patch 1.04/1.03a what do you want to see from it
#126
Posté 01 avril 2010 - 10:56
I would like to see runecrafting components listed as a single stack instead of each blank rune eating up 1 inventory. Also additional storage at the keep that chest hits the limit possibly due to stacks of items being counted individually like the runes. Check stackable items in general and see that they be counted as 1 where appropriate.
I would like to see the bug with item sets breaking addressed. My sentinel armor has this bug currently. Ironically itemsets I made in DA:O with the winter forge mod have never stopped working even after import to Awakenings. Perhaps give Wade a dialog to fix this maybe "Can you adjust this armor to fit better" and rewrite the set bonus. Or prevent it from occurring in the first place.
During the joinings there is something very off with the Senechals eyes. They wander in weird distracting ways to the top of his head. One part of his initial dialog during the first joinings is clearly recorded at different levels. Make all future dialogs more seemless like someone is actually speaking in one sitting.
Runecrafting, Herbalism menu seriously needs to be sorted by rune or potion type instead of the order in which you received the recipe. Actually multiple sorting options would be nice here. Sort by rune type i.e. all paralyze runes in order or sort by rune level all novice in a row. I prefer the former of course. Maybe even the ability to craft higher level runes in one click if materials are available. The expansion of crafting recipes requires more organization to be implemented.
#127
Posté 05 avril 2010 - 09:46
I thought, and know, that anything made by Winter Forge was not transferable. I know I had to play a character that had no armor and no sword and was forced to fight with Spearthrower in his shorts.v.lokai wrote...
I would like to see the bug with item sets breaking addressed. My sentinel armor has this bug currently. Ironically itemsets I made in DA:O with the winter forge mod have never stopped working even after import to Awakenings. Perhaps give Wade a dialog to fix this maybe "Can you adjust this armor to fit better" and rewrite the set bonus. Or prevent it from occurring in the first place.
Did they update so we can transfer it to awakening?
#128
Posté 05 avril 2010 - 09:54
#129
Posté 05 avril 2010 - 11:36
#130
Posté 07 avril 2010 - 03:05
Amen to that one.Terra_Ex wrote...
Fix the performance issues, fix stealing, fix the CTD bug, fix the end of Morrigan's DA:O romance so players can legitimately access her epilogue slide in DA:A.. hell, fix all the epilogue bugs so the culmination of players hard work doesn't go unrecognised after 80+hrs of gaming.
#131
Posté 23 avril 2010 - 05:44
#132
Posté 26 avril 2010 - 06:47
Modifié par dragonsouce, 26 avril 2010 - 06:51 .
#133
Posté 11 mai 2010 - 12:44
#134
Posté 17 mai 2010 - 07:14
#135
Posté 17 mai 2010 - 09:52
#136
Posté 20 mai 2010 - 09:52
#137
Posté 21 mai 2010 - 01:28
#138
Posté 21 mai 2010 - 03:53
#139
Posté 21 mai 2010 - 06:51
#140
Posté 21 mai 2010 - 08:44
I would also like the Elven boots put back in as well though as in my first play though I spent ages looking for them, however I think at this point we'll all be lucky to get a patch at all and even if we do it will more likely be a small fix list.
As far as bug fixing is concerned though take a look at this mod.
http://social.biowar...m/project/2563/
It's kind of wrong that a modder can do so much on his own (nearly!) and Bioware have left these broke since release.
#141
Posté 22 mai 2010 - 04:29
zartan88 wrote...
Personally I would like some plot fixes put in as there are so many that have been left since release (see previous posters to save me typing it all in again).
I would also like the Elven boots put back in as well though as in my first play though I spent ages looking for them, however I think at this point we'll all be lucky to get a patch at all and even if we do it will more likely be a small fix list.
As far as bug fixing is concerned though take a look at this mod.
http://social.biowar...m/project/2563/
It's kind of wrong that a modder can do so much on his own (nearly!) and Bioware have left these broke since release.
Don't mean to be rude, but don't hold your breath.
I mean, c'mon, seriously?! You want Bioware to do their jobs?! To earn their pay?! My god, you selfish bastard >
/sarcasm
#142
Posté 26 mai 2010 - 12:42
all I care about is this damn leak getting fixed.
#143
Posté 26 mai 2010 - 03:02
#144
Posté 12 juin 2010 - 10:06
#145
Posté 17 juin 2010 - 09:02
#146
Posté 17 juin 2010 - 09:06
#147
Posté 17 juin 2010 - 09:08
#148
Posté 17 juin 2010 - 10:24
#149
Posté 20 juin 2010 - 05:53
2. Fix Zevran dialogue at the end.
3. Restore the letters from Zevran/Leliana in Awakening if you romanced them.
And yeah, I'd like to see Bella's actions be fixed up.
Also, the Dwarf Noble quest is bugged- at the beginning if the challenge the Daces to a duel then cower away from it it acts like you completed their quest.
#150
Posté 20 juin 2010 - 08:56





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