Hi,
I was thinking of playing through this game as a mage, but I wonder if there's any better looking mage robe/hats/staves in this game since I was not really impressed by the mage gear in Origins.
No spoilers please :happy:!
Thanks.
Mage gear?
Débuté par
DellingMW
, mars 22 2010 06:06
#1
Posté 22 mars 2010 - 06:06
#2
Posté 22 mars 2010 - 06:08
Well I gave Anders a very nice looking staff in Awakenings, very expensive tho
.
But I have yet to see any better/different looking mage gear...
But I have yet to see any better/different looking mage gear...
#3
Posté 22 mars 2010 - 06:21
No, the mage gear hasn't changed. It's just as ugly. There are some awesome armors, but they're not really Arcane Warrior friendly.
#4
Posté 22 mars 2010 - 06:58
I believe they expected mages to end up as Arcane Warriors, as my two mages (one import, the other Orlesian) are.
#5
Posté 22 mars 2010 - 07:11
the staff you can buy for like ~180 gold looks fairly cool, but I haven't played Awak. too terribly much. haven't seen any new robes at all, though.
#6
Posté 22 mars 2010 - 07:13
Yes, the staff that is a ton of gold was very nice for my Warden, but otherwise the robes aren't much different at all. Color variations and such, but otherwise nothing special. And the hats -- just as terrible as in Origins.
#7
Posté 22 mars 2010 - 07:26
There are some recolors of old hats and robes (although Reaper's Vestments remain far about the rest from what I've seen), a few recolors of old staves, and 2 new staff models (each belonging to 2 separate and single staves).
Unfortunately for me, the staff I wanted to use (because it added to Spirit Damage; by the end of that game, I was doing well over 4000 spirit damage to a debuffed mage with Mana Clash, and in the 2 or 3 hundreds per Arcane Bolt) was just a recolor of Final Reason; the 2 new staffs looked awesome, and had nice stats, but just didn't boost my trademark damage as much.
There are 2 (or 3, but the third one gets lame fast) new really nice sets of rings for mages, though. One that uber-boosts all mage-important stats, and another that super-boosts spirit/nature damage (guess which one my spirit-damage-centric Keeper mage went for?).
Sorry if there were too many details (or if I somehow got spoilery on you); it was unintended.
Unfortunately for me, the staff I wanted to use (because it added to Spirit Damage; by the end of that game, I was doing well over 4000 spirit damage to a debuffed mage with Mana Clash, and in the 2 or 3 hundreds per Arcane Bolt) was just a recolor of Final Reason; the 2 new staffs looked awesome, and had nice stats, but just didn't boost my trademark damage as much.
There are 2 (or 3, but the third one gets lame fast) new really nice sets of rings for mages, though. One that uber-boosts all mage-important stats, and another that super-boosts spirit/nature damage (guess which one my spirit-damage-centric Keeper mage went for?).
Sorry if there were too many details (or if I somehow got spoilery on you); it was unintended.





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