Glitches
3. No one even knows you are Queen, and little to no interaction with the King-
4. Your Dog is Imprinted? Really, could have fooled me.
= Disapointed...
Why make choices if they are not reflected, and why not make Dog a secondary companion like the Ranger's animals?
Dawnielle (Surfergirle)
"Sad Whine"
#39
Posté 24 mars 2010 - 04:04
#40
Posté 24 mars 2010 - 04:19
#41
Posté 24 mars 2010 - 05:24
#42
Posté 24 mars 2010 - 05:38
Quill74Pen
#43
Posté 24 mars 2010 - 05:57
#44
Posté 24 mars 2010 - 06:01
I would expect these types of reactions on a full game. I think many people over-hyped themselves or just wanted DAO2 so badly they convinced themselves this was it.
My only gripes are the abrupt ending, a couple bugs, and unfortunately not having the time to get to know some of the cooler characters like Justice & Sigrun. <Insert> Did not like the somewhat forced Runecrafting either.
And considering DAO capped out around 30-60 hour play throughs and I finished DAA around 18 hours for me on hard, I'd say it succeeded quite well for an expansion, especially on consoles.
#45
Posté 24 mars 2010 - 06:03
Exactly. It wasn't a sequel, and expectations should not have been that it would be.Isavald wrote...
Am I the only one who wasn't looking for Awakening to overshadow Origins? That I accepted it was only a "filler arc" in our Wardens story? Because aside from some aspects of the story/game play feeling crunched up due to the length that it was fine?
I would expect these types of reactions on a full game. I think many people over-hyped themselves or just wanted DAO2 so badly they convinced themselves this was it.
My only gripes are the abrupt ending, a couple bugs, and unfortunately not having the time to get to know some of the cooler characters like Justice & Sigrun. Did not like the somewhat forced Runecrafting either.
And considering DAO capped out around 30-60 hour play throughs and I finished DAA around 18 hours for me on hard, I'd say it succeeded quite well for an expansion, especially on consoles.
#46
Posté 24 mars 2010 - 06:14
Edje Edgar wrote...
Efesell wrote...
Edje Edgar wrote...
I am married to the queen, why would I kneel before my wife?
Kneeling to the Queen as a show of formality, especially in front of soldiers, is hardly a surprise.
Yes it is? Do you believe Anora kneeled before Cailan every time he entered a room where they were not alone? The king-consort does not kneel before the queen unless there's a big ceremonial reason like her coronation. That's the entire idea. Just because you cant overrule the queen doesnt mean you have no politcal power. Untill there's a child your are still first in the line of succesion.
It was just an example of trivializing choices made in the first game. Afterall its main attraction was all the different endings. Which have zero impact on the expansion. Apart from Anora saying "my husband" after every sentence as if Bioware wanted to show us they hadnt forgotten, just ignored it.
Honestly, I'm pretty sure Cailan knelt before Anora every time they were alone, based upon what Eamon said about er
my Cousland is consort as well, and I'm fairly certain he's thoroughly whipped :-p
Also, I had fun with it, even if there were a few bugs. The gameplay was fun, some of the fights were pretty challenging, and the NPCs made me laugh constantly
Modifié par Caldarin V, 24 mars 2010 - 06:16 .
#47
Posté 24 mars 2010 - 06:16
Caldarin V wrote...
Edje Edgar wrote...
Efesell wrote...
Edje Edgar wrote...
I am married to the queen, why would I kneel before my wife?
Kneeling to the Queen as a show of formality, especially in front of soldiers, is hardly a surprise.
Yes it is? Do you believe Anora kneeled before Cailan every time he entered a room where they were not alone? The king-consort does not kneel before the queen unless there's a big ceremonial reason like her coronation. That's the entire idea. Just because you cant overrule the queen doesnt mean you have no politcal power. Untill there's a child your are still first in the line of succesion.
It was just an example of trivializing choices made in the first game. Afterall its main attraction was all the different endings. Which have zero impact on the expansion. Apart from Anora saying "my husband" after every sentence as if Bioware wanted to show us they hadnt forgotten, just ignored it.
Honestly, I'm pretty sure Cailan knelt before Anora every time they were alone, based upon what Eamon said about er
my Cousland is consort as well, and I'm fairly certain he's thoroughly whipped :-p
Jeez, after the "Surprise me" options at the Pearl, I knew the PC was into that kinda thing, but I never would have guessed Anora would be too.
#48
Posté 24 mars 2010 - 06:17
#49
Posté 24 mars 2010 - 07:32
But it didn't work out that way.
More problems still exist, or if they weren't avoided, if they were addressed, were done so in a manner that left many of us unhappy with the results. A classic example that started in DA:O that could've been "fixed" in Awakenings (but wasn't) was having a proper love interest ending. In both the original & expansion, the players were given darn near half arsed endings for those of us who chose to go that path in which it feels as if some of the writers of the endings may not know that players do like those type of "....and they lived happily ever after." type things. Regardless of that one area (of many), the players were ultimately feeling with a "Well, at least it wasn't a KotoR2 ending" styled feeling.
#50
Posté 24 mars 2010 - 07:54
Then there's the fact that there is no way of creating a charecter as your decisions have pretty much nothing to do with building a charecters personality and that the story is only vaguely attached to main game's story.
It seems to me that they spent all their time developing the most stupidly, frustrating rune crafting system possible and adding loads of items and talents that make it too easy to become overpowered. They should have spent a lot more time on developing the story and charecters.
Before the expansion came out I was a staunch supporter despite all the people talking gloom and doom about how it would suck. My one concern was not that it would be of lesser quality but that it would not be long enough. In the end it was only a little short but was definately of greatly reduced quality considering the quality of the main game.
Having played it, I don't think it sucks, it's merely underdeveloped, but it certainly is distaincly average. But as well as being distincltly average it is also incredibly overpriced.





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