Mad Note wrote...
First off I'd like to take a moment to address all of the hardcore fans who will counter this thread with simple responses such as "This is only an expansion" or "The game is amazing it had no flaws" but lets not kid ourselves, take a serious glance at the product we've been given, and really consider if BioWare has honestly produced something they should be proud of or simply stuffed something onto the market to milk extra cash out of what was an amazing game (Origins).
As far as the argument of it was only an expansion lets consider what the purpose of an expansion is. When other games come out with an expansion pack, it adds on content. Adds new features, new improvements, and gives access to more in the form of an attachment to the original game. Is there really any need to have played or even own Origins for this product? You can start with a created character, little to none of the content travels over (with the exception of your gear and whether its Alistair or Anora giving a brief cameo), and none of the actual map of Origins is even used or accessable. This is an entirely new game. Copy/paste the combat system, add some new moves and new maps/enemies. This is NOT, however, an extension to the original game, bottom line. They have sold us a rushed and poorly produced sequel that lets you bring along an old model or make a new one.
Now, to move on to all the issues as to why this game is incredibly inferior to the original. Should the game be an equal? Of course not. Should the game have an equal amount of content? No, its an expansion. Should the game dumb down the quality and gameplay value? No, but it did.
Things that QA and testers should be ashamed of themselves for ignoring/missing (my game was played via PS3, not all bugs may be the same for PC and Xbox players of course):
*Importing an Incomplete Character -- If you chose to import a character who has yet to finish the game, you are able to get a boost to be on par with the newly created one, level 18, however you do lose all your gear as it is replaced with a sub-standard pre-set of items.
*Armor of the Sentinel -- No one managed to notice the graphics for humans was glitched? All play testers were dwarves and elves?
*Responses to a Female Warden -- Not one NPC has called my female character "My lady" or anything of that gender, its always sir. "Please sir, help us" will say a commoner npc, or "Thank you sir" for when you turn in quests. Was this product truly so rushed they forgot you can create a female character?
*Character Statistics -- Apparently I've discovered 100% of the map before I left Vigil's Keep, and while my pc does 38% of the party damage, no one else in my party does above 5%. My guess is they couldn't figure out how to reset the stats from Origins when the character moves over, but hey we wouldn't want to take any time making something with accuracy, right?
*Silverite Mines Equipment Loss -- One playthrough I was lucky, second one not so much. Various items (yes all 4 experimental subjects were killed and looted) went missing. Upon checking forums, it looks as if I wasn't the only one. How is it no QA testers noticed any issues with gear disappearing for this little event?
*Orlesian Voice Acting -- It was made clear in Origins that Orlesians had "French" accents, however that seems to have been too much effort in this case. Any Orlesian npc lacks an accent, and even more so if you created an Orlesian Warden you still have the exact same character voices as Origins, despite hailing from a foreign country.
*Manual of Focus -- Two issues here. Not all characters can use the item, and its not consistant. One game I can use it on some characters, the others I cannot. The second issue is attribute resets. Is there a penalty of losing stats when doing a reset? Do you retain your stats via Mage Circle Fade event in Origins and the Fade event in Awakenings? Because upon reset of stats, there was indeed a loss.
*Lord Guy Killed Twice -- If Lord Guy acts out you can order to have him killed. But later, he'll attack you when you are working on the conspiracy quest line. Its ok though, surely no one at QA expected you to have him killed.
*Various Graphic Bugs -- You're either very lucky or simply not being honest if you can claim you had no bug glitches. A few of mine include Anders graphic simply disappearing at one point, Velanna's model being replaced with the roots that she appeared in for an entire dialoge sequence, and all the glitchy ghost dwarves anyone could wish for in Kal'Hirol.
All that on top of the fact they killed character depth with removing the option to speak with characters, killed the story of removing nearly all of your old companions despite their outcomes in the end of Origins, and watered down the gameplay to the point of making is easily played solo.
I had read that this was merely made to help wrap up the story of Origins. As opposed to wrapping up an epic tale, this "expansion" gives me the image of a two year old tearing into a Christmas gift, quite the opposite of wrapping. Loyal fans, we've been used. $40 for 10 hours of content is an utter joke. This is the perfect example of milking a cash cow. We were promised an expansion loaded with improvements. Do you honestly feel that is what we were given? I think not.
no offense but all of those are minor complaints that I rarely see as often as other bugs & I also noticed you don't have any of your games registered(which i know some have had problems with or claim to) so if you're leaving feedback off a torrent'd copy then that is just foolish.
I've heard of bugs in Awakening & I've experienced a few & I know just b/c I haven't found the bug doesn't mean it isn't out there but I really doubt a legal copy of this game has this many bugs & if it does you might want to check your mods or reinstall. Otherwise I see no reason to believe much about this long list of very minor complaints...sad to see it ruin an entire game for you.