Mass Effect 2. My disappointed thoughts
#26
Posté 22 mars 2010 - 09:54
#27
Posté 22 mars 2010 - 09:56
I'd say the number one issue in your post was the story. Which is related to my issue, plot.
#28
Posté 22 mars 2010 - 09:56
Yeled wrote...
I feel much the same, OP, especially when it comes to the emotional resonance and impact of the game and the overall storytelling. Excellent post. I hope someone at BioWare reads it.
So do I; so do I.
Quite frankly I don't see why we can't have the action to appeal to shooter fans, along with a good story. A genuinely good story will appeal to a wide audience. It doesn't have to make the game "hard to get into" or something. Yes, there are some folks who are only into it for the action and don't have the attention span for a lengthy plot, but I imagine those folks prefer the action of Halo or GOW or COD anyhow, as the OP suggested. Shoot, I prefer the action of those games to the action of ME. It's the roleplaying and plot of ME (ME1 in this case) conjoined with fairly well-put-together action mechanics that make ME a whole different kind of game. You can either alienate the crowd with the short attention span, or you can alienate the RPG crowd. Since the ME games don't quite measure up in terms of pure shooters, I don't see why you would risk alienating the RPG crowd. I'm simplifying the situations somewhat, of course.
Modifié par SpartanMKV, 22 mars 2010 - 10:06 .
#29
Posté 22 mars 2010 - 09:59
KotOREffecT wrote...
IoCaster wrote...
As a sequel to Mass Effect it is a total train wreck. They killed off Shepard and destroyed the Normandy for this? What a wasted opportunity indeed.
Yep stuff like this is pretty much your opinion, and your opnion only. It's stuff like this that gets said that really should be ended with an "IMO"...
Well obviously if you cut out all the rest of my comment it seems like a declarative statement of fact. This is a message board and the vast majority of the content here is opinion. I'm certainly not going to preface or end every sentence I type with IMO.
Regardless, I'm happy for you that you enjoyed the story/plot of ME2.
#30
Posté 22 mars 2010 - 10:04
XX55XX wrote...
I agree with most of the sentiments noted. But, ME2 is still better than most games out there. Even BioWare's Dragon Age.
Please understand that I mean no offense, but this commonly cited fact isn't much of an excuse. I mean it's like saying, if Olive Garden (or something even ritzier, if you will) introduced a sub-par entree, that "well, it's still better than a Big-Mac." The point is that BioWare is known for producing games of an extraordinary caliber, so saying that "well, ME2 is better than JRPG X9000," is NOT an excuse for their failure to meet their own precedent. Not having played Dragon Age, I can't comment on the latter part of your statement, though.
#31
Guest_Shandepared_*
Posté 22 mars 2010 - 10:05
Guest_Shandepared_*
Payne by name wrote...
First up, let me establish how great I thought Mass Effect was. Although Halo takes the crown as best gaming experience on any console
I couldn't even complete one sentence.
#32
Posté 22 mars 2010 - 10:08
Shandepared wrote...
Payne by name wrote...
First up, let me establish how great I thought Mass Effect was. Although Halo takes the crown as best gaming experience on any console
I couldn't even complete one sentence.
#33
Posté 22 mars 2010 - 10:11
#34
Posté 22 mars 2010 - 10:12
#35
Posté 22 mars 2010 - 10:15
Modifié par Rhofan, 22 mars 2010 - 10:17 .
#36
Posté 22 mars 2010 - 10:19
Rhofan wrote...
You know, today I´ve started my second playtrough of original ME and immidiately I´ve started to feel much better kind of immersion than in the sequel. Both Eden Prime and Citadel alone have cinematic feel that ME 2 IMHO never accomplished. ME2 is fine adreanaline experience but in the original you really care where you are and what will happen next even if you already know.
I actually had the same level of immersion in both games, they draw me in completely. That is why I play them back to back when I make new characters. Oh well, no use really trying to push my point forward. To each their own.
#37
Posté 22 mars 2010 - 10:27
MassAffected wrote...
I find it funny how people who didn't enjoy this game assume they speak for everyone when they post their rants.
I agree I especially enjoy it when they claim the core audience was abandoned.
#38
Posté 22 mars 2010 - 10:28
I was also drawn. But I feel that original ME is something as your very favourite movie you can watch over and over again. ME2 is highly addictive drug, it gets worn out after some time.MassAffected wrote...
Rhofan wrote...
You know, today I´ve started my second playtrough of original ME and immidiately I´ve started to feel much better kind of immersion than in the sequel. Both Eden Prime and Citadel alone have cinematic feel that ME 2 IMHO never accomplished. ME2 is fine adreanaline experience but in the original you really care where you are and what will happen next even if you already know.
I actually had the same level of immersion in both games, they draw me in completely. That is why I play them back to back when I make new characters. Oh well, no use really trying to push my point forward. To each their own.
#39
Posté 22 mars 2010 - 10:28
Druss99 wrote...
MassAffected wrote...
I find it funny how people who didn't enjoy this game assume they speak for everyone when they post their rants.
I agree I especially enjoy it when they claim the core audience was abandoned.
Ah, yes yes...the "core audience".
#40
Posté 22 mars 2010 - 10:29
Very disappointed with ME2. Vastly inferior to ME1 easily Id say. Thats the gist of it, the intricacies can be disagreed on, but ME2 was a chore for me, and a boring one at that.
Modifié par Dinkamus_Littlelog, 22 mars 2010 - 10:31 .
#41
Posté 22 mars 2010 - 10:29
I do agree about the outfit, could have been more.
The scanning of planets is tedious but different.
I am bummed you can't really walk around the Citadel even though Anderson said they rebuilt most of it.
The comment on ammo? Eh, it's bothersome but not enough to irk me.
The amount of companions was alot, but that is why I am focusing on only two. Trying to do their loyalty quests either way though.
#42
Posté 22 mars 2010 - 10:51
#43
Posté 22 mars 2010 - 10:58
As far as gameplay/graphical/audio elements go, in my opinion, ME2 is somewhat superior. ME1 did deliver the story more effectively with a real sense of an imminent danger to the universe, something which was somewhat lacking in ME2. However I remain optimistic that much of ME2's shortcomings in the story will be rectified by the events of ME3. I have a strong feeling that some of the major choices which we made in ME1 and didn't really flesh out in ME2, are actually going to come to fruition in ME3 (the Rachni 'envoy" on Illium indicates as much). There are a few inconsistencies in the plot between ME1 and ME2 which are the only real complaint I can hold against ME2. For the most part I think they did a good job correcting some of the more annoying aspects of ME1, but of course no game is perfect so there's inevitably going to be new bugs and hang-ups which will hopefully be addressed in ME3. I respect and welcome other opinions as long as my own is respected. I feel that a large number of people's complaints about ME2 are rooted in the lack of a "new universe feeling," I find a few complaints that are voiced are made without any consideration for how ME1 had some of the same issues, it we're to be really critical of ME2, we should be just as critical of ME1 and give some credit to the devs for making some improvements.
#44
Posté 22 mars 2010 - 11:17
However, that's where the similarities in opinion stop. I feel like they made the correct decision in changing the gameplay to something more enjoyable by providing each of the classes a unique experience. Mass Effect 2 made me want to replay it immediately after beating it more for the new gameplay experience rather then the retelling of the story where as with Mass Effect I only replayed it when I wanted to experience the story again or experience it from a different point of view.
I'd also like to see some sort of comparison between the lines of dialog from each squad mates in Mass Effect 2 vs. squad mates from Mass Effect. Because I honestly can't tell after reading your criticism whether there was less squad interaction in Mass Effect 2 or if I simply wanted more because I love their universe so much.
Either way, my hopes for the future I believe reflect a lot of the opinions of other fans. The hope for a redemption in story telling from Mass Effect 3 while keeping the magnificently unique classes and game play.
#45
Posté 22 mars 2010 - 11:39
Nallski wrote...
The OP makes some good points, but also seems to nit-pick a little also. I think a big part of why people seem so butthurt over ME2 sometimes is because they've lost the mystique of being introduced to a new universe.
No.
#46
Posté 22 mars 2010 - 11:45
#47
Posté 23 mars 2010 - 12:36
-Game structure- I think a few people will at least agree on the lame “Mission Over” screen. Just like the loading screens it removed the sense of immersion you had in the first game. This one feel just like a game, a typical third person shooter. Getting pushed is what this game excelled at. Like your Mordin example, Tali’s loyalty mission ended even worse with the pop-up “Press B to end quest”. This happens right after you finish talking to the Admiralty Board, heaven forbid you should want to talk to anyone before you leave.
-Scanning of the planets- Unfortunately, you do need to do this to collect the mineral you need to get all your upgrades. To hear the developers call this a mini game makes me wonder about the people that work on this game. I guess they must like watching paint dry and probably made a mini game out of it to play on their work break. The worse part of this scanning is that for all the exploration in the galaxy you get, 90% of it set up so you can scan and probe planets.
-Driving the Normandy round the space map- Totally agree on OP comments on this. This felt like another weak mini game. Did the game developers forget that they were making a M-17 game or did they just choose to make a game with a lot of components in it that would bore kids?
-The reloading of the pistol- One of my biggest problems with ME2. I felt it was just stupid in every sense of it. From development to in game use. Even the Codex entry is mind numbingly stupid as to why this new technology is better than what we had in ME1. I’m working on a perfect example for this for my own topic thread as to why this system stinks.
-Lack of customisation for your look- Agree again. The customization is all but gone in ME2. Oh yea a few armor mods to add to your N7 generic looking armor. The best they could give us is 2 pattern choices as well.
I get a kick seeing everyone but Garrus and Tali go into Legions Loyalty mission. This is the biggest joke in the game when it comes to protective clothing. Geth do not need heat so why is it in their base we got people walking around with barely any clothing on. Last I heard its really freaking cold in space.
-The music- I’ll have to pass on right now since honestly I didn’t notice it out of the Afterlife Club on Omega. I guess that’s a bad thing actually. Lol. It would be nice if BioWare would release a game soundtrack for these games though.
-Sacrificing story for action. Mood for boom, boom- That line pretty much sums up your ME 2 game experience. Every mission but a handful were all combat focused. The levels even designed like a player vs. player map in any TPS/FPS game. It’s a sad situation when you even have barriers pop up when you get close to them like on Purgatory.
You spend so much time recruiting, doing loyalty missions and fighting mercenaries that the main story about the Collectors is reduced to nearly a subplot. In ME1 you ran into a lot of Geth so the threat of Saren was always there in part.
-The ending- I felt it was totally anti-climatic in the scope of the game. For a shooter there really wasn’t a massive amount to shoot at was there on the final mission? The Terminator boss at the end just didn’t make sense at all but hopefully it will be explained in ME3. My first run through of the game I didn’t loose anyone and felt more disappointed in that since it was supposed to be a “Suicide Mission”. Why no one died I found out was mainly because I did all the loyalty missions and upgraded everything for the ship as well as chose the logical choices for the final run. I expected something more on the line of Virmire where there was some sort of dramatic choice on who lives or dies.
#48
Posté 23 mars 2010 - 12:52
Payne by name wrote...
First up, let me establish how great I thought Mass Effect was. Although Halo takes the crown as best gaming experience on any console
Sorry but I kinda threw up a little when I read that.
#49
Posté 23 mars 2010 - 01:00
#50
Posté 23 mars 2010 - 01:11
Greenhelm wrote...
I've read books shorter than this...you REALLY hate this game. I know the game has flaws but you are looking WAY too much into this.
No, OP pretty much got everything right. Mass Effect definitely had better feeling than its sequel.





Retour en haut






